Turn the virtual modifiers arrays in the keymap to a single darray,
which doesn't use this limit. The number of virtual modifiers is still
limited by the size of xkb_mod_mask_t, so we make sure not to go over
that.
Signed-off-by: Ran Benita <ran234@gmail.com>
This is a regression introduced in ed78fbcb30.
XKB_STATE_EFFECTIVE is just a OR of the other states, so using & here is
completely wrong. So test/state shows for example:
dumping state for LCtrl down:
group English (US) (0): effective depressed latched locked
mod Control (2): depressed latched locked
dumping state for LCtrl + RAlt down:
group English (US) (0): effective depressed latched locked
mod Control (2): depressed latched locked
mod Mod1 (3): depressed latched locked
dumping state for RAlt down:
group English (US) (0): effective depressed latched locked
mod Mod1 (3): depressed latched locked
dumping state for Caps Lock:
group English (US) (0): effective depressed latched locked
mod Lock (1): depressed latched locked
led Caps Lock (0): active
dumping state for Alt-Shift-+
group English (US) (0): effective depressed latched locked
mod Shift (0): depressed latched locked
mod Mod1 (3): depressed latched locked
which is bogus.
Signed-off-by: Ran Benita <ran234@gmail.com>
One physical xkb file may (and usually does) contain multiple maps. For
example, the us symbols file contains a map for every variant.
Currently, when we need a map from a file (specific or default), we
parse the entire file into a list of XkbFile's, find the map we want and
discard the others. This happens for every include statement. This is a lot
of unnecessary work; this commit is a first step at making it better.
What we do now is make yyparse return one map at a time; if we find what
we want, we can stop looking and avoid processing the rest of the file.
This moves some logic from include.c to parser.y (i.e. finding the
correct map, named or default). It also necessarily removes the
CheckDefaultMap check, which warned about a file which contains multiple
default maps. We can live without it.
Some stats with test/rulecomp (under valgrind and the benchmark):
Before:
==2280== total heap usage: 288,665 allocs, 288,665 frees, 13,121,349 bytes allocated
compiled 1000 keymaps in 10.849487353s
After:
==1070== total heap usage: 100,197 allocs, 100,197 frees, 9,329,900 bytes allocated
compiled 1000 keymaps in 5.258960549s
Pretty good.
Note: we still do some unnecessary work, by parsing and discarding the
maps before the one we want. However dealing with this is more
complicated (maybe using bison's push-parser and sniffing the token
stream). Probably not worth it.
Signed-off-by: Ran Benita <ran234@gmail.com>
This rule allows you to put several xkb_keymaps in one file.
This doesn't make any sense: only the default/first can ever be used,
yet the others are fully parsed as well.
Different keymaps should just be put in different files.
Signed-off-by: Ran Benita <ran234@gmail.com>
This rule allows you to write file maps as:
xkb_keycodes
<BLA> = 5;
[...]
instead of the usual format which is:
xkb_keycodes {
<BLA> = 5;
[...]
};
This is not documented, It is also not used in xkeyboard-config, and I
have never run into it otherwise. It also only allows one map per file.
It *might* be used in some obscure place, but probably nothing we should
care about; the simplified grammar is more useful for us now.
Signed-off-by: Ran Benita <ran234@gmail.com>
Currently you can't give a key in xkb_keycodes a name of more than
XKB_KEY_NAME_LENGTH (= 4) chars. This is a pretty annoying and arbitrary
limitation; it leads to names such as <RTSH>, <COMP>, <PRSC>, <KPAD>
etc. which may be hard to decipher, and makes it impossible to give
more standard names (e.g. from linux/input.h) to keycodes.
The purpose of this, as far as I can tell, was to save memory and to
allow encoding a key name directly to a 32 bit value (unsigned long it
was).
We remove this limitation by just storing the names as atoms; this lifts
the limit, allows for easy comparison like the unsigned long thing, and
doesn't use more memory than previous solution. It also relieves us from
doing all of the annoying conversions to/from long.
This has a large diffstat only because KeyNameText, which is used a lot,
now needs to take the context in order to resolve the atom.
Signed-off-by: Ran Benita <ran234@gmail.com>
This makes the code easier to follow and does more explicitly what the
xkblib spec says:
If no matching symbol interpretation is found, the server uses a
default interpretation where:
sym = 0
flags = XkbSI_AutoRepeat
match = XkbSI_AnyOfOrNone
mods = 0
virtual_mod = XkbNoModifier
act = SA_NoAction
If a level doesn't have any keysyms, we don't apply anything to it.
Signed-off-by: Ran Benita <ran234@gmail.com>
The autoType variable is supposed to tell us whether the type was
explicitly specified by the user or was detected automatically according
to the keysyms. It then allows us to know whether to prints the type
when we dump the keymap to a string or not.
Right now it is not always set when we find an automatic type, according
to some apparently legacy rules. We change it to simply this: type
computed automatically? -> don't print.
Signed-off-by: Ran Benita <ran234@gmail.com>
Add struct xkb_group and xkb_level for use in xkb_key, to mirror how
it's done in KeyInfo, GroupInfo, LevelInfo in symbols.c. This
corresponds more nicely to the logical data layout (i.e. a key has
groups which have levels), and also removes a lot of copying and ugly
code due to the index indirections and separate arrays which were used
before.
This uses more memory in some places (e.g. we alloc an action for every
level even if the key doesn't have any) but less in other places (e.g.
we no longer have to pad each group to ->width levels). The numbers say
we use less overall.
Signed-off-by: Ran Benita <ran234@gmail.com>
Instead of maintaining a syms array in the GroupInfo + sym_index's in
the levels. This simplifies the code somewhat.
In order not to alloc for every level instead of every group, we only do
it if the level has more than one keysym (with a union). Since for now
this is a special case, it actually works out better memory-wise.
Signed-off-by: Ran Benita <ran234@gmail.com>
If we enter this branch, we have 3 <= width <= 4, so if the width is 3
than syms[3] is out of bounds.
Happily inherited from xkbcomp.
Signed-off-by: Ran Benita <ran234@gmail.com>
The levels will be resized to the number of levels of the type anyway,
so removing useless levels from the end here is unneeded.
Signed-off-by: Ran Benita <ran234@gmail.com>
The code that handles group name statements currently does this:
info->group_names[grp - 1 + info->explicit_group] = name;
Other than the fact that this addition makes no sense, it actually can
reach out of the bounds of the array (which is of size XKB_NUM_GROUPS)
in the (non-realistic) case where (grp - 1) is not 0 (i.e. the statement
is not name[Group1] = "foo").
We also change explicit_group to be XKB_LAYOUT_INVALID if not set
otherwise, instead of initializing it to 0; this is clearer and if
someone happens to write 'us:1' for some reason, it will discard the
other groups in the file as it should.
This entire explicit_group thing was clearly bolted on as an
afterthought.
Signed-off-by: Ran Benita <ran234@gmail.com>
This function really needs a format argument, for symmetry with the
keymap creation functions. If we add new formats, we will almost
certainly want to add support for serializing it into a string. It would
also allow to convert from one format to another, etc.
The in the common case, the user would just want to use the format she
used to create the keymap; for that we add a special
XKB_KEYMAP_USE_ORIGINAL_FORMAT value, which will do that (it is defined
to -1 outside of the enum because I have a feeling we might want to use
0 for something else). To support this we need to keep the format inside
the keymap. While we're at it we also initialize keymap flags properly.
This changes the API, but the old xkb_map_get_as_string name works as
expected so this is the best time to do this.
Signed-off-by: Ran Benita <ran234@gmail.com>
This is useful to see whether the function was successful and whether
truncation occurred.
It just changes void -> int so shouldn't break API or ABI.
Signed-off-by: Ran Benita <ran234@gmail.com>
This is to follow the general scheme set by all of the other API
functions.
Since no one is using these functions yet, we don't (actually better
not) add the old names to xkbcommon-compat.h.
Signed-off-by: Ran Benita <ran234@gmail.com>
Before it was a static array of size XKB_NUM_GROUPS.
The previous cleanups made this transition a bit easier. This is a
first step for removing the XKB_NUM_GROUPS hardcoded limit; but for now
we still check that the groups are < XKB_NUM_GROUPS (e.g. in
ResolveGroup and GetGroupIndex) until the keymap, etc. is worked out as
well.
This also makes us alloc quite a bit less (this is just rulescomp):
Before:
==51999== total heap usage: 291,474 allocs, 291,474 frees, 21,458,334 bytes allocated
After:
==31394== total heap usage: 293,595 allocs, 293,595 frees, 18,150,110 bytes allocated
This is because most rmlvo's don't use the full 4 layouts that KeyInfo
had always alloced statically before.
Signed-off-by: Ran Benita <ran234@gmail.com>
These values weren't wrapped before, which caused group_index_is_active
to stop working after a few group switches.
Also, the current group-wrapping function didn't take into consideration
actions such as LockGroup=-1, which need to wrap around, etc.
xkb_layout_index_t is unsigned, but it was used to hold possibly
negative values (e.g. locked_group is 0 and gets a -1 action).
This group wrapping function should now act like the XkbAdjustGroup
function from xserver, and at least ./test/interactive doesn't bring up
any problems with group switching any more.
Signed-off-by: Ran Benita <ran234@gmail.com>
Currently, xkb_state_layout_{index,name}_is_active may report multiple
groups as effective, because at looks at base,latched,locked separately.
But there can only be one effective group, which is computed from the
other three. So if XKB_STATE_EFFECTIVE is requested, just compare to the
effective group we have computed.
We also modify mod_{index,name}_is_active similarly, just for symmetry
(there the effective mask is just an OR of the other three so the
current test is correct).
Signed-off-by: Ran Benita <ran234@gmail.com>
What this code does is, in case someone compile a keymap like -layout
'us,us,us' then only one group would be created. If there is anything
which differentiates between any of the groups (e.g. a variant, another
layout), then this is not done.
This is pretty obscure, only saves a few kbytes in the final keymap, and
if the user asked for it, why not let her?
Signed-off-by: Ran Benita <ran234@gmail.com>
This old rules parser gives the same kccgst here, so in the interest of
staying compatible we shouldn't fix it there. Similarly we shouldn't
touch ParseIncludeMap, so this is the best place to handle this.
Signed-off-by: Ran Benita <ran234@gmail.com>
Rename the functions to get keysyms by key/layout/level to fit with the
recent public API renames, and expose them.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Move xkb_map_* functions to xkb_keymap_*, xkb_key_* functions under
either xkb_keymap or xkb_state, and rename groups to layout in all
user-visible API.
Backwards-compatible hooks are provided, such that old source will
build, but silently mangled to the new names, and old binaries will
also continue to work.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
xkblib spec says:
XkbSA_LockNoLock If set, and the action type is XkbSA_LockMods,
the server only unlocks the action modifiers.
XkbSA_LockNoUnlock If set, and the action is XkbSA_LockMods,
the server only locks the action modifiers.
Signed-off-by: Ran Benita <ran234@gmail.com>
The xkblib spec says:
If XkbSA_UseModMapMods is not set in the flags field, the mask,
real_mods, vmods1, and vmods2 fields are used to determine the
action modifiers. Otherwise they are ignored and the modifiers
bound to the key (client map->modmap[keycode]) are used instead.
So we should just assign the modmap without considering what's there.
Signed-off-by: Ran Benita <ran234@gmail.com>
This change adds range checks based on the lowest keysym and highest keysym in
the table. This allows a quick check to be applied to identify if the keysym
is inside the table.
To really give value to this optimisation the table is split to have a
separate table for the keypad keysyms.
The test suite passes with this change.
Signed-off-by: Rob Bradford <rob@linux.intel.com>
Trying ''./test/interactive -l us:5' causes us to crash.
The <layout>:<N> syntax says to put this layout at the N'th level.
However the code (inherited from xkbcomp) doesn't check that the group
is valid, and then happily indexes keyi->groups with it, which has a
static size of XKB_NUM_GROUPS (the SetExplicitGroup function assumes the
index is valid). So any value a user might put there > 4 makes nice
things happen.
Signed-off-by: Ran Benita <ran234@gmail.com>
- Add context.h and move context-related functions from xkb-priv.h to
it.
- Move xkb_context definition back to context.c.
- Add keysym.h and move keysym upper/lower/keypad from xkb-priv.h to it.
- Rename xkb-priv.h to map.h since it only contains keymap-related
definitions and declarations now.
- Remove unnecessary includes and some and some other small cleanups.
Signed-off-by: Ran Benita <ran234@gmail.com>
These statements are pretty pointless for us; we don't restrict keycodes
like X does, and if someone writes e.g. maximum = 255 but only has 100
keys, we currently happily alloc all those empty keys. xkbcomp already
handles the case when these statements aren't given, and uses a computed
min/max instead. We should just always use that.
(Of course since keycodes/evdev currently uses almost all of the
keycodes in the range it declares, including 255, this doesn't save any
memory for the common user right now).
Signed-off-by: Ran Benita <ran234@gmail.com>
This removes all of the boilerplate from the *_new functions, and leaves
them just as simple functions which perform the effect of the action on state.
Signed-off-by: Ran Benita <ran234@gmail.com>
Pass the new filter as a parameter instead of getting a new one in each
action function, and introducing a failure condition there.
Signed-off-by: Ran Benita <ran234@gmail.com>
The policy is now consistent: every API functions which recieves a
keycode should resolve it to an xkb_key first thing, and all the
internal functions use that instead of the keycode.
To facilitate it a bit, we move the KeycodeInRange check to XkbKey
itself, which returns NULL if the keycode is illegal.
Signed-off-by: Ran Benita <ran234@gmail.com>
- The Clear* functions should just free the memory associated with the
object. If the object is used again, it is Init'd again.
- s/Free/Clear if the actual pointer is not free'd.
- Zeroise object in Init and only initialize non-zero fields.
Signed-off-by: Ran Benita <ran234@gmail.com>
This regression was introduced in 93ce9c7d4f. This meant that actions
specified inside key {} statments were always going to the first group.
But actions are almost never specified in xkb_symbols so this wasn't
noticed.
Signed-off-by: Ran Benita <ran234@gmail.com>
Background:
The CopySymbolsDef has a comment on a couple of lines which supposedly
fixed a bug:
/*
* kt_index[i] may have been set by a previous run (if we have two
* layouts specified). Let's not overwrite it with the ONE_LEVEL
* default group if we dont even have keys for this group anyway.
*
* FIXME: There should be a better fix for this.
*/
if (!darray_empty(groupi->levels))
key->kt_index[i] = types[i];
But neither the comment nor the fix make any sense, because the kt_index
is indexed per group, i.e. each group gets its own type.
The original xkbcomp commit which added this (36fecff58) points to this
bug: https://bugzilla.redhat.com/show_bug.cgi?id=436626
which complains about -layout "ru,us" -variant "phonetic," not working
properly. And indeed when we try:
sudo ./test/interactive -l ru,us -v
the first group doesn't get any syms for the main keys.
The problem (Clearly the fix above is useless):
The ru(phonetic) map is specified using aliases, e.g. LatQ, LatW instead
of AD01, AD02, etc. When combined with another layout which uses the
real names (AD01, AD02), the symbols code should recognize they are the
same key and merge them into one KeyInfo. The current code does that,
but it doesn't catch the case where the alias was processes *before* the
real one; so we get two KeyInfo's and the later one wins. So e.g. the
ru(phonetic) symbols are ignored.
The fix:
Before adding a new KeyInfo to the keys array, always replace its name
by the real name, which avoids the entire issue. Luckily this is done
pretty late so most error messages should still show the alias name.
Signed-off-by: Ran Benita <ran234@gmail.com>
Since now we only use the keycode in this function for logging, it's
better not to mention the keycode at all because the XkbKeyGetKeycode
macro is implemented using a dirty hack 0_0
The key name is sufficient to determine uniquely where to look.
Signed-off-by: Ran Benita <ran234@gmail.com>
This function does some funky stuff, which, as far as I can tell, was
needed to support the functionality of giving different keycodes the
same name and thus make them duplicates (MERGE_ALT_FORM). This stuff was
removed as useless in 0765064b3, but this leftover wasn't noticed.
Signed-off-by: Ran Benita <ran234@gmail.com>
Add a LevelInfo to hold a single array of level specific info inside
a GroupInfo, instead of keeping the acts, symsMapIndex and
symsMapNumEntries arrays and the numLevels field separate and in sync.
This simplifies the code, and goes a long way toward making the
key-merging code somewhat understandable. Also uses less memory.
Note that the syms array is still in GroupInfo for now, with the levels
holding offsets into it.
Signed-off-by: Ran Benita <ran234@gmail.com>
GroupInfo keeps all of the info for a specific group in one struct.
This is the old array-of-structures vs. structure-of-arrays, but in this
case readability wins. It would also help with lifting the
XkbNumKbdGroups limit, because we only have to worry about one array
(instead of 6).
Signed-off-by: Ran Benita <ran234@gmail.com>
With Dan Nicholson's permission (via email), update his copyright and
license statements to the standard X.Org boilerplate MIT license, as
both myself and Ran have been using.
Clean up my copyright declarations (in some cases to correct ownership),
and add copyright/license statements from myself and/or Ran where
appropriate.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
This is not something I do often, but I have good reason here ...
utils.h has been totally rewritten since import, and now contains no
original DEC content. Everything in here has been added by Ran, and I
do not believe that any lingering content from previous iterations is
substantial enough as to be copyrightable.
Replace DEC's copyright (and license with hostile advertising clause)
with Ran's boilerplate copyright and license statement.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Before:
text data bss dec hex filename
234422 11288 2304 248014 3c8ce obj-amd64/.libs/libxkbcommon.so.0.0.0
After:
text data bss dec hex filename
240694 5016 2304 248014 3c8ce obj-amd64/.libs/libxkbcommon.so.0.0.0
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
We didn't do anything with ISO_Lock, ActionMessage, RedirectKey, and the
device-specifying variants of the pointer actions, so remove those.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
There's no noticeable speed difference, but I think it's nicer and more
explicit than the previous code. Some people just don't like goto,
though..
Signed-off-by: Ran Benita <ran234@gmail.com>
We move the LookupEntry struct from expr.h to text.h, along with most of
the lookup tables. This makes them available everywhere.
Looking up a value in the LookupEntry format is slower than direct index
mapping, but it allows multiple names per value (with the canonical one
being first) and "all"- and "none"-type masks. These functions are not
used anywhere efficiency matters.
Signed-off-by: Ran Benita <ran234@gmail.com>
These were kept as atoms, but since the keymap was exposed in the API,
we converted them to strings; no the keymap is no longer exposed, so we
can go back to atoms. They make the keymap smaller (at least on 64-bit
machines) and the comparisons faster.
Signed-off-by: Ran Benita <ran234@gmail.com>
Almost all callers do xkb_atom_intern on the currently returned string,
while ResolveString converts the atom to the string to begin with...
uselss double work.
Signed-off-by: Ran Benita <ran234@gmail.com>
This will only lookup the string and return the atom if found; it will
not intern it if not. This is useful when e.g. getting a string from the
user (which may be arbitrary) and comparing against atoms.
Signed-off-by: Ran Benita <ran234@gmail.com>
There are two ways to separate multiple files in XKB include statements:
'+' will cause the later file to override the first in case of conflict,
while '|' will cause it augment it (this is done by xkbcomp). '!' is
unrelated here.
Since '|' is practically never used, this wasn't noticed.
In the modified test, the '|some_compat' previously was just ignored.
Signed-off-by: Ran Benita <ran234@gmail.com>
The format of the include statment is not explained anywhere, the code
is confusing and the comments misleading. Try to explain it better.
Signed-off-by: Ran Benita <ran234@gmail.com>
For some reason this piece of code wasn't copied from xkbcomp, which
causes all of the warnings like these:
Warning: No map in include statement, but "pc" contains several; Using first defined map, "pc105"
Signed-off-by: Ran Benita <ran234@gmail.com>
Now that we don't use syslog, "level" does sound more commonplace. We
should change it while there is still nobody using it.
Also leave some space between the integers of the xkb_log_level enum
values, if we ever need to shove more in between.
Signed-off-by: Ran Benita <ran234@gmail.com>
The implementation of changing the default properties of actions, e.g. a
statements such as (from test/data/compat/basic):
setMods.clearLocks= True;
latchMods.clearLocks= True;
latchMods.latchToLock= True;
works by keeping a list of ActionInfo's, each containing the neccesary
info from each statement, and then when some action comes up (e.g. in an
interpret statment) it goes through the list, and applies the relevent
ActionInfo's to the newly-constructed xkb_action.
Instead of doing this, we add a struct ActionsInfo, which contains an
array of xkb_actions, one for each type. When a default changing
statement appears, we change the action in the array; when a new action
comes up, we just copy from the array. This is simpler to figure out,
and pretty straightforward.
Signed-off-by: Ran Benita <ran234@gmail.com>
Currently where it is possible to write:
setMods.clearLocks = True;
It's also possible to write:
action.clearLocks = True;
This will set the default value for the clearLocks action field for
*all* action types, as opposed to just setMods in this case. If
subsequently an action is used for which this field does not make sense,
it will error out.
This doesn't make any sense, because any given field is only possible by at
most 3 or 4 action types... which you might as well write explicitly and
avoid the side effect mentioned above.
Needless to say this is one of xkbcomp's "hidden features" and is not
used anywhere; remove it.
Signed-off-by: Ran Benita <ran234@gmail.com>
Add CompileKeymap to do most of what compile_keymap_file does now, and
move UpdateKeymapFromModifiers along with it from (mostly unrelated)
compat.c.
Also rename UpdateKeymapFromModifiers to UpdateDerivedKeymapFields,
because it does more than update the modifiers.
Signed-off-by: Ran Benita <ran234@gmail.com>
We make the xkb_file_type enum sequential instead of masks, and then
we don't have to repeat the file types several times in the function.
Makes the code cleaner.
Signed-off-by: Ran Benita <ran234@gmail.com>
This function was always returning -1.
Adding a test, we see that test/state.c treat the is_active functions as
returning booleans, which would treat -1 as success, so we test for > 0
instead (most users would probably get this wrong as well...).
Also update the documentation for the are_active functions, and add a
ATTR_NULL_SENTINEL for gcc __attribute__((sentinel)).
Signed-off-by: Ran Benita <ran234@gmail.com>
For the indicator to be set, it is sufficient for at least one of the
group, modifier, or control state to match; this is in line with the
xkblib spec, section 8.2 and ComputeAutoState() in xserver/xkb/xkbLEDs.c
(though the xserver implementation differs from the spec on some
points...).
This also adds a tiny optimization to skip the entire check if the mask
is empty.
Signed-off-by: Ran Benita <ran234@gmail.com>
This is only relevant to the virtualModifier= statement in interpret
statements in xkb_compat. The current code allows to write e.g.
virtualModifier = 4
to get the virtual modifier whose index happens to be 4 (possibly
declared in other files or sections, i.e. xkb_types). Doing this is
undeterministic, will break without notice, and not used anywhere.
Don't allow it.
Signed-off-by: Ran Benita <ran234@gmail.com>
The current code supports statements such as:
virtual_modifiers NumLock = Mod2;
This would set the mapping from the NumLock vmod to the Mod2 real mod
directly, without going through the virtualModifier field in an
interpret statement (in xkb_compat) or vmods field in a key statement
(in xkb_symbols).
This is undocumented, unused and complicates things, so remove it.
Signed-off-by: Ran Benita <ran234@gmail.com>
It's currently possible to write something like this:
interpret Num_Lock+Any {
virtualModifier = NumLock;
action = LockMods(modifiers=NumLock);
!indicator.allowExplicit;
};
The final statement has the same effect as writing it in the global file
scope, which changes the default indicator (which all subsequent
indicators start off as). This very strange and also unused; if someone
does it he probably expects it to affect only the local scope, and he
might then get unexpected behavior. So don't allow it.
Also, HandleInterpVar is clearly a misnomer (as it can also change
indicator defaults) so rename it.
Signed-off-by: Ran Benita <ran234@gmail.com>
Using !allowExplicit sets the XkbIM_NoExplicit flag of the indicator,
which means that an XKB client cannot change the state of the indicator
using e.g. XkbSetNamedIndicator().
We do not support changing the state of an indicator; furthermore doing
it is probably only useful in conjunction with led-drives-keyboard
behavior, which we also do not support. This is because setting an
indicator without led-drives-keyboard would make the indicator and the
modifier/group it's bound to to get out of sync.
We can re-add this if we need this info.
Signed-off-by: Ran Benita <ran234@gmail.com>
We don't support it, as mentioned in the README, so we should stop
processing it and print a message about it.
Signed-off-by: Ran Benita <ran234@gmail.com>
Group compatibility statements are like the following:
group 3 = AltGr;
This currently results in:
keymap->groups[2].mask = <real mod mapped from AltGr vmod>
And we don't do any thing with this value later. The reason it exists in
XKB is to support non-XKB clients (i.e. XKB support disabled entirely in
the server), which do not know the concept of "group", and use some
modifier to distinguish between the first and second keyboard layouts
(usually with the AltGr key). We don't care about all of that, so we can
forget about it.
One artifact of this removal is that xkb_map_num_groups no longer
works, because it counted through keymap->groups (this wasn't entirely
correct BTW). Instead we add a new num_groups member to the keymap,
which just hold the maximum among the xkb_key's num_groups. This also
means we don't have to compute anything just to get the number of
groups.
Signed-off-by: Ran Benita <ran234@gmail.com>
Now that 1fba6189e67 removed support for binding indicator maps by index
instead of name, we can remove some more magic which happens now: if an
indicator map specifies an indicator name which was not previously
declared in a 'indicator 5 = "Caps Lock"'-like statement in
xkb_keycodes, we can just look at the next free index and assign it.
This also allows us to use a darray for the LEDInfo's instead of a list.
Signed-off-by: Ran Benita <ran234@gmail.com>
The current code allows to set the "index" field in an indicator
statment's body. This would bind the indicator to the specified index,
instead of by name (which was declared previously in xkb_keycodes).
Doing this is a bad idea, for the same reasons as in 3cd9704, and is
also happily not used anywhere.
Signed-off-by: Ran Benita <ran234@gmail.com>
The xkblib spec, table 7.1 (indicators), says:
XkbIM_NoAutomatic: Xkb does not automatically change the value of the
indicator based upon a change in the keyboard state,
regardless of the values for the other fields of the
indicator map.
xkbcomp (the real one) never actually implemented a way for an indicator
statement to set this flag, so it's just dead unused code. We definitely
don't want to implement it ourselves, so remove any mention of it.
Signed-off-by: Ran Benita <ran234@gmail.com>
This field is used in conjunction with key behaviors, which we don't
support since c1ea23da5. This is also unused in xkeyboard-config.
Signed-off-by: Ran Benita <ran234@gmail.com>
Various non-functional changes:
- Re-add keycodes.h and move some stuff there.
- Add parser-priv.h for internal bison/flex stuff.
- Don't include headers from other headers, such that file dependencies
are immediate in each file.
- Rename xkbcomp.h -> ast.h, parseutils.{c,h} -> ast-build.{c,h}
- Rename path.{c,h} -> include.{c,h}
- Rename keytypes.c -> types.c
- Make the naming of XkbFile-related functions more consistent.
- Move xkb_map_{new,ref,unref} to map.c.
- Remove most extern keyword from function declarations, it's just
noise (XKB_EXPORT is what's important here).
- Append XKBCOMP_ to include guards.
- Shuffle some code around to make all of this work.
Splitting this would be a headache..
Signed-off-by: Ran Benita <ran234@gmail.com>
And use union xkb_action instead. We add xkb_private_action, which is
the same as xkb_any_action, but only used where the intention is clear.
This should take care of whatever sizing changes the action struct might
have.
Signed-off-by: Ran Benita <ran234@gmail.com>
The KeyName functions are more appropriate in keycodes.c.
The ProcessIncludeFile can go to path.c along with the other functions
dealing with includes.
Signed-off-by: Ran Benita <ran234@gmail.com>
If this keymap flag is set, whenever a key name appears in one of the
sections which does not exist (i.e. has not been declared in keycodes),
it finds the first unused keycode and attaches it that name.
This might have been useful when you could compile the symbols section
or geometry section without a keycodes section, but we don't support
this anymore. It's also pretty useless for any real work, because the
user has no way of knowing the keycode and so it will never be used.
Finally the only obscure way left to set this flag is by including a
keycodes file called "computed".
Just remove it.
Signed-off-by: Ran Benita <ran234@gmail.com>
Make more extensive use of get_entry_for_key_state, and add
key_get_consumed to use in the other consume functions.
There's also a slight change in the consumed mods calculations, where
we use entry->mods.mask instead of type->mods.mask. The original was
copied from what libX11 does but what we do now is more logically
correct. The result is exactly the same though because:
type->mods.mask ⊇ entry->mods.mask ⊇ entry->preserve.mask
Signed-off-by: Ran Benita <ran234@gmail.com>
The group/level types are unsigned, so it's odd to return -1 for them.
Instead use their invalid values (which happen to be == -1).
Signed-off-by: Ran Benita <ran234@gmail.com>
Currently xkb_mods has the following members:
- uint8_t real_mods - 8 X11 core mods
- xkb_mod_mask_t vmods - 16 virtual mods, zero-based index
- xkb_mod_mask_t mask - the computed effective *real* modifier mask,
basically a cache for the first two which is:
real_mods | real mods computed from vmods
Our API acts on masks which combine the real_mods and vmods into a
single value, which is:
8 first bits real mods | 16 next bits virtual mods
(XkbNumModifiers = 8, XkbNumVirtualMods = 16). This is also the format
which ResolveVModMask uses (which is where all the modifier masks really
"come from", e.g. "Shift+Lock+Level5" -> xkb_mod_mask_t).
What the code does now after getting the mask from ResolveVModMask, is
to break it into real part and virtual part and store them seperately,
and then join them back together when the effective mask is calculated.
This is all pretty useless work. We change xkb_mods to the following:
- xkb_mod_mask_t mods - usually what ResolveVModMask returns
- xkb_mod_mask_t mask - the computed mask cache
And try to consistently use the word "mods" for the original,
non-effective mods and mask for the effective mods (which can only
contain real mods for now, because things break otherwise).
The separation is also made clearer. The effective masks are computed by
UpdateModifiersFromCompat after all the sections have been compiled;
before this the mask field is never touched; after this (i.e. map.c and
state.c) the original mods field is never touched. This single execption
to this rule is keymap-dump.c: it needs to print out only the original
modifiers, not computed ones. This is also the reason why we actually
keep two fields instead keeping one and modifying it in place.
The next logical step is probably to turn the real mods into vmods
themselves, and get rid of the distinction entirely (in a compatible
way).
Signed-off-by: Ran Benita <ran234@gmail.com>