Louis Pearson
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8a18d321b3
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Add direction enum, improve wire loading/saving
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2022-08-11 00:42:48 -06:00 |
Louis Pearson
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05328945e6
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Fix map extraction
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2022-08-10 21:12:17 -06:00 |
Louis Pearson
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4ccc7e9a2e
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Begin adding directed conduit pieces
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2022-08-10 17:17:25 -06:00 |
Louis Pearson
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df2a3a7db5
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Playing around with the map
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2022-08-09 23:06:09 -06:00 |
Louis Pearson
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d3450e4323
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Make circuit rely on database
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2022-08-09 20:49:43 -06:00 |
Louis Pearson
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3036ccd1e8
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Allow spawn outside of first room
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2022-08-09 16:34:05 -06:00 |
Louis Pearson
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8fc64bcae4
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Place player better on move, fix coin saving
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2022-08-09 00:11:34 -06:00 |
Louis Pearson
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b4cc068efa
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Separate sockets/plugs, fix join search function
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2022-08-08 12:45:34 -06:00 |
Louis Pearson
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8c26b29ca6
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Get wires connecting
Unforunately this has exposed my circuit analysis is incomplete
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2022-08-07 23:46:16 -06:00 |
Louis Pearson
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c4663deb1f
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Put tile constants in one place
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2022-08-05 17:48:55 -06:00 |
Louis Pearson
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83bd4d9aec
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Attempt to solve invisible rocks
They are on the map, but the wrong tile is getting selected
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2022-08-05 00:18:22 -06:00 |
Louis Pearson
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b5ca48e1b3
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Render one-way platforms
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2022-08-04 14:48:29 -06:00 |
Louis Pearson
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8d3f69af03
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Rearrange tiles, add one way platform tiles
- Update autotile to work based off of offset
- Update wired.ldtk to use new tiles
- Regenerate tiles.zig
- Remove hard-coded autotiles
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2022-08-04 14:41:15 -06:00 |
Louis Pearson
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2296695c0d
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Update ldtk map
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2022-08-03 22:05:50 -06:00 |
Louis Pearson
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aa7a1988ba
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Begin implementing LDtk import
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2022-08-03 18:31:44 -06:00 |
Louis Pearson
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61a6fc9905
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Add ldtk file
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2022-08-03 16:23:59 -06:00 |
Louis Pearson
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b1b25753a3
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Get saving working better
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2022-01-31 00:31:02 -07:00 |
Louis Pearson
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746d2c3a2f
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Update ui, edit levels
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2022-01-29 15:04:36 -07:00 |
Louis Pearson
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5aac12931b
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Move levels
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2022-01-23 15:26:33 -07:00 |
Louis Pearson
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f60ec33b21
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Add coins
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2022-01-23 06:19:41 -07:00 |
Louis Pearson
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255eb30727
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And gates!
Digital logic requires creating a graph
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2022-01-23 04:24:08 -07:00 |
Louis Pearson
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bcce1eda3e
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Doors reset and camera follows player
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2022-01-23 00:03:04 -07:00 |
Louis Pearson
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3b467a4173
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DOORS
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2022-01-22 23:10:28 -07:00 |
Louis Pearson
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d8f624a838
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Wires work properly again
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2022-01-22 22:17:20 -07:00 |
Louis Pearson
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73cb53e5e3
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Begin using world coordinates for everything
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2022-01-22 18:08:53 -07:00 |
Louis Pearson
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19a1b8cad7
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Reduce tilemap size
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2022-01-22 16:31:12 -07:00 |
Louis Pearson
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7dcc08c557
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Remove sprites.png, improve music
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2022-01-21 20:37:50 -07:00 |
Louis Pearson
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18dae1722d
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Add auditory active circuit tone
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2022-01-20 01:54:44 -07:00 |
Louis Pearson
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b1a22f7c11
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Revamp map
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2022-01-20 01:26:00 -07:00 |
Louis Pearson
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b5aa3db4e8
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Minor changes
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2022-01-19 22:15:12 -07:00 |
Louis Pearson
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c780095d1b
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Planning out circuit logic
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2022-01-19 01:35:14 -07:00 |
Louis Pearson
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666230517e
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Add door and source objects
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2022-01-19 00:17:11 -07:00 |
Louis Pearson
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dc831e0948
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Made player let go of wire if they go too far
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2022-01-18 22:58:46 -07:00 |
Louis Pearson
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882657f528
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Trying to figure out rope physics
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2022-01-18 21:01:47 -07:00 |
Louis Pearson
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90ef353288
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Wires can be placed into plugs
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2022-01-18 00:05:03 -07:00 |
Louis Pearson
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f42ceadaca
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Improve map format
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2022-01-17 21:33:47 -07:00 |
Louis Pearson
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9527e74e89
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Add gravity process
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2022-01-17 13:48:59 -07:00 |
Louis Pearson
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54d6aab97e
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Physics
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2022-01-15 23:59:15 -07:00 |
Louis Pearson
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b050b4c104
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Got full map drawing
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2022-01-15 13:58:08 -07:00 |
Louis Pearson
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7dcf2f0e02
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Draw mpa to screen, generate zig source from tiled
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2022-01-15 03:09:06 -07:00 |
Louis Pearson
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d2c5ddd815
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map2src
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2022-01-15 02:46:15 -07:00 |