Sync SDL3 wiki -> header

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SDL Wiki Bot 2023-05-09 18:27:15 +00:00
parent 2b6cb7bfb2
commit 9786d8ac40
1 changed files with 8 additions and 9 deletions

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@ -1224,16 +1224,15 @@ extern DECLSPEC void SDLCALL SDL_CloseAudioDevice(SDL_AudioDeviceID dev);
/**
* Convert some audio data of one format to another format.
*
* Please note that this function is for convenience, but should not
* be used to resample audio in blocks, as it will introduce audio
* artifacts on the boundaries. You should only use this function if
* you are converting audio data in its entirety in one call. If you
* want to convert audio in smaller chunks, use an SDL_AudioStream,
* which is designed for this situation.
* Please note that this function is for convenience, but should not be used
* to resample audio in blocks, as it will introduce audio artifacts on the
* boundaries. You should only use this function if you are converting audio
* data in its entirety in one call. If you want to convert audio in smaller
* chunks, use an SDL_AudioStream, which is designed for this situation.
*
* Internally, this function creates and destroys an SDL_AudioStream
* on each use, so it's also less efficient than using one directly,
* if you need to convert multiple times.
* Internally, this function creates and destroys an SDL_AudioStream on each
* use, so it's also less efficient than using one directly, if you need to
* convert multiple times.
*
* \param src_format The format of the source audio
* \param src_channels The number of channels of the source audio