There are two ways to separate multiple files in XKB include statements:
'+' will cause the later file to override the first in case of conflict,
while '|' will cause it augment it (this is done by xkbcomp). '!' is
unrelated here.
Since '|' is practically never used, this wasn't noticed.
In the modified test, the '|some_compat' previously was just ignored.
Signed-off-by: Ran Benita <ran234@gmail.com>
Avoids a warning, from xkeyboard-config:
commit 6676053f2c93596c2aaa9905151a5c76355a1540
Author: Peter Hutterer <peter.hutterer@who-t.net>
Date: Fri Jun 29 09:53:45 2012 +1000
symbols: keypad can only have one default section
Warning: Multiple default components in keypad
Using x11, ignoring pointerkeys
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Ran Benita <ran234@gmail.com>
This way the test logs have all the information, but we don't get eye
bleed every time we run them manually. One can always use
TESTS_ENVIRONMENT (we correctly use AM_TESTS_ENVIRONMENT now), or set
the envvars from the shell.
Signed-off-by: Ran Benita <ran234@gmail.com>
Now that we don't use syslog, "level" does sound more commonplace. We
should change it while there is still nobody using it.
Also leave some space between the integers of the xkb_log_level enum
values, if we ever need to shove more in between.
Signed-off-by: Ran Benita <ran234@gmail.com>
This function was always returning -1.
Adding a test, we see that test/state.c treat the is_active functions as
returning booleans, which would treat -1 as success, so we test for > 0
instead (most users would probably get this wrong as well...).
Also update the documentation for the are_active functions, and add a
ATTR_NULL_SENTINEL for gcc __attribute__((sentinel)).
Signed-off-by: Ran Benita <ran234@gmail.com>
Group compatibility statements are like the following:
group 3 = AltGr;
This currently results in:
keymap->groups[2].mask = <real mod mapped from AltGr vmod>
And we don't do any thing with this value later. The reason it exists in
XKB is to support non-XKB clients (i.e. XKB support disabled entirely in
the server), which do not know the concept of "group", and use some
modifier to distinguish between the first and second keyboard layouts
(usually with the AltGr key). We don't care about all of that, so we can
forget about it.
One artifact of this removal is that xkb_map_num_groups no longer
works, because it counted through keymap->groups (this wasn't entirely
correct BTW). Instead we add a new num_groups member to the keymap,
which just hold the maximum among the xkb_key's num_groups. This also
means we don't have to compute anything just to get the number of
groups.
Signed-off-by: Ran Benita <ran234@gmail.com>
This field is used in conjunction with key behaviors, which we don't
support since c1ea23da5. This is also unused in xkeyboard-config.
Signed-off-by: Ran Benita <ran234@gmail.com>
Since we now handle empty model/layout, the last couple of tests should
not fail. The reason they do is bacause they try to use a non-existent
"base" rules file. When the file is brought in these tests do not fail.
Since we already test for non-existent rules file, we can remove them,
and refine the other tests a bit.
Signed-off-by: Ran Benita <ran234@gmail.com>
Various non-functional changes:
- Re-add keycodes.h and move some stuff there.
- Add parser-priv.h for internal bison/flex stuff.
- Don't include headers from other headers, such that file dependencies
are immediate in each file.
- Rename xkbcomp.h -> ast.h, parseutils.{c,h} -> ast-build.{c,h}
- Rename path.{c,h} -> include.{c,h}
- Rename keytypes.c -> types.c
- Make the naming of XkbFile-related functions more consistent.
- Move xkb_map_{new,ref,unref} to map.c.
- Remove most extern keyword from function declarations, it's just
noise (XKB_EXPORT is what's important here).
- Append XKBCOMP_ to include guards.
- Shuffle some code around to make all of this work.
Splitting this would be a headache..
Signed-off-by: Ran Benita <ran234@gmail.com>
A fairly simple helper which, given an xkb_mod_mask_t, removes all
modifiers which are consumed during processing of a particular key.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Recreate the old test/dump scenario, where we test the following map:
- rules: evdev
- model: pc104
- layout #1: us
- layout #2: ru
- layout #3: ca(multix)
- layout #4: de(neo)
This is ever so slightly altered from the xkbcomp output; running the
following:
setxkbmap -rules evdev -model pc105 -layout us,ru,ca,de -variant
,,multix,neo -print | xkbcomp -xkb - -
will give you a map with RCTL added to the modifier_map for both Control
and Mod3. Running the output through xkbcomp -xkb - - again, will give
you RCTL only added to Mod3.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
As a map will implicitly go to level one unless explicitly mentioned
otherwise, remove all explicit =Level1 mappings, except for those with
preserve entries.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Bring the input file into line with recent changes to the dump output,
so we're as close as we can get to a round trip.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Right now it just comes from build-time, but eventually this should be
sourced from configuration files at runtime too.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Currently the user has no way of knowing which of the active modifiers
have been used in the translation of a keycode to its keysyms. The use
case is described in the GTK docs: say there's a menu accelerator
activated by "<Alt>+". Some layouts have "+" shifted, and some have it
on the first level. So in keymaps where "+" is shifted, the Shift
modifier is consumed and must be ignored when the user is testing
for "<Alt>+". Otherwise, we may get "<Alt><Shift>+" and the accelerator
should not actually fire.
For this we also use the preserve[] information in the key types, which
can forces us to report modifiers as unconsumed even if they were used
in the translation. Until now we didn't do anything with this
information.
The API tries to match its surronding. It's not very efficient but this
can be fixed.
Signed-off-by: Ran Benita <ran234@gmail.com>
If there is no map entry for some modifier combination, the default is
to use level 1. The removed code is an optimization to save some space
by removing these entries. But it doesn't actually save any space, and
did not in fact remove all level 1 entries (it walks the array while
modifying it so there's an off-by-one error).
We can instead keep them in the types but just not print them in
keymap-dump.c, to get about the same behavior.
Signed-off-by: Ran Benita <ran234@gmail.com>
Xkb required every keymap to have at least the four following canonical
types: ONE_LEVEL, TWO_LEVEL, ALPHABETIC, KEYPAD. This is specified in
e.g. the kbproto spec and XkbKeyTypesForCoreSymbols(3) man page.
If these types are not specified in the keymap, the code specifically
checks for them and adds them to the 4 first places in the types array,
such that they exist in every keymap. These are also the types (along
with some non-required 4-level ones) that are automatically assigned to
keys which do not explicitly declare a type (see FindAutomaticType in
symbols.c, this commit doesn't touch these heuristics, whcih are also not
very nice but necessary).
The xkeyboard-config does not rely on the builtin xkbcomp definitions of
these types and does specify them explicitly, in types/basic and
types/numpad, which are virtually always included.
This commit removes the special behavior:
- The code is ugly and makes keytypes.c harder to read.
- The code practically never gets run - everyone who uses
xkeyboard-config or a keymap based upon it (i.e. everyone) doesn't need
it. So it doesn't get tested.
- It mixes policy with implementation for not very good reasons, it
seems mostly for default compatibility with X11 core.
- And of course we don't need to remain compatible with Xkb ABI neither.
Instead, if we read a keymap with no types specified at all, we simply
assign all keys a default one-level type (like ONE_LEVEL), and issue
plenty of warnings to make it clear (with verbosity >= 3). Note that
this default can actually be changed from within the keymap, by writing
something like
type.modifier = Shift
type.whatever_field = value
in the top level of the xkb_types section. (This functionality is
completely unused as well today, BTW, but makes some sense).
This change means that if someone writes a keymap from scratch and
doesn't add say ALPHABETIC, then something like <AE11> = { [ q Q ]; }; will
ignore the second level. But as stated above this should never happen.
Signed-off-by: Ran Benita <ran234@gmail.com>
The program reads key events from evdev input devices, puts them through
the library and prints some information about them. It's nice for
experimenting, quick testing and trying to break it with random stuff
(already found some!).
It is called "interactive" for lack of a better name. It's a bit
hackish, but can easily be extended, made more portable etc, in the
future.
Signed-off-by: Ran Benita <ran234@gmail.com>
Conflicts:
Makefile.am
test/.gitignore
It's more tidy and less error prone, since we use strcasecmp == 0 a lot.
We replace strcmp == 0 by streq, strcasecmp == 0 by istreq,
uStrCasePrefix by istreq_prefix and uDupString by strdup_safe.
Signed-off-by: Ran Benita <ran234@gmail.com>
.uncrustify.cfg committed for future reference also, but had to manually
fix up a few things: it really likes justifying struct initialisers.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
commit 46441b1184 removed this from the
public API, and we don't need it internally. So send it to the archives.
Signed-off-by: Ran Benita <ran234@gmail.com>
We'd accidentally inverted silent vs. non-silent compilation, which
would skew the benchmark pretty badly, but also forgot to change base to
evdev for the rules here.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Readd the component names to the keymap->names struct. This is used when
printing the component, e.g.
xkb_keymap {
xkb_keycodes "evdev+aliases(qwerty)" {
instead of
xkb_keymap {
xkb_keycodes {
This makes diffing against xkbcomp $DISPLAY a bit easier and is kind of
useful anyway.
Signed-off-by: Ran Benita <ran234@gmail.com>
The code used to match a keysym to a keycode (see added comment)
differed in behavior from xkbcomp, always taking the first key it found.
This caused some incorrect interpretation of the xkeyboard-config data,
for example the one corrected in dump.data (see the diff): since the
de-neo layout sets the both_capslock option, the Left Shift key (LFSH)
has the Caps_Lock keysym in group 4 level 2; now since
keycode(Left Shift) = 50 < keycode(Caps Lock) = 64
the Left Shift one was picked, instead of the Caps Lock one which is
group 1 level 1. The correct behavior is to pick according to group,
level, keycode.
Signed-off-by: Ran Benita <ran234@gmail.com>
Use a self-contained dataset instead of relying on a globally-installed
set. Data taken from xkeyboard-config 2.5.1.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Including creating a context (will come in useful soon), opening and
reading files, and compiling keymaps.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
For some reason, with the grp:alt_shift_toggle option, the following
sequence switches a group:
< Left Shift down, Left Alt down >
While the reverse doesn't:
< Left Alt down, Left Shift down >
And it should.
Signed-off-by: Ran Benita <ran234@gmail.com>
This was broken by commit 18d331b86b
(where only the first option out of a comma-separated string was
matched). Do it correctly this time and add a test.
Signed-off-by: Ran Benita <ran234@gmail.com>
This commit fixes the incorrect current behavior, where at the end of the
following key sequence
Left Shift down, Right Shift down, Left Shift up
the Shift modifier is cleared.
Clearly the code is not as nice as before, but it seems like some count
of the depressed modifiers must be kept.
The code is lifted mostly as is from xkbActions.c. [ There they also
assign to setMods and clearMods each time and not OR it. I assume its
correct, although I wouldn't have guessed... ]
Signed-off-by: Ran Benita <ran234@gmail.com>
This commit removes the ability to specify a keymap *in a rules file*,
e.g. in /usr/share/X11/xkb/rules/evdev or somesuch. This is unused in
xkeyboard-data, and the current code has never even supported it,
because xkb_map_new_from_kccgst (which is no longer exposed in the API)
checks to see that one of the usual components (e.g. symbols, types, ..)
has been filled, while the rules parser, on the other hand, doesn't
allow to specify a keymap and other stuff at the same time.
( The idea was to remove xkb_map_new_from_kccgst entirely, but it's used
by a test so it can stay. )
tl;dr: dead code. Of course passing a keymap file to
xkb_map_new_from_file still works.
Signed-off-by: Ran Benita <ran234@gmail.com>
This test verifies the core purpose of this library, which is to
translate the user's keypresses into keysyms according to the keymap and
the XKB specification.
The tests emulate a series of key presses, and checks that the resulting
keysyms are what we expect.
Several of the tests currently fail, and plenty more should be added and
maybe split up.
It also currently uses an RMLVO keymap, which comes from the
xkeyboard-config data set, and whose behaviour may change in the future.
So it should probably be changed to use several files of our own, but
it's OK for now.
Signed-off-by: Ran Benita <ran234@gmail.com>
For the darray we need to specify the explicit struct xkb_filter type
instead of void*, so we move the definition of struct xkb_state into
state.c thus making it opaque even from the rest of the files. It has
enough getters to get going and is otherwise good style.
Signed-off-by: Ran Benita <ran234@gmail.com>
This code uses a table and code derived from
http://www.cl.cam.ac.uk/~mgk25/ucs/keysym2ucs.c
The added API calls are:
xkb_keysym_to_utf32
xkb_keysym_to_utf8
[daniels: Changed API to be more in line with keysym_get_name, added
test, changed formatting to 4-space.]
Add a test/dump.data file which contains the result we're expecting from
xkb_map_get_as_string run on a particularly complex set of keymaps, and
assert that the string representations are the same. This means that
any updates to xkb_map_get_as_string will also need to update the test
data, but should also ensure that we don't have any more parser
regressions.
Compared with diff to the output of setxkbmap + xkbcomp for the same
keymap; seems completely solid.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Add a non-extensive test to check that some basic things (e.g. rule
matching, var substitution, indexes and groups) work as expected.
Signed-off-by: Ran Benita <ran234@gmail.com>
i.e. xkb_map_new_from_file. The reason is that flex only works with
FILE's, so we must use fdopen on the file descriptor; but to avoid a
memory leak, we must also fclose() it, which, in turn, closes the file
descriptor itself.
Either way is not acceptable, so we can either:
* dup() the fd and use fdopen on that, or
* have the user call fdopen on his own, and accept a FILE* instead of an
fd.
The second one seems better, and is standard C, so why not. We must add
stdio.h to xkbcommon.h though, which is regrettable, but not a big deal.
Signed-off-by: Ran Benita <ran234@gmail.com>
Still keep things as 'ctx' internally so we don't have to worry about
typing it too often, but rename the user-visible API back as it was
kinda ugly.
This partially reverts e7bb1e5f.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
(This breaks the API.)
"context" is really annoying to type all the time (and we're going to
type it a lot more :). "ctx" is clear, concise and common in many other
libraries. Use it!
Signed-off-by: Ran Benita <ran234@gmail.com>
[daniels: Fix for xkb -> keymap change.]
Change them to refer to the string representation of the keysym's name
as a name rather than a string, since we want to add API to get the
Unicode printable representation as well.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Two new calls allow users to test the exact modifier state, including
verifying that no other modifiers but the ones you wanted are down.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
xkbcommon-names.h right now just contains a set of hardcoded modifier
strings that are most commonly used for the usual modifiers. Provide
definitions of these so people don't have to worry about typoing a
string or mixing up Mod1 and Mod4.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Make the files in the src/* directory use their own header or a
consilidated private header. This makes the file dependencies clearer.
Also drop the pointless "xkb" file name prefix, add split a few
declarations to their own files (atom.h and text.h).
Signed-off-by: Ran Benita <ran234@gmail.com>
Fixes an 'unused' warning. There seems to be nothing wrong with these
sections though, all the tests pass.
Signed-off-by: Ran Benita <ran234@gmail.com>
Rewrite all of the current tests in the following ways:
- Instead of the current mix of C and shell, just use single-process
pure C file per test. All of the .sh files are removed, but everything
that was tested is ported.
- Instead of handling the test logs ourselves, use Automake's
"parallel-test" mechanism. This will create a single log file for each
test with it's stdout+stderr, and a top level "test-suite.log" file
for all the failed tests.
- The "parallel-tests" directive also makes the test run in parallel,
so "make check" runs faster.
- Also use the "color-tests" directive to have the "make check" output
colorized. Who doesn't like to see PASS in green?
- All of the test data files are moved into the test/data subdirectory.
That way we can just put the directory in EXTRA_DIST and forget about
it.
- The test/Makefile.am file is consolidated into the main Makefile.am,
for a completely non-recursive build.
Right now the tests are completely independent and just use simple
assert()'s. More sophistication can be added as needed.
It should also be noted that it's still possible to use shell, python,
etc. if a test wants more flexibility than C can provide, just do as
before.
Signed-off-by: Ran Benita <ran234@gmail.com>
[daniels: Updated for xkb_keymap changes.]
Unify all the different Makefile.am into a single short top level one
(the test/Makefile.am file is left intact though).
This makes the build system simpler to look and should encourage
unifying more currently-disparate code.
Some further motivation can be found in this page:
http://www.flameeyes.eu/autotools-mythbuster/automake/nonrecursive.html
Signed-off-by: Ran Benita <ran234@gmail.com>
Since we have our own xkb_keysym_t type, it makes sense to have our own
NoSymbol value instead of the one from X11/X.h.
Signed-off-by: Ran Benita <ran234@gmail.com>
Since we define our own xkb_atom_t type, it makes sense not to use the
X11/X.h None value. This way we can also remove a lot of X11 includes.
Signed-off-by: Ran Benita <ran234@gmail.com>
Use XKB_KEY_UP instead of 0 and XKB_KEY_DOWN instead of 1.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Reported-by: Ran Benita <ran234@gmail.com>
And also convert state.c to use the state API for mods and groups,
rather than testing the state members directly.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Add new API to deal with xkb_state objects, including
xkb_state_update_key, which runs the XKB action machinery internally to
calculate what exactly happens to the state when a given key is pressed
or released.
The canonical way to deal with keys is now:
struct xkb_state *state = xkb_state_new(xkb);
xkb_keysym_t *syms;
int num_syms;
xkb_state_update_key(state, key, is_down);
num_syms = xkb_key_get_syms(state, key, &syms);
More state handling API, including a way to get at or ignore preserved
modifiers, is on its way.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Add the dump of my full current X11/XKB keymap as a test for filecomp,
being as it also includes geometry.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Ironically, the test for named.xkb included a call that relied on the
default keymap, without the file naming an explicit default. Go figure.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
This integrates two commits from libX11:
ebd6ef0a4db0ddef0ae17ad14571518ccdeea5ba
XStringToKeysym: Special case for XF86 keysyms
Some XFree86 keysyms were in XKeysymDB as XF86_foo, despite really being
XF86foo. So, if we get to the bottom of XStringToKeysym and haven't
found our XF86_foo, try it again as XF86foo.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Reviewed-by: Alan Coopersmith <alan.coopersmith@oracle.com>
00175397480b76d32bf82b0c7c94c91a2a95954e
makekeys: Scan vendor keysyms as well as core
Since we can't really live without vendor keysyms, scan them all in to
generate ks_tables.h, rather than only doing the core ones, and leaving
the vendor syms to be manually synchronised with XKeysymDB.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Reviewed-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Notice that the xkey.sh test is changed to match libX11 behavior, i.e.
XKeysymToString(0x1008FE20) -> "XF86Ungrab" as opposed to "XF86_Ungrab".
Signed-off-by: Ran Benita <ran234@gmail.com>
And use it consistently everywhere, including with a special long-safe
internal keycode type, to ease the transition to large keycodes.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
The test programs and the test data are required in the tarball
and needed for distcheck.
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
Signed-off-by: Gaetan Nadon <memsize@videotron.ca>
LDADD is a Makefile wide variable.
Automake matches prog name with .c file by default
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
Signed-off-by: Gaetan Nadon <memsize@videotron.ca>
Fixes automake warning.
Acked-by: Daniel Stone <daniel@fooishbar.org>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Signed-off-by: Gaetan Nadon <memsize@videotron.ca>
Allow people to plug in an external atom database (e.g. the X server's),
so we don't have to migrate our own atoms over later. We are a bit
over-keen on atoms at the moment, so it does pollute the atom database a
bit though.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Add NoSymbol into the keysym table, so keysym <-> string conversion works for
that, too; also eliminate special-casing of VoidSymbol.
This will require special-casing in libX11 to preserve its API.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
filecomp would fail because it couldn't find the input files, after
compilation failed due to missing includes.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
The noble intention was to expose all the new API and new generic types
in the split out kbproto headers through XKBcommon.h. It turns out that
would be a massive amount of work in the server. Someday, but first just
wedging in XkbCompileKeymap* would be good.
Most of the API is in new internal xkb*.h headers. In order to allow the
XKBcommon.h header to be used from the server, we can't pull in other
headers from kbproto since the server has its own copies. However, types
that are different (XkbDescRec, XkbAction) still have Xkbc equivalents
here, and I think they should be used in the server.
Added a test program, rulescomp, which takes a RMLVO set and generates a
XkbcDescPtr. This is essentially what the xserver will do, except that we
still need to access some xkbcomp internal API to make it work.
Following the kbproto convention, the headers will be named XKBcommon.h
and XKBcommonint.h. Furthermore, they'll be installed in X11/extensions
directory with the rest of the XKB headers.