2023-10-07 03:01:35 -06:00
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/*
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely.
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*/
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/* Simple program: Display a video with a sprite bouncing around over it
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*
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* For a more complete video example, see ffplay.c in the ffmpeg sources.
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*/
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#include <stdlib.h>
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#include <time.h>
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_main.h>
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2023-10-09 13:27:56 -06:00
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#ifdef HAVE_EGL
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#include <SDL3/SDL_opengl.h>
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#include <SDL3/SDL_opengles2.h>
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#include <SDL3/SDL_egl.h>
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#ifndef fourcc_code
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#define fourcc_code(a, b, c, d) ((uint32_t)(a) | ((uint32_t)(b) << 8) | ((uint32_t)(c) << 16) | ((uint32_t)(d) << 24))
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#endif
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#ifndef DRM_FORMAT_R8
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#define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ')
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#endif
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#ifndef DRM_FORMAT_GR88
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#define DRM_FORMAT_GR88 fourcc_code('G', 'R', '8', '8')
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#endif
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#endif
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2023-10-09 18:55:06 -06:00
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#ifdef __APPLE__
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#include "testffmpeg_videotoolbox.h"
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#endif
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2023-10-09 22:02:27 -06:00
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#ifdef __WIN32__
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#define COBJMACROS
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#include <d3d11.h>
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struct D3D11_TextureData
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{
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ID3D11Texture2D *mainTexture;
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ID3D11ShaderResourceView *mainTextureResourceView;
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ID3D11RenderTargetView *mainTextureRenderTargetView;
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ID3D11Texture2D *stagingTexture;
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int lockedTexturePositionX;
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int lockedTexturePositionY;
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D3D11_FILTER scaleMode;
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/* YV12 texture support */
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SDL_bool yuv;
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ID3D11Texture2D *mainTextureU;
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ID3D11ShaderResourceView *mainTextureResourceViewU;
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ID3D11Texture2D *mainTextureV;
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ID3D11ShaderResourceView *mainTextureResourceViewV;
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/* NV12 texture support */
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SDL_bool nv12;
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ID3D11Texture2D *mainTextureNV;
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ID3D11ShaderResourceView *mainTextureResourceViewNV;
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Uint8 *pixels;
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int pitch;
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SDL_Rect locked_rect;
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};
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/* Rendering view state */
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typedef struct SDL_RenderViewState
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{
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int pixel_w;
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int pixel_h;
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SDL_Rect viewport;
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SDL_Rect clip_rect;
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SDL_bool clipping_enabled;
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SDL_FPoint scale;
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} SDL_RenderViewState;
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struct SDL_Texture
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{
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const void *magic;
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Uint32 format; /**< The pixel format of the texture */
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int access; /**< SDL_TextureAccess */
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int w; /**< The width of the texture */
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int h; /**< The height of the texture */
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int modMode; /**< The texture modulation mode */
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SDL_BlendMode blendMode; /**< The texture blend mode */
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SDL_ScaleMode scaleMode; /**< The texture scale mode */
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SDL_Color color; /**< Texture modulation values */
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SDL_RenderViewState view; /**< Target texture view state */
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SDL_Renderer *renderer;
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/* Support for formats not supported directly by the renderer */
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SDL_Texture *native;
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void /*SDL_SW_YUVTexture*/ *yuv;
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void *pixels;
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int pitch;
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SDL_Rect locked_rect;
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SDL_Surface *locked_surface; /**< Locked region exposed as a SDL surface */
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Uint32 last_command_generation; /* last command queue generation this texture was in. */
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struct D3D11_TextureData /*void*/ *driverdata; /**< Driver specific texture representation */
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void *userdata;
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SDL_Texture *prev;
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SDL_Texture *next;
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};
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#endif /* __WIN32__ */
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2023-10-07 03:01:35 -06:00
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#include <libavcodec/avcodec.h>
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#include <libavformat/avformat.h>
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#include <libavutil/avutil.h>
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#include <libavutil/hwcontext_d3d11va.h>
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#include <libavutil/hwcontext_drm.h>
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#include <libavutil/pixdesc.h>
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2023-10-07 03:01:35 -06:00
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#include "icon.h"
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#define WINDOW_WIDTH 640
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#define WINDOW_HEIGHT 480
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2023-10-09 22:02:27 -06:00
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2023-10-07 03:01:35 -06:00
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static SDL_Texture *sprite;
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static SDL_FRect *positions;
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static SDL_FRect *velocities;
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static int sprite_w, sprite_h;
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static int num_sprites = 0;
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static SDL_Window *window;
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static SDL_Renderer *renderer;
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static SDL_AudioStream *audio;
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static SDL_Texture *video_texture;
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static Uint64 video_start;
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2023-10-09 13:27:56 -06:00
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static SDL_bool has_eglCreateImage;
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#ifdef HAVE_EGL
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static SDL_bool has_EGL_EXT_image_dma_buf_import;
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static PFNGLACTIVETEXTUREARBPROC glActiveTextureARBFunc;
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static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOESFunc;
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#endif
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2023-10-09 18:55:06 -06:00
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#ifdef __APPLE__
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static SDL_bool has_videotoolbox_output;
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#endif
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#ifdef __WIN32__
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static ID3D11Device *d3d11_device;
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static ID3D11DeviceContext *d3d11_context;
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#endif
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static int done;
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2023-10-09 22:02:27 -06:00
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static SDL_bool CreateWindowAndRenderer(Uint32 window_flags, const char *driver)
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{
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SDL_RendererInfo info;
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SDL_bool useEGL = (driver && SDL_strcmp(driver, "opengles2") == 0);
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2023-10-09 22:02:27 -06:00
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SDL_SetHint(SDL_HINT_RENDER_DRIVER, driver);
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if (useEGL) {
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SDL_SetHint(SDL_HINT_VIDEO_FORCE_EGL, "1");
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
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} else {
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SDL_SetHint(SDL_HINT_VIDEO_FORCE_EGL, "0");
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, 0);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
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}
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SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
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SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 6);
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SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
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2023-10-09 18:55:06 -06:00
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if (SDL_CreateWindowAndRenderer(WINDOW_WIDTH, WINDOW_HEIGHT, window_flags, &window, &renderer) < 0) {
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return SDL_FALSE;
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}
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if (SDL_GetRendererInfo(renderer, &info) == 0) {
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SDL_Log("Created renderer %s\n", info.name);
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}
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#ifdef HAVE_EGL
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if (useEGL) {
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const char *extensions = eglQueryString(eglGetCurrentDisplay(), EGL_EXTENSIONS);
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if (SDL_strstr(extensions, "EGL_EXT_image_dma_buf_import") != NULL) {
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has_EGL_EXT_image_dma_buf_import = SDL_TRUE;
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}
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if (SDL_GL_ExtensionSupported("GL_OES_EGL_image")) {
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glEGLImageTargetTexture2DOESFunc = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)eglGetProcAddress("glEGLImageTargetTexture2DOES");
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}
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glActiveTextureARBFunc = (PFNGLACTIVETEXTUREARBPROC)SDL_GL_GetProcAddress("glActiveTextureARB");
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if (has_EGL_EXT_image_dma_buf_import &&
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glEGLImageTargetTexture2DOESFunc &&
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glActiveTextureARBFunc) {
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has_eglCreateImage = SDL_TRUE;
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}
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}
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#endif /* HAVE_EGL */
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2023-10-09 18:55:06 -06:00
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#ifdef __APPLE__
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has_videotoolbox_output = SetupVideoToolboxOutput(renderer);
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#endif
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2023-10-09 22:02:27 -06:00
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#ifdef __WIN32__
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d3d11_device = SDL_GetRenderD3D11Device(renderer);
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if (d3d11_device) {
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ID3D11Device_GetImmediateContext(d3d11_device, &d3d11_context);
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}
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#endif
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2023-10-09 13:27:56 -06:00
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return SDL_TRUE;
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}
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static SDL_Texture *CreateTexture(SDL_Renderer *r, unsigned char *data, unsigned int len, int *w, int *h) {
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SDL_Texture *texture = NULL;
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SDL_Surface *surface;
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SDL_RWops *src = SDL_RWFromConstMem(data, len);
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if (src) {
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surface = SDL_LoadBMP_RW(src, SDL_TRUE);
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if (surface) {
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/* Treat white as transparent */
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SDL_SetSurfaceColorKey(surface, SDL_TRUE, SDL_MapRGB(surface->format, 255, 255, 255));
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texture = SDL_CreateTextureFromSurface(r, surface);
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*w = surface->w;
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*h = surface->h;
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SDL_DestroySurface(surface);
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}
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}
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return texture;
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}
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static void MoveSprite(void)
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{
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SDL_Rect viewport;
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SDL_FRect *position, *velocity;
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int i;
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SDL_GetRenderViewport(renderer, &viewport);
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for (i = 0; i < num_sprites; ++i) {
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position = &positions[i];
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velocity = &velocities[i];
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position->x += velocity->x;
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if ((position->x < 0) || (position->x >= (viewport.w - sprite_w))) {
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velocity->x = -velocity->x;
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position->x += velocity->x;
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}
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position->y += velocity->y;
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if ((position->y < 0) || (position->y >= (viewport.h - sprite_h))) {
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velocity->y = -velocity->y;
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position->y += velocity->y;
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}
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}
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/* Blit the sprite onto the screen */
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for (i = 0; i < num_sprites; ++i) {
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position = &positions[i];
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/* Blit the sprite onto the screen */
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SDL_RenderTexture(renderer, sprite, NULL, position);
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}
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}
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static Uint32 GetTextureFormat(enum AVPixelFormat format)
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{
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switch (format) {
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case AV_PIX_FMT_RGB8:
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return SDL_PIXELFORMAT_RGB332;
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case AV_PIX_FMT_RGB444:
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return SDL_PIXELFORMAT_RGB444;
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case AV_PIX_FMT_RGB555:
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return SDL_PIXELFORMAT_RGB555;
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case AV_PIX_FMT_BGR555:
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return SDL_PIXELFORMAT_BGR555;
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case AV_PIX_FMT_RGB565:
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return SDL_PIXELFORMAT_RGB565;
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case AV_PIX_FMT_BGR565:
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return SDL_PIXELFORMAT_BGR565;
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case AV_PIX_FMT_RGB24:
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return SDL_PIXELFORMAT_RGB24;
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case AV_PIX_FMT_BGR24:
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return SDL_PIXELFORMAT_BGR24;
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case AV_PIX_FMT_0RGB32:
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return SDL_PIXELFORMAT_XRGB8888;
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case AV_PIX_FMT_0BGR32:
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return SDL_PIXELFORMAT_XBGR8888;
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case AV_PIX_FMT_NE(RGB0, 0BGR):
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return SDL_PIXELFORMAT_RGBX8888;
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case AV_PIX_FMT_NE(BGR0, 0RGB):
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return SDL_PIXELFORMAT_BGRX8888;
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case AV_PIX_FMT_RGB32:
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return SDL_PIXELFORMAT_ARGB8888;
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case AV_PIX_FMT_RGB32_1:
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return SDL_PIXELFORMAT_RGBA8888;
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case AV_PIX_FMT_BGR32:
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return SDL_PIXELFORMAT_ABGR8888;
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case AV_PIX_FMT_BGR32_1:
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return SDL_PIXELFORMAT_BGRA8888;
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case AV_PIX_FMT_YUV420P:
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return SDL_PIXELFORMAT_IYUV;
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case AV_PIX_FMT_YUYV422:
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return SDL_PIXELFORMAT_YUY2;
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case AV_PIX_FMT_UYVY422:
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return SDL_PIXELFORMAT_UYVY;
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default:
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return SDL_PIXELFORMAT_UNKNOWN;
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}
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}
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static SDL_bool SupportedPixelFormat(enum AVPixelFormat format)
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{
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if (has_eglCreateImage &&
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(format == AV_PIX_FMT_VAAPI || format == AV_PIX_FMT_DRM_PRIME)) {
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return SDL_TRUE;
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}
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#ifdef __APPLE__
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if (has_videotoolbox_output && format == AV_PIX_FMT_VIDEOTOOLBOX) {
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return SDL_TRUE;
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}
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|
|
#endif
|
2023-10-09 22:02:27 -06:00
|
|
|
#ifdef __WIN32__
|
|
|
|
if (d3d11_device && format == AV_PIX_FMT_D3D11) {
|
|
|
|
return SDL_TRUE;
|
|
|
|
}
|
|
|
|
#endif
|
2023-10-09 13:27:56 -06:00
|
|
|
|
|
|
|
if (GetTextureFormat(format) != SDL_PIXELFORMAT_UNKNOWN) {
|
|
|
|
return SDL_TRUE;
|
|
|
|
}
|
|
|
|
return SDL_FALSE;
|
|
|
|
}
|
|
|
|
|
2023-10-09 22:02:27 -06:00
|
|
|
static enum AVPixelFormat GetSupportedPixelFormat(AVCodecContext *s, const enum AVPixelFormat *pix_fmts)
|
2023-10-09 13:27:56 -06:00
|
|
|
{
|
|
|
|
const enum AVPixelFormat *p;
|
|
|
|
|
|
|
|
for (p = pix_fmts; *p != AV_PIX_FMT_NONE; p++) {
|
|
|
|
if (SupportedPixelFormat(*p)) {
|
|
|
|
/* We support this format */
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (*p == AV_PIX_FMT_NONE) {
|
|
|
|
SDL_Log("Couldn't find a supported pixel format:\n");
|
|
|
|
for (p = pix_fmts; *p != AV_PIX_FMT_NONE; p++) {
|
|
|
|
SDL_Log(" %s\n", av_get_pix_fmt_name(*p));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return *p;
|
|
|
|
}
|
|
|
|
|
|
|
|
static AVCodecContext *OpenVideoStream(AVFormatContext *ic, int stream, const AVCodec *codec)
|
2023-10-07 03:01:35 -06:00
|
|
|
{
|
2023-10-09 13:27:56 -06:00
|
|
|
AVStream *st = ic->streams[stream];
|
|
|
|
AVCodecParameters *codecpar = st->codecpar;
|
2023-10-07 03:01:35 -06:00
|
|
|
AVCodecContext *context;
|
2023-10-09 13:27:56 -06:00
|
|
|
const AVCodecHWConfig *config;
|
|
|
|
enum AVHWDeviceType type;
|
|
|
|
int i;
|
2023-10-07 03:01:35 -06:00
|
|
|
int result;
|
|
|
|
|
2023-10-09 13:27:56 -06:00
|
|
|
SDL_Log("Video stream: %s %dx%d\n", avcodec_get_name(codec->id), codecpar->width, codecpar->height);
|
|
|
|
|
2023-10-07 03:01:35 -06:00
|
|
|
context = avcodec_alloc_context3(NULL);
|
|
|
|
if (!context) {
|
|
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "avcodec_alloc_context3 failed");
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
2023-10-09 13:27:56 -06:00
|
|
|
result = avcodec_parameters_to_context(context, ic->streams[stream]->codecpar);
|
|
|
|
if (result < 0) {
|
|
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "avcodec_parameters_to_context failed: %s\n", av_err2str(result));
|
2023-10-07 03:01:35 -06:00
|
|
|
avcodec_free_context(&context);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
context->pkt_timebase = ic->streams[stream]->time_base;
|
|
|
|
|
2023-10-09 13:27:56 -06:00
|
|
|
/* Look for supported hardware accelerated configurations */
|
|
|
|
i = 0;
|
|
|
|
while (!context->hw_device_ctx &&
|
|
|
|
(config = avcodec_get_hw_config(codec, i++)) != NULL) {
|
2023-10-09 22:02:27 -06:00
|
|
|
#if 0
|
|
|
|
SDL_Log("Found %s hardware acceleration with pixel format %s\n", av_hwdevice_get_type_name(config->device_type), av_get_pix_fmt_name(config->pix_fmt));
|
|
|
|
#endif
|
|
|
|
|
2023-10-09 13:27:56 -06:00
|
|
|
if (!(config->methods & AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX) ||
|
|
|
|
!SupportedPixelFormat(config->pix_fmt)) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
type = AV_HWDEVICE_TYPE_NONE;
|
2023-10-09 22:02:27 -06:00
|
|
|
while (!context->hw_device_ctx &&
|
2023-10-09 13:27:56 -06:00
|
|
|
(type = av_hwdevice_iterate_types(type)) != AV_HWDEVICE_TYPE_NONE) {
|
|
|
|
if (type != config->device_type) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
2023-10-09 22:02:27 -06:00
|
|
|
if (type == AV_HWDEVICE_TYPE_D3D11VA) {
|
|
|
|
AVD3D11VADeviceContext *device_context;
|
|
|
|
|
|
|
|
context->hw_device_ctx = av_hwdevice_ctx_alloc(type);
|
|
|
|
|
|
|
|
device_context = (AVD3D11VADeviceContext *)((AVHWDeviceContext *)context->hw_device_ctx->data)->hwctx;
|
|
|
|
device_context->device = d3d11_device;
|
|
|
|
ID3D11Device_AddRef(device_context->device);
|
|
|
|
device_context->device_context = d3d11_context;
|
|
|
|
ID3D11DeviceContext_AddRef(device_context->device_context);
|
|
|
|
|
|
|
|
result = av_hwdevice_ctx_init(context->hw_device_ctx);
|
|
|
|
if (result < 0) {
|
|
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create hardware device context: %s", av_err2str(result));
|
|
|
|
} else {
|
|
|
|
SDL_Log("Using %s hardware acceleration with pixel format %s\n", av_hwdevice_get_type_name(config->device_type), av_get_pix_fmt_name(config->pix_fmt));
|
|
|
|
}
|
2023-10-09 13:27:56 -06:00
|
|
|
} else {
|
2023-10-09 22:02:27 -06:00
|
|
|
result = av_hwdevice_ctx_create(&context->hw_device_ctx, type, NULL, NULL, 0);
|
|
|
|
if (result < 0) {
|
|
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create hardware device context: %s", av_err2str(result));
|
|
|
|
} else {
|
|
|
|
SDL_Log("Using %s hardware acceleration with pixel format %s\n", av_hwdevice_get_type_name(config->device_type), av_get_pix_fmt_name(config->pix_fmt));
|
|
|
|
}
|
2023-10-09 13:27:56 -06:00
|
|
|
}
|
|
|
|
}
|
2023-10-07 03:01:35 -06:00
|
|
|
}
|
|
|
|
|
2023-10-09 13:27:56 -06:00
|
|
|
/* Allow supported hardware accelerated pixel formats */
|
2023-10-09 22:02:27 -06:00
|
|
|
context->get_format = GetSupportedPixelFormat;
|
2023-10-09 13:27:56 -06:00
|
|
|
|
2023-10-07 03:01:35 -06:00
|
|
|
result = avcodec_open2(context, codec, NULL);
|
|
|
|
if (result < 0) {
|
|
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open codec %s: %s", avcodec_get_name(context->codec_id), av_err2str(result));
|
|
|
|
avcodec_free_context(&context);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
2023-10-09 13:27:56 -06:00
|
|
|
SDL_SetWindowSize(window, codecpar->width, codecpar->height);
|
|
|
|
|
2023-10-07 03:01:35 -06:00
|
|
|
return context;
|
|
|
|
}
|
|
|
|
|
2023-10-09 13:27:56 -06:00
|
|
|
static void SetYUVConversionMode(AVFrame *frame)
|
2023-10-07 03:01:35 -06:00
|
|
|
{
|
2023-10-09 13:27:56 -06:00
|
|
|
SDL_YUV_CONVERSION_MODE mode = SDL_YUV_CONVERSION_AUTOMATIC;
|
|
|
|
if (frame && (frame->format == AV_PIX_FMT_YUV420P || frame->format == AV_PIX_FMT_YUYV422 || frame->format == AV_PIX_FMT_UYVY422)) {
|
|
|
|
if (frame->color_range == AVCOL_RANGE_JPEG)
|
|
|
|
mode = SDL_YUV_CONVERSION_JPEG;
|
|
|
|
else if (frame->colorspace == AVCOL_SPC_BT709)
|
|
|
|
mode = SDL_YUV_CONVERSION_BT709;
|
|
|
|
else if (frame->colorspace == AVCOL_SPC_BT470BG || frame->colorspace == AVCOL_SPC_SMPTE170M)
|
|
|
|
mode = SDL_YUV_CONVERSION_BT601;
|
|
|
|
}
|
|
|
|
SDL_SetYUVConversionMode(mode); /* FIXME: no support for linear transfer */
|
|
|
|
}
|
|
|
|
|
|
|
|
static SDL_bool GetTextureForMemoryFrame(AVFrame *frame, SDL_Texture **texture)
|
|
|
|
{
|
|
|
|
int texture_width = 0, texture_height = 0;
|
|
|
|
Uint32 texture_format = SDL_PIXELFORMAT_UNKNOWN;
|
|
|
|
Uint32 frame_format = GetTextureFormat(frame->format);
|
|
|
|
|
|
|
|
if (*texture) {
|
|
|
|
SDL_QueryTexture(*texture, &texture_format, NULL, &texture_width, &texture_height);
|
|
|
|
}
|
|
|
|
if (!*texture || frame_format != texture_format || frame->width != texture_width || frame->height != texture_height) {
|
|
|
|
if (*texture) {
|
|
|
|
SDL_DestroyTexture(*texture);
|
|
|
|
}
|
|
|
|
|
|
|
|
*texture = SDL_CreateTexture(renderer, frame_format, SDL_TEXTUREACCESS_STREAMING, frame->width, frame->height);
|
|
|
|
if (!*texture) {
|
|
|
|
return SDL_FALSE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
switch (frame_format) {
|
|
|
|
case SDL_PIXELFORMAT_IYUV:
|
|
|
|
if (frame->linesize[0] > 0 && frame->linesize[1] > 0 && frame->linesize[2] > 0) {
|
|
|
|
SDL_UpdateYUVTexture(*texture, NULL, frame->data[0], frame->linesize[0],
|
|
|
|
frame->data[1], frame->linesize[1],
|
|
|
|
frame->data[2], frame->linesize[2]);
|
|
|
|
} else if (frame->linesize[0] < 0 && frame->linesize[1] < 0 && frame->linesize[2] < 0) {
|
|
|
|
SDL_UpdateYUVTexture(*texture, NULL, frame->data[0] + frame->linesize[0] * (frame->height - 1), -frame->linesize[0],
|
|
|
|
frame->data[1] + frame->linesize[1] * (AV_CEIL_RSHIFT(frame->height, 1) - 1), -frame->linesize[1],
|
|
|
|
frame->data[2] + frame->linesize[2] * (AV_CEIL_RSHIFT(frame->height, 1) - 1), -frame->linesize[2]);
|
|
|
|
}
|
|
|
|
SetYUVConversionMode(frame);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
if (frame->linesize[0] < 0) {
|
|
|
|
SDL_UpdateTexture(*texture, NULL, frame->data[0] + frame->linesize[0] * (frame->height - 1), -frame->linesize[0]);
|
|
|
|
} else {
|
|
|
|
SDL_UpdateTexture(*texture, NULL, frame->data[0], frame->linesize[0]);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return SDL_TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
static SDL_bool GetTextureForDRMFrame(AVFrame *frame, SDL_Texture **texture)
|
|
|
|
{
|
|
|
|
#ifdef HAVE_EGL
|
|
|
|
const AVDRMFrameDescriptor *desc = (const AVDRMFrameDescriptor *)frame->data[0];
|
|
|
|
int i, j, image_index, num_planes;
|
|
|
|
EGLDisplay display = eglGetCurrentDisplay();
|
|
|
|
|
|
|
|
/* FIXME: Assuming NV12 data format */
|
|
|
|
num_planes = 0;
|
|
|
|
for (i = 0; i < desc->nb_layers; ++i) {
|
|
|
|
num_planes += desc->layers[i].nb_planes;
|
|
|
|
}
|
|
|
|
if (num_planes != 2) {
|
|
|
|
SDL_SetError("Expected NV12 frames with 2 planes, instead got %d planes", num_planes);
|
|
|
|
return SDL_FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (*texture) {
|
|
|
|
/* Free the previous texture now that we're about to render a new one */
|
|
|
|
SDL_DestroyTexture(*texture);
|
|
|
|
} else {
|
|
|
|
/* First time set up for NV12 textures */
|
|
|
|
SDL_SetHint("SDL_RENDER_OPENGL_NV12_RG_SHADER", "1");
|
2023-10-07 03:01:35 -06:00
|
|
|
|
2023-10-09 13:27:56 -06:00
|
|
|
SetYUVConversionMode(frame);
|
|
|
|
}
|
|
|
|
|
|
|
|
*texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_NV12, SDL_TEXTUREACCESS_STATIC, frame->width, frame->height);
|
|
|
|
if (!*texture) {
|
|
|
|
return SDL_FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Bind the texture for importing */
|
|
|
|
SDL_GL_BindTexture(*texture, NULL, NULL);
|
|
|
|
|
|
|
|
/* import the frame into OpenGL */
|
|
|
|
image_index = 0;
|
|
|
|
for (i = 0; i < desc->nb_layers; ++i) {
|
|
|
|
const AVDRMLayerDescriptor *layer = &desc->layers[i];
|
|
|
|
for (j = 0; j < layer->nb_planes; ++j) {
|
|
|
|
static const uint32_t formats[ 2 ] = { DRM_FORMAT_R8, DRM_FORMAT_GR88 };
|
|
|
|
const AVDRMPlaneDescriptor *plane = &layer->planes[j];
|
|
|
|
const AVDRMObjectDescriptor *object = &desc->objects[plane->object_index];
|
|
|
|
EGLAttrib img_attr[] = {
|
|
|
|
EGL_LINUX_DRM_FOURCC_EXT, formats[i],
|
|
|
|
EGL_WIDTH, frame->width / ( image_index + 1 ), /* half size for chroma */
|
|
|
|
EGL_HEIGHT, frame->height / ( image_index + 1 ),
|
|
|
|
EGL_DMA_BUF_PLANE0_FD_EXT, object->fd,
|
|
|
|
EGL_DMA_BUF_PLANE0_OFFSET_EXT, plane->offset,
|
|
|
|
EGL_DMA_BUF_PLANE0_PITCH_EXT, plane->pitch,
|
|
|
|
EGL_NONE
|
|
|
|
};
|
|
|
|
EGLImage pImage = eglCreateImage(display, EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, img_attr);
|
|
|
|
|
|
|
|
glActiveTextureARBFunc(GL_TEXTURE0_ARB + image_index);
|
|
|
|
glEGLImageTargetTexture2DOESFunc(GL_TEXTURE_2D, pImage);
|
|
|
|
++image_index;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
SDL_GL_UnbindTexture(*texture);
|
|
|
|
|
|
|
|
return SDL_TRUE;
|
|
|
|
#else
|
|
|
|
return SDL_FALSE;
|
|
|
|
#endif
|
|
|
|
}
|
2023-10-07 03:01:35 -06:00
|
|
|
|
2023-10-09 13:27:56 -06:00
|
|
|
static SDL_bool GetTextureForVAAPIFrame(AVFrame *frame, SDL_Texture **texture)
|
|
|
|
{
|
|
|
|
AVFrame *drm_frame;
|
|
|
|
SDL_bool result = SDL_FALSE;
|
|
|
|
|
|
|
|
drm_frame = av_frame_alloc();
|
|
|
|
if (drm_frame) {
|
|
|
|
drm_frame->format = AV_PIX_FMT_DRM_PRIME;
|
|
|
|
if (av_hwframe_map(drm_frame, frame, 0) == 0) {
|
|
|
|
result = GetTextureForDRMFrame(drm_frame, texture);
|
2023-10-07 03:01:35 -06:00
|
|
|
} else {
|
2023-10-09 13:27:56 -06:00
|
|
|
SDL_SetError("Couldn't map hardware frame");
|
2023-10-07 03:01:35 -06:00
|
|
|
}
|
2023-10-09 13:27:56 -06:00
|
|
|
av_frame_free(&drm_frame);
|
|
|
|
} else {
|
|
|
|
SDL_OutOfMemory();
|
|
|
|
}
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
2023-10-09 22:02:27 -06:00
|
|
|
static SDL_bool GetTextureForD3D11Frame(AVFrame *frame, SDL_Texture **texture)
|
|
|
|
{
|
|
|
|
#ifdef __WIN32__
|
|
|
|
ID3D11Texture2D *pTexture = (ID3D11Texture2D *)frame->data[0];
|
|
|
|
UINT iSliceIndex = (UINT)(uintptr_t)frame->data[1];
|
|
|
|
|
|
|
|
D3D11_TEXTURE2D_DESC desc;
|
|
|
|
SDL_zero(desc);
|
|
|
|
ID3D11Texture2D_GetDesc(pTexture, &desc);
|
|
|
|
if (desc.Format != DXGI_FORMAT_NV12) {
|
|
|
|
SDL_SetError("Unsupported texture format, expected DXGI_FORMAT_NV12, got %d", desc.Format);
|
|
|
|
return SDL_FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!*texture || (UINT)(*texture)->w != desc.Width || (UINT)(*texture)->h != desc.Height) {
|
|
|
|
if (*texture) {
|
|
|
|
SDL_DestroyTexture(*texture);
|
|
|
|
} else {
|
|
|
|
/* First time set up for NV12 textures */
|
|
|
|
SetYUVConversionMode(frame);
|
|
|
|
}
|
|
|
|
|
|
|
|
*texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_NV12, SDL_TEXTUREACCESS_STATIC, desc.Width, desc.Height);
|
|
|
|
if (!*texture) {
|
|
|
|
return SDL_FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Set up the resource views for this texture */
|
|
|
|
struct D3D11_TextureData *pTextureData = (*texture)->driverdata;
|
|
|
|
if (pTextureData->mainTexture) {
|
|
|
|
ID3D11Texture2D_Release(pTextureData->mainTexture);
|
|
|
|
pTextureData->mainTexture = NULL;
|
|
|
|
}
|
|
|
|
if (pTextureData->mainTextureResourceView) {
|
|
|
|
ID3D11ShaderResourceView_Release(pTextureData->mainTextureResourceView);
|
|
|
|
pTextureData->mainTextureResourceView = NULL;
|
|
|
|
}
|
|
|
|
if (pTextureData->mainTextureNV) {
|
|
|
|
ID3D11Texture2D_Release(pTextureData->mainTextureNV);
|
|
|
|
pTextureData->mainTextureNV = NULL;
|
|
|
|
}
|
|
|
|
if (pTextureData->mainTextureResourceViewNV) {
|
|
|
|
ID3D11ShaderResourceView_Release(pTextureData->mainTextureResourceViewNV);
|
|
|
|
pTextureData->mainTextureResourceViewNV = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
desc.ArraySize = 1;
|
|
|
|
desc.BindFlags = D3D11_BIND_SHADER_RESOURCE;
|
|
|
|
|
|
|
|
HRESULT result = ID3D11Device_CreateTexture2D(d3d11_device, &desc, NULL, &pTextureData->mainTexture);
|
|
|
|
if (FAILED(result)) {
|
|
|
|
SDL_SetError("Couldn't create main texture: 0x%x", result);
|
|
|
|
return SDL_FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
pTextureData->mainTextureNV = pTextureData->mainTexture;
|
|
|
|
ID3D11Texture2D_AddRef(pTextureData->mainTextureNV);
|
|
|
|
|
|
|
|
D3D11_SHADER_RESOURCE_VIEW_DESC resourceViewDesc;
|
|
|
|
resourceViewDesc.Format = DXGI_FORMAT_R8_UNORM;
|
|
|
|
resourceViewDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D;
|
|
|
|
resourceViewDesc.Texture2D.MostDetailedMip = 0;
|
|
|
|
resourceViewDesc.Texture2D.MipLevels = 1;
|
|
|
|
result = ID3D11Device_CreateShaderResourceView(d3d11_device,
|
|
|
|
(ID3D11Resource *)pTextureData->mainTexture,
|
|
|
|
&resourceViewDesc,
|
|
|
|
&pTextureData->mainTextureResourceView);
|
|
|
|
if (FAILED(result)) {
|
|
|
|
SDL_SetError("Couldn't create main texture view: 0x%x", result);
|
|
|
|
return SDL_FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
resourceViewDesc.Format = DXGI_FORMAT_R8G8_UNORM;
|
|
|
|
result = ID3D11Device_CreateShaderResourceView(d3d11_device,
|
|
|
|
(ID3D11Resource *)pTextureData->mainTexture,
|
|
|
|
&resourceViewDesc,
|
|
|
|
&pTextureData->mainTextureResourceViewNV);
|
|
|
|
if (FAILED(result)) {
|
|
|
|
SDL_SetError("Couldn't create secondary texture view: 0x%x", result);
|
|
|
|
return SDL_FALSE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
ID3D11DeviceContext_CopySubresourceRegion(d3d11_context, (ID3D11Resource *)(*texture)->driverdata->mainTexture, 0, 0, 0, 0, (ID3D11Resource *)pTexture, iSliceIndex, NULL);
|
|
|
|
return SDL_TRUE;
|
|
|
|
#else
|
|
|
|
return SDL_FALSE;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
2023-10-09 13:27:56 -06:00
|
|
|
static SDL_bool GetTextureForFrame(AVFrame *frame, SDL_Texture **texture)
|
|
|
|
{
|
|
|
|
switch (frame->format) {
|
|
|
|
case AV_PIX_FMT_VAAPI:
|
|
|
|
return GetTextureForVAAPIFrame(frame, texture);
|
|
|
|
case AV_PIX_FMT_DRM_PRIME:
|
|
|
|
return GetTextureForDRMFrame(frame, texture);
|
2023-10-09 22:02:27 -06:00
|
|
|
case AV_PIX_FMT_D3D11:
|
|
|
|
return GetTextureForD3D11Frame(frame, texture);
|
2023-10-09 13:27:56 -06:00
|
|
|
default:
|
|
|
|
return GetTextureForMemoryFrame(frame, texture);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-10-09 18:55:06 -06:00
|
|
|
static void DisplayVideoTexture(AVFrame *frame)
|
2023-10-09 13:27:56 -06:00
|
|
|
{
|
|
|
|
/* Update the video texture */
|
|
|
|
GetTextureForFrame(frame, &video_texture);
|
|
|
|
|
2023-10-09 18:55:06 -06:00
|
|
|
if (frame->linesize[0] < 0) {
|
|
|
|
SDL_RenderTextureRotated(renderer, video_texture, NULL, NULL, 0.0, NULL, SDL_FLIP_VERTICAL);
|
|
|
|
} else {
|
|
|
|
SDL_RenderTexture(renderer, video_texture, NULL, NULL);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void DisplayVideoToolbox(AVFrame *frame)
|
|
|
|
{
|
|
|
|
#ifdef __APPLE__
|
|
|
|
SDL_Rect viewport;
|
|
|
|
SDL_GetRenderViewport(renderer, &viewport);
|
|
|
|
DisplayVideoToolboxFrame(renderer, frame->data[3], 0, 0, frame->width, frame->height, viewport.x, viewport.y, viewport.w, viewport.h);
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
static void DisplayVideoFrame(AVFrame *frame)
|
|
|
|
{
|
|
|
|
switch (frame->format) {
|
|
|
|
case AV_PIX_FMT_VIDEOTOOLBOX:
|
|
|
|
DisplayVideoToolbox(frame);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
DisplayVideoTexture(frame);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void HandleVideoFrame(AVFrame *frame, double pts)
|
|
|
|
{
|
2023-10-09 13:27:56 -06:00
|
|
|
/* Quick and dirty PTS handling */
|
|
|
|
if (!video_start) {
|
|
|
|
video_start = SDL_GetTicks();
|
|
|
|
}
|
|
|
|
double now = (double)(SDL_GetTicks() - video_start) / 1000.0;
|
|
|
|
while (now < pts - 0.001) {
|
|
|
|
SDL_Delay(1);
|
|
|
|
now = (double)(SDL_GetTicks() - video_start) / 1000.0;
|
|
|
|
}
|
|
|
|
|
2023-10-09 18:55:06 -06:00
|
|
|
DisplayVideoFrame(frame);
|
2023-10-09 13:27:56 -06:00
|
|
|
|
|
|
|
/* Render any bouncing balls */
|
|
|
|
MoveSprite();
|
|
|
|
|
|
|
|
SDL_RenderPresent(renderer);
|
|
|
|
}
|
|
|
|
|
|
|
|
static AVCodecContext *OpenAudioStream(AVFormatContext *ic, int stream, const AVCodec *codec)
|
|
|
|
{
|
|
|
|
AVStream *st = ic->streams[stream];
|
|
|
|
AVCodecParameters *codecpar = st->codecpar;
|
|
|
|
AVCodecContext *context;
|
|
|
|
int result;
|
|
|
|
|
|
|
|
SDL_Log("Audio stream: %s %d channels, %d Hz\n", avcodec_get_name(codec->id), codecpar->ch_layout.nb_channels, codecpar->sample_rate);
|
|
|
|
|
|
|
|
context = avcodec_alloc_context3(NULL);
|
|
|
|
if (!context) {
|
|
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "avcodec_alloc_context3 failed\n");
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
result = avcodec_parameters_to_context(context, ic->streams[stream]->codecpar);
|
|
|
|
if (result < 0) {
|
|
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "avcodec_parameters_to_context failed: %s\n", av_err2str(result));
|
|
|
|
avcodec_free_context(&context);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
context->pkt_timebase = ic->streams[stream]->time_base;
|
|
|
|
|
|
|
|
result = avcodec_open2(context, codec, NULL);
|
|
|
|
if (result < 0) {
|
|
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open codec %s: %s", avcodec_get_name(context->codec_id), av_err2str(result));
|
|
|
|
avcodec_free_context(&context);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
SDL_AudioSpec spec = { SDL_AUDIO_F32, codecpar->ch_layout.nb_channels, codecpar->sample_rate };
|
|
|
|
audio = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_OUTPUT, &spec, NULL, NULL);
|
|
|
|
if (audio) {
|
|
|
|
SDL_ResumeAudioDevice(SDL_GetAudioStreamDevice(audio));
|
|
|
|
} else {
|
|
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open audio: %s", SDL_GetError());
|
2023-10-07 03:01:35 -06:00
|
|
|
}
|
|
|
|
return context;
|
|
|
|
}
|
|
|
|
|
|
|
|
static SDL_AudioFormat GetAudioFormat(enum AVSampleFormat format)
|
|
|
|
{
|
|
|
|
switch (format) {
|
|
|
|
case AV_SAMPLE_FMT_U8:
|
|
|
|
case AV_SAMPLE_FMT_U8P:
|
|
|
|
return SDL_AUDIO_U8;
|
|
|
|
case AV_SAMPLE_FMT_S16:
|
|
|
|
case AV_SAMPLE_FMT_S16P:
|
|
|
|
return SDL_AUDIO_S16;
|
|
|
|
case AV_SAMPLE_FMT_S32:
|
|
|
|
case AV_SAMPLE_FMT_S32P:
|
|
|
|
return SDL_AUDIO_S32;
|
|
|
|
case AV_SAMPLE_FMT_FLT:
|
|
|
|
case AV_SAMPLE_FMT_FLTP:
|
|
|
|
return SDL_AUDIO_F32;
|
|
|
|
default:
|
|
|
|
/* Unsupported */
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static SDL_bool IsPlanarAudioFormat(enum AVSampleFormat format)
|
|
|
|
{
|
|
|
|
switch (format) {
|
|
|
|
case AV_SAMPLE_FMT_U8P:
|
|
|
|
case AV_SAMPLE_FMT_S16P:
|
|
|
|
case AV_SAMPLE_FMT_S32P:
|
|
|
|
case AV_SAMPLE_FMT_FLTP:
|
|
|
|
case AV_SAMPLE_FMT_DBLP:
|
|
|
|
case AV_SAMPLE_FMT_S64P:
|
|
|
|
return SDL_TRUE;
|
|
|
|
default:
|
|
|
|
return SDL_FALSE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void InterleaveAudio(AVFrame *frame, const SDL_AudioSpec *spec)
|
|
|
|
{
|
|
|
|
int samplesize = SDL_AUDIO_BYTESIZE(spec->format);
|
|
|
|
int framesize = SDL_AUDIO_FRAMESIZE(*spec);
|
|
|
|
Uint8 *data = (Uint8 *)SDL_malloc(frame->nb_samples * framesize);
|
|
|
|
if (!data) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* This could be optimized with SIMD and not allocating memory each time */
|
|
|
|
for (int c = 0; c < spec->channels; ++c) {
|
|
|
|
const Uint8 *src = frame->data[c];
|
|
|
|
Uint8 *dst = data + c * samplesize;
|
|
|
|
for (int n = frame->nb_samples; n--; ) {
|
|
|
|
SDL_memcpy(dst, src, samplesize);
|
|
|
|
src += samplesize;
|
|
|
|
dst += framesize;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
SDL_PutAudioStreamData(audio, data, frame->nb_samples * framesize);
|
|
|
|
SDL_free(data);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void HandleAudioFrame(AVFrame *frame)
|
|
|
|
{
|
|
|
|
if (audio) {
|
|
|
|
SDL_AudioSpec spec = { GetAudioFormat(frame->format), frame->ch_layout.nb_channels, frame->sample_rate };
|
|
|
|
SDL_SetAudioStreamFormat(audio, &spec, NULL);
|
|
|
|
|
|
|
|
if (frame->ch_layout.nb_channels > 1 && IsPlanarAudioFormat(frame->format)) {
|
|
|
|
InterleaveAudio(frame, &spec);
|
|
|
|
} else {
|
|
|
|
SDL_PutAudioStreamData(audio, frame->data[0], frame->nb_samples * SDL_AUDIO_FRAMESIZE(spec));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int main(int argc, char *argv[])
|
|
|
|
{
|
2023-10-07 14:01:52 -06:00
|
|
|
const char *file = NULL;
|
2023-10-07 03:01:35 -06:00
|
|
|
AVFormatContext *ic = NULL;
|
|
|
|
int audio_stream = -1;
|
|
|
|
int video_stream = -1;
|
2023-10-09 13:27:56 -06:00
|
|
|
const AVCodec *audio_decoder = NULL;
|
|
|
|
const AVCodec *video_decoder = NULL;
|
2023-10-07 03:01:35 -06:00
|
|
|
AVCodecContext *audio_context = NULL;
|
|
|
|
AVCodecContext *video_context = NULL;
|
|
|
|
AVPacket *pkt = NULL;
|
|
|
|
AVFrame *frame = NULL;
|
|
|
|
double first_pts = -1.0;
|
2023-10-07 14:01:52 -06:00
|
|
|
int i;
|
2023-10-07 03:01:35 -06:00
|
|
|
int result;
|
|
|
|
int return_code = -1;
|
2023-10-09 13:27:56 -06:00
|
|
|
Uint32 window_flags;
|
2023-10-07 03:01:35 -06:00
|
|
|
SDL_bool flushing = SDL_FALSE;
|
|
|
|
SDL_bool decoded = SDL_FALSE;
|
|
|
|
|
|
|
|
/* Enable standard application logging */
|
|
|
|
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
|
|
|
|
|
2023-10-07 14:01:52 -06:00
|
|
|
for (i = 1; i < argc; ++i) {
|
|
|
|
if (SDL_strcmp(argv[i], "--sprites") == 0 && argv[i+1]) {
|
|
|
|
num_sprites = SDL_atoi(argv[i+1]);
|
|
|
|
++i;
|
|
|
|
} else {
|
|
|
|
/* We'll try to open this as a media file */
|
|
|
|
file = argv[i];
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (!file) {
|
|
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Usage: %s [--sprites N] video_file\n", argv[0]);
|
2023-10-07 03:01:35 -06:00
|
|
|
return_code = 1;
|
|
|
|
goto quit;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (SDL_Init(SDL_INIT_AUDIO|SDL_INIT_VIDEO) < 0) {
|
|
|
|
return_code = 2;
|
|
|
|
goto quit;
|
|
|
|
}
|
|
|
|
|
2023-10-09 18:55:06 -06:00
|
|
|
window_flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_HIGH_PIXEL_DENSITY;
|
2023-10-09 13:27:56 -06:00
|
|
|
#ifdef __APPLE__
|
|
|
|
window_flags |= SDL_WINDOW_METAL;
|
|
|
|
#elif !defined(__WIN32__)
|
|
|
|
window_flags |= SDL_WINDOW_OPENGL;
|
|
|
|
#endif
|
|
|
|
#ifdef HAVE_EGL
|
|
|
|
/* Try to create an EGL compatible window for DRM hardware frame support */
|
2023-10-09 22:02:27 -06:00
|
|
|
if (!window) {
|
|
|
|
CreateWindowAndRenderer(window_flags, "opengles2");
|
|
|
|
}
|
2023-10-09 13:27:56 -06:00
|
|
|
#endif
|
2023-10-09 22:02:27 -06:00
|
|
|
#ifdef __APPLE__
|
|
|
|
if (!window) {
|
|
|
|
CreateWindowAndRenderer(window_flags, "metal");
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
#ifdef __WIN32__
|
|
|
|
if (!window) {
|
|
|
|
CreateWindowAndRenderer(window_flags, "direct3d11");
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
if (!window) {
|
|
|
|
if (!CreateWindowAndRenderer(window_flags, NULL)) {
|
|
|
|
return_code = 2;
|
|
|
|
goto quit;
|
|
|
|
}
|
2023-10-07 03:01:35 -06:00
|
|
|
}
|
|
|
|
|
2023-10-07 14:01:52 -06:00
|
|
|
if (SDL_SetWindowTitle(window, file) < 0) {
|
2023-10-07 03:01:35 -06:00
|
|
|
SDL_Log("SDL_SetWindowTitle: %s", SDL_GetError());
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Open the media file */
|
2023-10-07 14:01:52 -06:00
|
|
|
result = avformat_open_input(&ic, file, NULL, NULL);
|
2023-10-07 03:01:35 -06:00
|
|
|
if (result < 0) {
|
|
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open %s: %d", argv[1], result);
|
|
|
|
return_code = 4;
|
|
|
|
goto quit;
|
|
|
|
}
|
2023-10-09 13:27:56 -06:00
|
|
|
video_stream = av_find_best_stream(ic, AVMEDIA_TYPE_VIDEO, -1, -1, &video_decoder, 0);
|
2023-10-07 03:01:35 -06:00
|
|
|
if (video_stream >= 0) {
|
2023-10-09 13:27:56 -06:00
|
|
|
video_context = OpenVideoStream(ic, video_stream, video_decoder);
|
2023-10-07 03:01:35 -06:00
|
|
|
if (!video_context) {
|
|
|
|
return_code = 4;
|
|
|
|
goto quit;
|
|
|
|
}
|
|
|
|
}
|
2023-10-09 13:27:56 -06:00
|
|
|
audio_stream = av_find_best_stream(ic, AVMEDIA_TYPE_AUDIO, -1, video_stream, &audio_decoder, 0);
|
2023-10-07 03:01:35 -06:00
|
|
|
if (audio_stream >= 0) {
|
2023-10-09 13:27:56 -06:00
|
|
|
audio_context = OpenAudioStream(ic, audio_stream, audio_decoder);
|
2023-10-07 03:01:35 -06:00
|
|
|
if (!audio_context) {
|
|
|
|
return_code = 4;
|
|
|
|
goto quit;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
pkt = av_packet_alloc();
|
|
|
|
if (!pkt) {
|
|
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "av_packet_alloc failed");
|
|
|
|
return_code = 4;
|
|
|
|
goto quit;
|
|
|
|
}
|
|
|
|
frame = av_frame_alloc();
|
|
|
|
if (!frame) {
|
|
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "av_frame_alloc failed");
|
|
|
|
return_code = 4;
|
|
|
|
goto quit;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Create the sprite */
|
|
|
|
sprite = CreateTexture(renderer, icon_bmp, icon_bmp_len, &sprite_w, &sprite_h);
|
|
|
|
|
|
|
|
if (sprite == NULL) {
|
|
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create texture (%s)", SDL_GetError());
|
|
|
|
return_code = 3;
|
|
|
|
goto quit;
|
|
|
|
}
|
|
|
|
|
2023-10-07 14:01:52 -06:00
|
|
|
/* Allocate memory for the sprite info */
|
|
|
|
positions = (SDL_FRect *)SDL_malloc(num_sprites * sizeof(*positions));
|
|
|
|
velocities = (SDL_FRect *)SDL_malloc(num_sprites * sizeof(*velocities));
|
|
|
|
if (positions == NULL || velocities == NULL) {
|
|
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!\n");
|
|
|
|
return_code = 3;
|
|
|
|
goto quit;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Position sprites and set their velocities */
|
|
|
|
SDL_Rect viewport;
|
|
|
|
SDL_GetRenderViewport(renderer, &viewport);
|
2023-10-07 03:01:35 -06:00
|
|
|
srand((unsigned int)time(NULL));
|
2023-10-07 14:01:52 -06:00
|
|
|
for (i = 0; i < num_sprites; ++i) {
|
|
|
|
positions[i].x = (float)(rand() % (viewport.w - sprite_w));
|
|
|
|
positions[i].y = (float)(rand() % (viewport.h - sprite_h));
|
|
|
|
positions[i].w = (float)sprite_w;
|
|
|
|
positions[i].h = (float)sprite_h;
|
|
|
|
velocities[i].x = 0.0f;
|
|
|
|
velocities[i].y = 0.0f;
|
|
|
|
while (!velocities[i].x || !velocities[i].y) {
|
|
|
|
velocities[i].x = (float)((rand() % (2 + 1)) - 1);
|
|
|
|
velocities[i].y = (float)((rand() % (2 + 1)) - 1);
|
|
|
|
}
|
2023-10-07 03:01:35 -06:00
|
|
|
}
|
|
|
|
|
2023-10-09 13:27:56 -06:00
|
|
|
/* We're ready to go! */
|
|
|
|
SDL_ShowWindow(window);
|
|
|
|
|
2023-10-07 03:01:35 -06:00
|
|
|
/* Main render loop */
|
|
|
|
done = 0;
|
|
|
|
|
|
|
|
while (!done) {
|
|
|
|
SDL_Event event;
|
|
|
|
|
|
|
|
/* Check for events */
|
|
|
|
while (SDL_PollEvent(&event)) {
|
|
|
|
if (event.type == SDL_EVENT_QUIT || event.type == SDL_EVENT_KEY_DOWN) {
|
|
|
|
done = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!flushing) {
|
|
|
|
result = av_read_frame(ic, pkt);
|
|
|
|
if (result < 0) {
|
|
|
|
SDL_Log("End of stream, finishing decode\n");
|
|
|
|
if (audio_context) {
|
|
|
|
avcodec_flush_buffers(audio_context);
|
|
|
|
}
|
|
|
|
if (video_context) {
|
|
|
|
avcodec_flush_buffers(video_context);
|
|
|
|
}
|
|
|
|
flushing = SDL_TRUE;
|
|
|
|
} else {
|
|
|
|
if (pkt->stream_index == audio_stream) {
|
|
|
|
result = avcodec_send_packet(audio_context, pkt);
|
|
|
|
if (result < 0) {
|
|
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "avcodec_send_packet(audio_context) failed: %s", av_err2str(result));
|
|
|
|
}
|
|
|
|
} else if (pkt->stream_index == video_stream) {
|
|
|
|
result = avcodec_send_packet(video_context, pkt);
|
|
|
|
if (result < 0) {
|
|
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "avcodec_send_packet(video_context) failed: %s", av_err2str(result));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
av_packet_unref(pkt);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
decoded = SDL_FALSE;
|
|
|
|
if (audio_context) {
|
|
|
|
while (avcodec_receive_frame(audio_context, frame) >= 0) {
|
|
|
|
HandleAudioFrame(frame);
|
|
|
|
decoded = SDL_TRUE;
|
|
|
|
}
|
|
|
|
if (flushing) {
|
|
|
|
/* Let SDL know we're done sending audio */
|
|
|
|
SDL_FlushAudioStream(audio);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (video_context) {
|
|
|
|
while (avcodec_receive_frame(video_context, frame) >= 0) {
|
|
|
|
double pts = ((double)frame->pts * video_context->pkt_timebase.num) / video_context->pkt_timebase.den;
|
|
|
|
if (first_pts < 0.0) {
|
|
|
|
first_pts = pts;
|
|
|
|
}
|
|
|
|
pts -= first_pts;
|
|
|
|
|
|
|
|
HandleVideoFrame(frame, pts);
|
|
|
|
decoded = SDL_TRUE;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
/* Update video rendering */
|
|
|
|
SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
|
|
|
|
SDL_RenderClear(renderer);
|
|
|
|
MoveSprite();
|
|
|
|
SDL_RenderPresent(renderer);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (flushing && !decoded) {
|
|
|
|
if (SDL_GetAudioStreamQueued(audio) > 0) {
|
|
|
|
/* Wait a little bit for the audio to finish */
|
|
|
|
SDL_Delay(10);
|
|
|
|
} else {
|
|
|
|
done = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return_code = 0;
|
|
|
|
quit:
|
2023-10-09 18:55:06 -06:00
|
|
|
#ifdef __APPLE__
|
|
|
|
CleanupVideoToolboxOutput();
|
2023-10-09 22:02:27 -06:00
|
|
|
#endif
|
|
|
|
#ifdef __WIN32__
|
|
|
|
if (d3d11_context) {
|
|
|
|
ID3D11DeviceContext_Release(d3d11_device);
|
|
|
|
d3d11_context = NULL;
|
|
|
|
}
|
|
|
|
if (d3d11_device) {
|
|
|
|
ID3D11Device_Release(d3d11_device);
|
|
|
|
d3d11_device = NULL;
|
|
|
|
}
|
2023-10-09 18:55:06 -06:00
|
|
|
#endif
|
2023-10-07 14:01:52 -06:00
|
|
|
SDL_free(positions);
|
|
|
|
SDL_free(velocities);
|
2023-10-07 03:01:35 -06:00
|
|
|
av_frame_free(&frame);
|
|
|
|
av_packet_free(&pkt);
|
|
|
|
avcodec_free_context(&audio_context);
|
|
|
|
avcodec_free_context(&video_context);
|
|
|
|
avformat_close_input(&ic);
|
|
|
|
SDL_DestroyRenderer(renderer);
|
|
|
|
SDL_DestroyWindow(window);
|
|
|
|
SDL_Quit();
|
|
|
|
return return_code;
|
|
|
|
}
|