SDL - attempt to fix https://github.com/ValveSoftware/Dota-2/issues/1199 of mouse not locking in Dota. This fix is proposed by Ryan Gordon (increase timeout in X11_SetWindowGrab from 250ms to 5000ms). I'm going to integrate to source2 and ship it to dota customers. If it works, SamL will upsteam it to SDL.

Drew Bliss 2017-04-06 13:27:48 -07:00
parent 53f3786bc0
commit 66555f6115
1 changed files with 2 additions and 2 deletions

View File

@ -1488,8 +1488,8 @@ X11_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed)
int attempts; int attempts;
int result; int result;
/* Try for up to ~250ms to grab. If it still fails, stop trying. */ /* Try for up to 5000ms (5s) to grab. If it still fails, stop trying. */
for (attempts = 0; attempts < 5; attempts++) { for (attempts = 0; attempts < 100; attempts++) {
result = X11_XGrabPointer(display, data->xwindow, True, 0, GrabModeAsync, result = X11_XGrabPointer(display, data->xwindow, True, 0, GrabModeAsync,
GrabModeAsync, data->xwindow, None, CurrentTime); GrabModeAsync, data->xwindow, None, CurrentTime);
if (result == GrabSuccess) { if (result == GrabSuccess) {