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/*
Simple DirectMedia Layer
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Copyright ( C ) 1997 - 2023 Sam Lantinga < slouken @ libsdl . org >
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This software is provided ' as - is ' , without any express or implied
warranty . In no event will the authors be held liable for any damages
arising from the use of this software .
Permission is granted to anyone to use this software for any purpose ,
including commercial applications , and to alter it and redistribute it
freely , subject to the following restrictions :
1. The origin of this software must not be misrepresented ; you must not
claim that you wrote the original software . If you use this software
in a product , an acknowledgment in the product documentation would be
appreciated but is not required .
2. Altered source versions must be plainly marked as such , and must not be
misrepresented as being the original software .
3. This notice may not be removed or altered from any source distribution .
*/
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/**
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* \ file SDL_intrin . h
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*
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* \ brief Header file for CPU intrinsics for SDL
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*/
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# ifndef SDL_intrin_h_
# define SDL_intrin_h_
# include <SDL3/SDL_stdinc.h>
/* Need to do this here because intrin.h has C++ code in it */
/* Visual Studio 2005 has a bug where intrin.h conflicts with winnt.h */
# if defined(_MSC_VER) && (_MSC_VER >= 1500) && (defined(_M_IX86) || defined(_M_X64))
# ifdef __clang__
/* As of Clang 11, '_m_prefetchw' is conflicting with the winnt.h's version,
so we define the needed ' _m_prefetch ' here as a pseudo - header , until the issue is fixed . */
# ifndef __PRFCHWINTRIN_H
# define __PRFCHWINTRIN_H
static __inline__ void __attribute__ ( ( __always_inline__ , __nodebug__ ) )
_m_prefetch ( void * __P )
{
__builtin_prefetch ( __P , 0 , 3 /* _MM_HINT_T0 */ ) ;
}
# endif /* __PRFCHWINTRIN_H */
# endif /* __clang__ */
# include <intrin.h>
# ifndef _WIN64
# ifndef __MMX__
# define __MMX__
# endif
# endif
# ifndef __SSE__
# define __SSE__
# endif
# ifndef __SSE2__
# define __SSE2__
# endif
# ifndef __SSE3__
# define __SSE3__
# endif
# elif defined(__MINGW64_VERSION_MAJOR)
# include <intrin.h>
# if !defined(SDL_DISABLE_ARM_NEON_H) && defined(__ARM_NEON)
# include <arm_neon.h>
# endif
# else
/* altivec.h redefining bool causes a number of problems, see bugs 3993 and 4392, so you need to explicitly define SDL_ENABLE_ALTIVEC_H to have it included. */
# if defined(HAVE_ALTIVEC_H) && defined(__ALTIVEC__) && !defined(__APPLE_ALTIVEC__) && defined(SDL_ENABLE_ALTIVEC_H)
# include <altivec.h>
# endif
# if !defined(SDL_DISABLE_ARM_NEON_H)
# if defined(__ARM_NEON)
# include <arm_neon.h>
# elif defined(__WINDOWS__) || defined(__WINRT__) || defined(__GDK__)
/* Visual Studio doesn't define __ARM_ARCH, but _M_ARM (if set, always 7), and _M_ARM64 (if set, always 1). */
# if defined(_M_ARM)
# include <armintr.h>
# include <arm_neon.h>
# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
# endif
# if defined (_M_ARM64)
# include <arm64intr.h>
# include <arm64_neon.h>
# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
# define __ARM_ARCH 8
# endif
# endif
# endif
# endif /* compiler version */
# if defined(__loongarch_sx) && !defined(SDL_DISABLE_LSX_H)
# include <lsxintrin.h>
# define __LSX__
# endif
# if defined(__loongarch_asx) && !defined(SDL_DISABLE_LASX_H)
# include <lasxintrin.h>
# define __LASX__
# endif
# if defined(HAVE_IMMINTRIN_H) && !defined(SDL_DISABLE_IMMINTRIN_H)
# include <immintrin.h>
# else
# if defined(__MMX__) && !defined(SDL_DISABLE_MMINTRIN_H)
# include <mmintrin.h>
# endif
# if defined(__SSE__) && !defined(SDL_DISABLE_XMMINTRIN_H)
# include <xmmintrin.h>
# endif
# if defined(__SSE2__) && !defined(SDL_DISABLE_EMMINTRIN_H)
# include <emmintrin.h>
# endif
# if defined(__SSE3__) && !defined(SDL_DISABLE_PMMINTRIN_H)
# include <pmmintrin.h>
# endif
# endif /* HAVE_IMMINTRIN_H */
# endif /* SDL_intrin_h_ */