Sync SDL3 wiki -> header
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@ -654,8 +654,9 @@ extern DECLSPEC float SDLCALL SDL_GetWindowDisplayScale(SDL_Window *window);
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*
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* \param window the window to affect
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* \param mode a pointer to the display mode to use, which can be NULL for
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* borderless fullscreen desktop mode, or one of the fullscreen modes returned by
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* SDL_GetFullscreenDisplayModes() to set an exclusive fullscreen mode.
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* borderless fullscreen desktop mode, or one of the fullscreen
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* modes returned by SDL_GetFullscreenDisplayModes() to set an
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* exclusive fullscreen mode.
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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@ -671,7 +672,8 @@ extern DECLSPEC int SDLCALL SDL_SetWindowFullscreenMode(SDL_Window *window, cons
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* Query the display mode to use when a window is visible at fullscreen.
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*
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* \param window the window to query
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* \returns a pointer to the exclusive fullscreen mode to use or NULL for borderless fullscreen desktop mode
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* \returns a pointer to the exclusive fullscreen mode to use or NULL for
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* borderless fullscreen desktop mode
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*
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* \since This function is available since SDL 3.0.0.
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*
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@ -1608,8 +1610,9 @@ extern DECLSPEC int SDLCALL SDL_RestoreWindow(SDL_Window *window);
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/**
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* Request that the window's fullscreen state be changed.
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*
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* By default a window in fullscreen state uses borderless fullscreen desktop mode, but a
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* specific exclusive display mode can be set using SDL_SetWindowFullscreenMode().
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* By default a window in fullscreen state uses borderless fullscreen desktop
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* mode, but a specific exclusive display mode can be set using
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* SDL_SetWindowFullscreenMode().
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*
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* On some windowing systems this request is asynchronous and the new
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* fullscreen state may not have have been applied immediately upon the return
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