For error handling code, it's nice to be able to pass NULL to these
function without worrying about segfaults ensuing. free() sets the
precedent here.
Also document this fact.
Signed-off-by: Ran Benita <ran234@gmail.com>
The current code assumes that action->type always falls in the range of
the xkb_action_type enum. But keymaps can also have Private actions,
which are allowed to set their own type number.
So with a default xkeyboard-config keymap, keycode 86 at level 4, which
triggers such an action, causes us to crash.
Fix it by always checking the bounds.
Signed-off-by: Ran Benita <ran234@gmail.com>
We add a return value to the xkb_state_update_key and
xkb_state_update_mask, which reports to the caller which of the state
components have changed as a result.
This restores the XKB functionality of the XkbStateNotify and
XkbIndicatorsStateNotify events. See:
http://www.x.org/releases/current/doc/kbproto/xkbproto.html#Events
It is quite useful in some situations. For example, it allows an
application to avoid doing some work if nothing of relevance in the
state has changed. Say, a keyboard layout applet. Also useful for
debugging.
The deltas themselves are not provided, because I can't see a use case.
If needed, it should be possible to add some API for that.
In xkbcommon, keymaps are immutable, so all of the other *Notify events
from XKB are irrelevant.
Signed-off-by: Ran Benita <ran234@gmail.com>
This holds all of the state component fields in the state in one struct.
We will later want to keep the previous state components after updates,
so this will allow us to do it without duplicating the fields.
Signed-off-by: Ran Benita <ran234@gmail.com>
Note first:
This commits breaks the ABI somewhat. If an application is run against
this commit without recompiling against the updated header, these break:
- xkb_state_layout_*_is_active always retuns false.
- xkb_state_serialize_mods always returns 0.
So it might break layout switching in some applications. However,
xkbcommon-compat.h provides the necessary fixes, so recompiling should
work (though updating the application is even better).
Split the enum to its individual components, which enables us to refer
to them individually. We will use that later for reporting which
components of the state have changed after update.
Signed-off-by: Ran Benita <ran234@gmail.com>
And make them use context_get_buffer() instead of using a static char
array.
This was the last non-thread-safe piece we had, as far as I can tell.
Signed-off-by: Ran Benita <ran234@gmail.com>
First we split the LEVEL_ONE_ONLY bit off of the 'match' field, which
allows us to turn enum xkb_match_operation to a simple enum and remove
the need for MATCH_OP_MASK.
Next we rename 'act' to 'action', because we've settled on that
everywhere else.
Finally, SIMatchText is changed to not handle illegal values - it
shouldn't get any. This removes one usage of the GetBuffer hack.
Signed-off-by: Ran Benita <ran234@gmail.com>
The ks_tables.h file is generated by makekeys.py from
xkbcommon-keysyms.h, which in turn is generated initially by 'make
update-keysyms'. The xkbcommon-keysyms.h file is commited to git and
distributed in the tarball. Since ks_tables.h should only ever change
when xkbcommon-keysyms.h changes, it is more sensible to update them
together and treat them the same, instead of generating ks_tables.h
every time for every builder with 'make', as we do now.
This means we don't need python as a build dependency (only the one
running update-keysyms, i.e. no one, needs this), and we can be
sure exactly the same file is used by everyone. We also don't need to
run makekeys.py on every build.
Signed-off-by: Ran Benita <ran234@gmail.com>
This adds a flags argument to xkb_keysym_from_name() so we can perform a
case-insensitive search. This should really be supported as many keysyms
have really weird capitalization-rules.
However, as this may produce conflicts, users must be warned to only use
this for fallback paths or error-recovery. This is also the reason why the
internal XKB parsers still use the case-sensitive search.
This also adds some test-cases so the expected results are really
produced. The binary-size does _not_ change with this patch. However,
case-sensitive search may be slightly slower with this patch. But this is
barely measurable.
[ran: use bool instead of int for icase, add a recommendation to the
doc, and test a couple "thorny" cases.]
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
This removes the complicated and undocumented hash-table creation-helper
and replaces it with an autogenerated sorted array. The search uses simple
bsearch() now.
We also tried using gperf but it turned out to generate way to big
hashtables and when reducing the size it isn't really faster than
bsearch() anymore.
There are no users complaining about the speed of keysym lookups and we
have no benchmarks that tell that we are horribly slow. Hence, we can
safely use the simpler approach and drop all that old code.
Signed-off-by: Ran Benita <ran234@gmail.com>
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Currently xkb_keymap_num_leds() returns a count of valid (settable)
leds. Because the indexes might be non-consecutive, and some leds
might not be settable, it is incorrect to use this function for
iterating over the leds in the keymap. But this is the main use case of
this function, so instead of the current behavior we adapt the function
to the use case by making it return the needed range of iteration.
The caller needs to handle invalid intermittent indexes, though.
Signed-off-by: Ran Benita <ran234@gmail.com>
Use a darray instead of a static array of size 32.
We still enforce XKB_MAX_LEDS because of the size of xkb_led_mask_t.
Signed-off-by: Ran Benita <ran234@gmail.com>
xkb_keymap_num_leds() returns the number of leds that have any
possibility of being set. Even if a led is defined but can not be set in
any way, it is not counted.
In a few places currently we assume that led indexes are smaller than
this number, which is wrong both for the above reason and for the fact
that the xkb format actually allows explicitly setting the indicator
index, which means that the indexes might be non-consecutive.
We don't really have good API to iterate on leds, now, because
xkb_keymap_num_leds is pretty useless. To work around that we use
sizeof(xkb_led_mask_t) * 8.
This makes the "Group 2" led work (try switching to a layout other than
the first in test/interactive).
Signed-off-by: Ran Benita <ran234@gmail.com>
Our current code (taken from the xserver) doesn't handle unicode keysyms
at all, and there seem to be some other changes compared to libX11,
which is what xkbcomp uses. So we just copy the code that does that from
libX11.
It would be much better to not have to hardcode unicode tables like
that, but it's probably better than dealing with glibc locale stuff for
now. It also doesn't affect our binary size much.
Signed-off-by: Ran Benita <ran234@gmail.com>
Commit 9984d1d03c changed the type of
interpret->mods to xkb_mod_mask_t, but this bit of code assumes that the
type is uint8_t.
This code is not usually run (for example by our tests), but when it
does keymap-dump would print out all of the modifiers (including the
virtual ones) which causes recompilation of the output to fail
miserably.
https://bugs.freedesktop.org/show_bug.cgi?id=55769
Signed-off-by: Ran Benita <ran234@gmail.com>
These are both real modifier masks, but we keep this information only in
the program logic now so when we change it we don't have to worry about
the type.
Signed-off-by: Ran Benita <ran234@gmail.com>
This again pushes the mod type annotation to the original call site, to
make it easier to grep to see where the real/virtual distinction
matters.
Signed-off-by: Ran Benita <ran234@gmail.com>
Most of the mod type annotations can now be changed to MOD_BOTH, because
if you pass a mask which can only contain real mods in the first place to
e.g. ModMaskText, then MOD_REAL and MOD_BOTH will give the same result.
In the cases where MOD_BOTH is only ever the argument, we just remove
it. What's left is where it really "matters".
Signed-off-by: Ran Benita <ran234@gmail.com>
This essentially "tags" each invocation of the functions with the
modifier type of the argument, which allows for easy grepping for them
(with the aim being, to remove anything but MOD_BOTH).
Signed-off-by: Ran Benita <ran234@gmail.com>
We change the keymap->vmods array into keymap->mods, and change it's
member type from struct xkb_vmod to struct xkb_mod. This table now
includes the real modifiers in the first 8 places. To distinguish
between them, we add an enum mod_type to struct xkb_mod.
Besides being a more reasonable approach, this enables us to share
some code later, remove XKB_NUM_CORE_MODS (though the 0xff mask still
appears in a few places), and prepares us to flat out remove the
distinction in the future. This commit just does the conversion.
Signed-off-by: Ran Benita <ran234@gmail.com>
Modifier masks can be confusing in some places. For example,
key->vmodmap only contains virtual modifiers, where the first is in
position 0, the second in 1 etc., while normally in a xkb_mod_mask_t the
virtual modifiers start from the 8th (XKB_NUM_CORE_MODS) position. This
happens in some other places as well.
Change all of the masks to be in the usual real+virtual format, and when
we need to access e.g. keymap->vmods we just adjust by
XKB_NUM_CORE_MODS. (This also goes for indexes, e.g.
interpret->virtual_modifier).
This makes this stuff easier to reason about.
Signed-off-by: Ran Benita <ran234@gmail.com>
VModInfo currently is only used to track which virtual modifiers were
declared in the file which owns the VModInfo. This, in turn, is only
used in ResolveVirtualModifier, which in turn is only used to resolve
the virtualModifier field in an interpret statement (compat.c). In other
words, it is used to ensure that interprets can only use a vmod which
was declared in the same map.
We remove this now, because it doesn't do much and distracts from other
changes; we will later re-add it properly. Specificly, we will make it
so that virtual modifiers are not the exception in that they modify the
keymap directly, instead of keeping the changes in some *Info struct and
commiting them to the keymap at the end of the compilation. (This is bad
because if a vmod is added to the keymap, and then the compilation of
this specific file fails, the change sticks around nonetheless).
Signed-off-by: Ran Benita <ran234@gmail.com>
LookupModMask handles this before calling LookupModIndex, and the only
other user in symbols.c doesn't handle this return value at all.
Signed-off-by: Ran Benita <ran234@gmail.com>
Turn the virtual modifiers arrays in the keymap to a single darray,
which doesn't use this limit. The number of virtual modifiers is still
limited by the size of xkb_mod_mask_t, so we make sure not to go over
that.
Signed-off-by: Ran Benita <ran234@gmail.com>
This is a regression introduced in ed78fbcb30.
XKB_STATE_EFFECTIVE is just a OR of the other states, so using & here is
completely wrong. So test/state shows for example:
dumping state for LCtrl down:
group English (US) (0): effective depressed latched locked
mod Control (2): depressed latched locked
dumping state for LCtrl + RAlt down:
group English (US) (0): effective depressed latched locked
mod Control (2): depressed latched locked
mod Mod1 (3): depressed latched locked
dumping state for RAlt down:
group English (US) (0): effective depressed latched locked
mod Mod1 (3): depressed latched locked
dumping state for Caps Lock:
group English (US) (0): effective depressed latched locked
mod Lock (1): depressed latched locked
led Caps Lock (0): active
dumping state for Alt-Shift-+
group English (US) (0): effective depressed latched locked
mod Shift (0): depressed latched locked
mod Mod1 (3): depressed latched locked
which is bogus.
Signed-off-by: Ran Benita <ran234@gmail.com>
One physical xkb file may (and usually does) contain multiple maps. For
example, the us symbols file contains a map for every variant.
Currently, when we need a map from a file (specific or default), we
parse the entire file into a list of XkbFile's, find the map we want and
discard the others. This happens for every include statement. This is a lot
of unnecessary work; this commit is a first step at making it better.
What we do now is make yyparse return one map at a time; if we find what
we want, we can stop looking and avoid processing the rest of the file.
This moves some logic from include.c to parser.y (i.e. finding the
correct map, named or default). It also necessarily removes the
CheckDefaultMap check, which warned about a file which contains multiple
default maps. We can live without it.
Some stats with test/rulecomp (under valgrind and the benchmark):
Before:
==2280== total heap usage: 288,665 allocs, 288,665 frees, 13,121,349 bytes allocated
compiled 1000 keymaps in 10.849487353s
After:
==1070== total heap usage: 100,197 allocs, 100,197 frees, 9,329,900 bytes allocated
compiled 1000 keymaps in 5.258960549s
Pretty good.
Note: we still do some unnecessary work, by parsing and discarding the
maps before the one we want. However dealing with this is more
complicated (maybe using bison's push-parser and sniffing the token
stream). Probably not worth it.
Signed-off-by: Ran Benita <ran234@gmail.com>
This rule allows you to put several xkb_keymaps in one file.
This doesn't make any sense: only the default/first can ever be used,
yet the others are fully parsed as well.
Different keymaps should just be put in different files.
Signed-off-by: Ran Benita <ran234@gmail.com>
This rule allows you to write file maps as:
xkb_keycodes
<BLA> = 5;
[...]
instead of the usual format which is:
xkb_keycodes {
<BLA> = 5;
[...]
};
This is not documented, It is also not used in xkeyboard-config, and I
have never run into it otherwise. It also only allows one map per file.
It *might* be used in some obscure place, but probably nothing we should
care about; the simplified grammar is more useful for us now.
Signed-off-by: Ran Benita <ran234@gmail.com>
Currently you can't give a key in xkb_keycodes a name of more than
XKB_KEY_NAME_LENGTH (= 4) chars. This is a pretty annoying and arbitrary
limitation; it leads to names such as <RTSH>, <COMP>, <PRSC>, <KPAD>
etc. which may be hard to decipher, and makes it impossible to give
more standard names (e.g. from linux/input.h) to keycodes.
The purpose of this, as far as I can tell, was to save memory and to
allow encoding a key name directly to a 32 bit value (unsigned long it
was).
We remove this limitation by just storing the names as atoms; this lifts
the limit, allows for easy comparison like the unsigned long thing, and
doesn't use more memory than previous solution. It also relieves us from
doing all of the annoying conversions to/from long.
This has a large diffstat only because KeyNameText, which is used a lot,
now needs to take the context in order to resolve the atom.
Signed-off-by: Ran Benita <ran234@gmail.com>
This makes the code easier to follow and does more explicitly what the
xkblib spec says:
If no matching symbol interpretation is found, the server uses a
default interpretation where:
sym = 0
flags = XkbSI_AutoRepeat
match = XkbSI_AnyOfOrNone
mods = 0
virtual_mod = XkbNoModifier
act = SA_NoAction
If a level doesn't have any keysyms, we don't apply anything to it.
Signed-off-by: Ran Benita <ran234@gmail.com>
The autoType variable is supposed to tell us whether the type was
explicitly specified by the user or was detected automatically according
to the keysyms. It then allows us to know whether to prints the type
when we dump the keymap to a string or not.
Right now it is not always set when we find an automatic type, according
to some apparently legacy rules. We change it to simply this: type
computed automatically? -> don't print.
Signed-off-by: Ran Benita <ran234@gmail.com>
Add struct xkb_group and xkb_level for use in xkb_key, to mirror how
it's done in KeyInfo, GroupInfo, LevelInfo in symbols.c. This
corresponds more nicely to the logical data layout (i.e. a key has
groups which have levels), and also removes a lot of copying and ugly
code due to the index indirections and separate arrays which were used
before.
This uses more memory in some places (e.g. we alloc an action for every
level even if the key doesn't have any) but less in other places (e.g.
we no longer have to pad each group to ->width levels). The numbers say
we use less overall.
Signed-off-by: Ran Benita <ran234@gmail.com>
Instead of maintaining a syms array in the GroupInfo + sym_index's in
the levels. This simplifies the code somewhat.
In order not to alloc for every level instead of every group, we only do
it if the level has more than one keysym (with a union). Since for now
this is a special case, it actually works out better memory-wise.
Signed-off-by: Ran Benita <ran234@gmail.com>
If we enter this branch, we have 3 <= width <= 4, so if the width is 3
than syms[3] is out of bounds.
Happily inherited from xkbcomp.
Signed-off-by: Ran Benita <ran234@gmail.com>
The levels will be resized to the number of levels of the type anyway,
so removing useless levels from the end here is unneeded.
Signed-off-by: Ran Benita <ran234@gmail.com>
The code that handles group name statements currently does this:
info->group_names[grp - 1 + info->explicit_group] = name;
Other than the fact that this addition makes no sense, it actually can
reach out of the bounds of the array (which is of size XKB_NUM_GROUPS)
in the (non-realistic) case where (grp - 1) is not 0 (i.e. the statement
is not name[Group1] = "foo").
We also change explicit_group to be XKB_LAYOUT_INVALID if not set
otherwise, instead of initializing it to 0; this is clearer and if
someone happens to write 'us:1' for some reason, it will discard the
other groups in the file as it should.
This entire explicit_group thing was clearly bolted on as an
afterthought.
Signed-off-by: Ran Benita <ran234@gmail.com>
This function really needs a format argument, for symmetry with the
keymap creation functions. If we add new formats, we will almost
certainly want to add support for serializing it into a string. It would
also allow to convert from one format to another, etc.
The in the common case, the user would just want to use the format she
used to create the keymap; for that we add a special
XKB_KEYMAP_USE_ORIGINAL_FORMAT value, which will do that (it is defined
to -1 outside of the enum because I have a feeling we might want to use
0 for something else). To support this we need to keep the format inside
the keymap. While we're at it we also initialize keymap flags properly.
This changes the API, but the old xkb_map_get_as_string name works as
expected so this is the best time to do this.
Signed-off-by: Ran Benita <ran234@gmail.com>
This is useful to see whether the function was successful and whether
truncation occurred.
It just changes void -> int so shouldn't break API or ABI.
Signed-off-by: Ran Benita <ran234@gmail.com>
This is to follow the general scheme set by all of the other API
functions.
Since no one is using these functions yet, we don't (actually better
not) add the old names to xkbcommon-compat.h.
Signed-off-by: Ran Benita <ran234@gmail.com>
Before it was a static array of size XKB_NUM_GROUPS.
The previous cleanups made this transition a bit easier. This is a
first step for removing the XKB_NUM_GROUPS hardcoded limit; but for now
we still check that the groups are < XKB_NUM_GROUPS (e.g. in
ResolveGroup and GetGroupIndex) until the keymap, etc. is worked out as
well.
This also makes us alloc quite a bit less (this is just rulescomp):
Before:
==51999== total heap usage: 291,474 allocs, 291,474 frees, 21,458,334 bytes allocated
After:
==31394== total heap usage: 293,595 allocs, 293,595 frees, 18,150,110 bytes allocated
This is because most rmlvo's don't use the full 4 layouts that KeyInfo
had always alloced statically before.
Signed-off-by: Ran Benita <ran234@gmail.com>
These values weren't wrapped before, which caused group_index_is_active
to stop working after a few group switches.
Also, the current group-wrapping function didn't take into consideration
actions such as LockGroup=-1, which need to wrap around, etc.
xkb_layout_index_t is unsigned, but it was used to hold possibly
negative values (e.g. locked_group is 0 and gets a -1 action).
This group wrapping function should now act like the XkbAdjustGroup
function from xserver, and at least ./test/interactive doesn't bring up
any problems with group switching any more.
Signed-off-by: Ran Benita <ran234@gmail.com>
Currently, xkb_state_layout_{index,name}_is_active may report multiple
groups as effective, because at looks at base,latched,locked separately.
But there can only be one effective group, which is computed from the
other three. So if XKB_STATE_EFFECTIVE is requested, just compare to the
effective group we have computed.
We also modify mod_{index,name}_is_active similarly, just for symmetry
(there the effective mask is just an OR of the other three so the
current test is correct).
Signed-off-by: Ran Benita <ran234@gmail.com>
What this code does is, in case someone compile a keymap like -layout
'us,us,us' then only one group would be created. If there is anything
which differentiates between any of the groups (e.g. a variant, another
layout), then this is not done.
This is pretty obscure, only saves a few kbytes in the final keymap, and
if the user asked for it, why not let her?
Signed-off-by: Ran Benita <ran234@gmail.com>
This old rules parser gives the same kccgst here, so in the interest of
staying compatible we shouldn't fix it there. Similarly we shouldn't
touch ParseIncludeMap, so this is the best place to handle this.
Signed-off-by: Ran Benita <ran234@gmail.com>
Rename the functions to get keysyms by key/layout/level to fit with the
recent public API renames, and expose them.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Move xkb_map_* functions to xkb_keymap_*, xkb_key_* functions under
either xkb_keymap or xkb_state, and rename groups to layout in all
user-visible API.
Backwards-compatible hooks are provided, such that old source will
build, but silently mangled to the new names, and old binaries will
also continue to work.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
xkblib spec says:
XkbSA_LockNoLock If set, and the action type is XkbSA_LockMods,
the server only unlocks the action modifiers.
XkbSA_LockNoUnlock If set, and the action is XkbSA_LockMods,
the server only locks the action modifiers.
Signed-off-by: Ran Benita <ran234@gmail.com>
The xkblib spec says:
If XkbSA_UseModMapMods is not set in the flags field, the mask,
real_mods, vmods1, and vmods2 fields are used to determine the
action modifiers. Otherwise they are ignored and the modifiers
bound to the key (client map->modmap[keycode]) are used instead.
So we should just assign the modmap without considering what's there.
Signed-off-by: Ran Benita <ran234@gmail.com>
This change adds range checks based on the lowest keysym and highest keysym in
the table. This allows a quick check to be applied to identify if the keysym
is inside the table.
To really give value to this optimisation the table is split to have a
separate table for the keypad keysyms.
The test suite passes with this change.
Signed-off-by: Rob Bradford <rob@linux.intel.com>
Trying ''./test/interactive -l us:5' causes us to crash.
The <layout>:<N> syntax says to put this layout at the N'th level.
However the code (inherited from xkbcomp) doesn't check that the group
is valid, and then happily indexes keyi->groups with it, which has a
static size of XKB_NUM_GROUPS (the SetExplicitGroup function assumes the
index is valid). So any value a user might put there > 4 makes nice
things happen.
Signed-off-by: Ran Benita <ran234@gmail.com>
- Add context.h and move context-related functions from xkb-priv.h to
it.
- Move xkb_context definition back to context.c.
- Add keysym.h and move keysym upper/lower/keypad from xkb-priv.h to it.
- Rename xkb-priv.h to map.h since it only contains keymap-related
definitions and declarations now.
- Remove unnecessary includes and some and some other small cleanups.
Signed-off-by: Ran Benita <ran234@gmail.com>
These statements are pretty pointless for us; we don't restrict keycodes
like X does, and if someone writes e.g. maximum = 255 but only has 100
keys, we currently happily alloc all those empty keys. xkbcomp already
handles the case when these statements aren't given, and uses a computed
min/max instead. We should just always use that.
(Of course since keycodes/evdev currently uses almost all of the
keycodes in the range it declares, including 255, this doesn't save any
memory for the common user right now).
Signed-off-by: Ran Benita <ran234@gmail.com>
This removes all of the boilerplate from the *_new functions, and leaves
them just as simple functions which perform the effect of the action on state.
Signed-off-by: Ran Benita <ran234@gmail.com>
Pass the new filter as a parameter instead of getting a new one in each
action function, and introducing a failure condition there.
Signed-off-by: Ran Benita <ran234@gmail.com>
The policy is now consistent: every API functions which recieves a
keycode should resolve it to an xkb_key first thing, and all the
internal functions use that instead of the keycode.
To facilitate it a bit, we move the KeycodeInRange check to XkbKey
itself, which returns NULL if the keycode is illegal.
Signed-off-by: Ran Benita <ran234@gmail.com>
- The Clear* functions should just free the memory associated with the
object. If the object is used again, it is Init'd again.
- s/Free/Clear if the actual pointer is not free'd.
- Zeroise object in Init and only initialize non-zero fields.
Signed-off-by: Ran Benita <ran234@gmail.com>
This regression was introduced in 93ce9c7d4f. This meant that actions
specified inside key {} statments were always going to the first group.
But actions are almost never specified in xkb_symbols so this wasn't
noticed.
Signed-off-by: Ran Benita <ran234@gmail.com>
Background:
The CopySymbolsDef has a comment on a couple of lines which supposedly
fixed a bug:
/*
* kt_index[i] may have been set by a previous run (if we have two
* layouts specified). Let's not overwrite it with the ONE_LEVEL
* default group if we dont even have keys for this group anyway.
*
* FIXME: There should be a better fix for this.
*/
if (!darray_empty(groupi->levels))
key->kt_index[i] = types[i];
But neither the comment nor the fix make any sense, because the kt_index
is indexed per group, i.e. each group gets its own type.
The original xkbcomp commit which added this (36fecff58) points to this
bug: https://bugzilla.redhat.com/show_bug.cgi?id=436626
which complains about -layout "ru,us" -variant "phonetic," not working
properly. And indeed when we try:
sudo ./test/interactive -l ru,us -v
the first group doesn't get any syms for the main keys.
The problem (Clearly the fix above is useless):
The ru(phonetic) map is specified using aliases, e.g. LatQ, LatW instead
of AD01, AD02, etc. When combined with another layout which uses the
real names (AD01, AD02), the symbols code should recognize they are the
same key and merge them into one KeyInfo. The current code does that,
but it doesn't catch the case where the alias was processes *before* the
real one; so we get two KeyInfo's and the later one wins. So e.g. the
ru(phonetic) symbols are ignored.
The fix:
Before adding a new KeyInfo to the keys array, always replace its name
by the real name, which avoids the entire issue. Luckily this is done
pretty late so most error messages should still show the alias name.
Signed-off-by: Ran Benita <ran234@gmail.com>
Since now we only use the keycode in this function for logging, it's
better not to mention the keycode at all because the XkbKeyGetKeycode
macro is implemented using a dirty hack 0_0
The key name is sufficient to determine uniquely where to look.
Signed-off-by: Ran Benita <ran234@gmail.com>
This function does some funky stuff, which, as far as I can tell, was
needed to support the functionality of giving different keycodes the
same name and thus make them duplicates (MERGE_ALT_FORM). This stuff was
removed as useless in 0765064b3, but this leftover wasn't noticed.
Signed-off-by: Ran Benita <ran234@gmail.com>
Add a LevelInfo to hold a single array of level specific info inside
a GroupInfo, instead of keeping the acts, symsMapIndex and
symsMapNumEntries arrays and the numLevels field separate and in sync.
This simplifies the code, and goes a long way toward making the
key-merging code somewhat understandable. Also uses less memory.
Note that the syms array is still in GroupInfo for now, with the levels
holding offsets into it.
Signed-off-by: Ran Benita <ran234@gmail.com>
GroupInfo keeps all of the info for a specific group in one struct.
This is the old array-of-structures vs. structure-of-arrays, but in this
case readability wins. It would also help with lifting the
XkbNumKbdGroups limit, because we only have to worry about one array
(instead of 6).
Signed-off-by: Ran Benita <ran234@gmail.com>
With Dan Nicholson's permission (via email), update his copyright and
license statements to the standard X.Org boilerplate MIT license, as
both myself and Ran have been using.
Clean up my copyright declarations (in some cases to correct ownership),
and add copyright/license statements from myself and/or Ran where
appropriate.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
This is not something I do often, but I have good reason here ...
utils.h has been totally rewritten since import, and now contains no
original DEC content. Everything in here has been added by Ran, and I
do not believe that any lingering content from previous iterations is
substantial enough as to be copyrightable.
Replace DEC's copyright (and license with hostile advertising clause)
with Ran's boilerplate copyright and license statement.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>