Added test for inverted cursor

main
Sam Lantinga 2023-12-15 09:59:50 -08:00
parent 0ab13f2498
commit 5547007915
1 changed files with 88 additions and 17 deletions

View File

@ -65,6 +65,50 @@ static const char *arrow[] = {
"0,0" "0,0"
}; };
static const char *cross[] = {
/* width height num_colors chars_per_pixel */
" 32 32 3 1",
/* colors */
"o c #000000",
". c #ffffff",
" c None",
/* pixels */
/* pixels */
" ",
" ",
" ",
" ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oooooooooooooooooooooooo ",
" oooooooooooooooooooooooo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" oo ",
" ",
" ",
" ",
" ",
"0,0"
};
static SDL_Cursor * static SDL_Cursor *
init_color_cursor(const char *file) init_color_cursor(const char *file)
{ {
@ -127,6 +171,9 @@ init_system_cursor(const char *image[])
case '.': case '.':
mask[i] |= 0x01; mask[i] |= 0x01;
break; break;
case 'o':
data[i] |= 0x01;
break;
case ' ': case ' ':
break; break;
} }
@ -138,8 +185,8 @@ init_system_cursor(const char *image[])
static SDLTest_CommonState *state; static SDLTest_CommonState *state;
static int done; static int done;
static SDL_Cursor *cursors[1 + SDL_NUM_SYSTEM_CURSORS]; static SDL_Cursor *cursors[3 + SDL_NUM_SYSTEM_CURSORS];
static SDL_SystemCursor cursor_types[1 + SDL_NUM_SYSTEM_CURSORS]; static SDL_SystemCursor cursor_types[3 + SDL_NUM_SYSTEM_CURSORS];
static int num_cursors; static int num_cursors;
static int current_cursor; static int current_cursor;
static SDL_bool show_cursor; static SDL_bool show_cursor;
@ -257,7 +304,29 @@ static void loop(void)
for (i = 0; i < state->num_windows; ++i) { for (i = 0; i < state->num_windows; ++i) {
SDL_Renderer *renderer = state->renderers[i]; SDL_Renderer *renderer = state->renderers[i];
SDL_RenderClear(renderer); SDL_FRect rect;
int x, y, row;
int window_w = 0, window_h = 0;
SDL_GetWindowSize(state->windows[i], &window_w, &window_h);
rect.w = 128.0f;
rect.h = 128.0f;
for (y = 0, row = 0; y < window_h; y += (int)rect.h, ++row) {
SDL_bool black = ((row % 2) == 0) ? SDL_TRUE : SDL_FALSE;
for (x = 0; x < window_w; x += (int)rect.w) {
rect.x = (float)x;
rect.y = (float)y;
if (black) {
SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0x00, 0xFF);
} else {
SDL_SetRenderDrawColor(renderer, 0xFF, 0xFF, 0xFF, 0xFF);
}
SDL_RenderFillRect(renderer, &rect);
black = !black;
}
}
SDL_RenderPresent(renderer); SDL_RenderPresent(renderer);
} }
#ifdef __EMSCRIPTEN__ #ifdef __EMSCRIPTEN__
@ -271,6 +340,7 @@ int main(int argc, char *argv[])
{ {
int i; int i;
const char *color_cursor = NULL; const char *color_cursor = NULL;
SDL_Cursor *cursor;
/* Enable standard application logging */ /* Enable standard application logging */
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
@ -299,23 +369,10 @@ int main(int argc, char *argv[])
quit(2); quit(2);
} }
for (i = 0; i < state->num_windows; ++i) {
SDL_Renderer *renderer = state->renderers[i];
SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
SDL_RenderClear(renderer);
}
num_cursors = 0; num_cursors = 0;
if (color_cursor) { if (color_cursor) {
SDL_Cursor *cursor = init_color_cursor(color_cursor); cursor = init_color_cursor(color_cursor);
if (cursor) {
cursors[num_cursors] = cursor;
cursor_types[num_cursors] = (SDL_SystemCursor)-1;
num_cursors++;
}
} else {
SDL_Cursor *cursor = init_system_cursor(arrow);
if (cursor) { if (cursor) {
cursors[num_cursors] = cursor; cursors[num_cursors] = cursor;
cursor_types[num_cursors] = (SDL_SystemCursor)-1; cursor_types[num_cursors] = (SDL_SystemCursor)-1;
@ -323,6 +380,20 @@ int main(int argc, char *argv[])
} }
} }
cursor = init_system_cursor(arrow);
if (cursor) {
cursors[num_cursors] = cursor;
cursor_types[num_cursors] = (SDL_SystemCursor)-1;
num_cursors++;
}
cursor = init_system_cursor(cross);
if (cursor) {
cursors[num_cursors] = cursor;
cursor_types[num_cursors] = (SDL_SystemCursor)-1;
num_cursors++;
}
for (i = 0; i < SDL_NUM_SYSTEM_CURSORS; ++i) { for (i = 0; i < SDL_NUM_SYSTEM_CURSORS; ++i) {
SDL_Cursor *cursor = SDL_CreateSystemCursor((SDL_SystemCursor)i); SDL_Cursor *cursor = SDL_CreateSystemCursor((SDL_SystemCursor)i);
if (cursor) { if (cursor) {