Sync SDL3 wiki -> header

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SDL Wiki Bot 2024-02-10 15:09:26 +00:00
parent 416803b03b
commit 432ce3f167
1 changed files with 3 additions and 1 deletions

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@ -2131,7 +2131,9 @@ extern DECLSPEC int SDLCALL SDL_SetWindowHitTest(SDL_Window *window, SDL_HitTest
* something besides the SDL render API, then you are responsible for setting
* the alpha channel of the window yourself.
*
* The shape is copied inside this function, so you can free it afterwards. If your shape surface changes, you should call SDL_SetWindowShape() again to update the window.
* The shape is copied inside this function, so you can free it afterwards. If
* your shape surface changes, you should call SDL_SetWindowShape() again to
* update the window.
*
* The window must have been created with the SDL_WINDOW_TRANSPARENT flag.
*