Switched SDL_TouchID and SDL_FingerID to be Uint64 with 0 being an invalid value

main
Sam Lantinga 2024-01-18 09:19:05 -08:00
parent b19d43a74d
commit a31dc6dfcb
17 changed files with 75 additions and 101 deletions

View File

@ -1465,17 +1465,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
if (device != null && ((device.getSources() & InputDevice.SOURCE_TOUCHSCREEN) == InputDevice.SOURCE_TOUCHSCREEN if (device != null && ((device.getSources() & InputDevice.SOURCE_TOUCHSCREEN) == InputDevice.SOURCE_TOUCHSCREEN
|| device.isVirtual())) { || device.isVirtual())) {
int touchDevId = device.getId(); nativeAddTouch(device.getId(), device.getName());
/*
* Prevent id to be -1, since it's used in SDL internal for synthetic events
* Appears when using Android emulator, eg:
* adb shell input mouse tap 100 100
* adb shell input touchscreen tap 100 100
*/
if (touchDevId < 0) {
touchDevId -= 1;
}
nativeAddTouch(touchDevId, device.getName());
} }
} }
} }

View File

@ -222,16 +222,6 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
int i = -1; int i = -1;
float x,y,p; float x,y,p;
/*
* Prevent id to be -1, since it's used in SDL internal for synthetic events
* Appears when using Android emulator, eg:
* adb shell input mouse tap 100 100
* adb shell input touchscreen tap 100 100
*/
if (touchDevId < 0) {
touchDevId -= 1;
}
// 12290 = Samsung DeX mode desktop mouse // 12290 = Samsung DeX mode desktop mouse
// 12290 = 0x3002 = 0x2002 | 0x1002 = SOURCE_MOUSE | SOURCE_TOUCHSCREEN // 12290 = 0x3002 = 0x2002 | 0x1002 = SOURCE_MOUSE | SOURCE_TOUCHSCREEN
// 0x2 = SOURCE_CLASS_POINTER // 0x2 = SOURCE_CLASS_POINTER

View File

@ -38,8 +38,8 @@
extern "C" { extern "C" {
#endif #endif
typedef Sint64 SDL_TouchID; typedef Uint64 SDL_TouchID;
typedef Sint64 SDL_FingerID; typedef Uint64 SDL_FingerID;
typedef enum typedef enum
{ {
@ -61,7 +61,7 @@ typedef struct SDL_Finger
#define SDL_TOUCH_MOUSEID ((Uint32)-1) #define SDL_TOUCH_MOUSEID ((Uint32)-1)
/* Used as the SDL_TouchID for touch events simulated with mouse input */ /* Used as the SDL_TouchID for touch events simulated with mouse input */
#define SDL_MOUSE_TOUCHID ((Sint64)-1) #define SDL_MOUSE_TOUCHID ((Uint64)-1)
/** /**

View File

@ -395,7 +395,7 @@ void SDL_EVDEV_Poll(void)
break; break;
} }
if (event->value >= 0) { if (event->value >= 0) {
item->touchscreen_data->slots[item->touchscreen_data->current_slot].tracking_id = event->value; item->touchscreen_data->slots[item->touchscreen_data->current_slot].tracking_id = event->value + 1;
item->touchscreen_data->slots[item->touchscreen_data->current_slot].delta = EVDEV_TOUCH_SLOTDELTA_DOWN; item->touchscreen_data->slots[item->touchscreen_data->current_slot].delta = EVDEV_TOUCH_SLOTDELTA_DOWN;
} else { } else {
item->touchscreen_data->slots[item->touchscreen_data->current_slot].delta = EVDEV_TOUCH_SLOTDELTA_UP; item->touchscreen_data->slots[item->touchscreen_data->current_slot].delta = EVDEV_TOUCH_SLOTDELTA_UP;
@ -551,7 +551,7 @@ void SDL_EVDEV_Poll(void)
break; break;
case EVDEV_TOUCH_SLOTDELTA_UP: case EVDEV_TOUCH_SLOTDELTA_UP:
SDL_SendTouch(SDL_EVDEV_GetEventTimestamp(event), item->fd, item->touchscreen_data->slots[j].tracking_id, NULL, SDL_FALSE, norm_x, norm_y, norm_pressure); SDL_SendTouch(SDL_EVDEV_GetEventTimestamp(event), item->fd, item->touchscreen_data->slots[j].tracking_id, NULL, SDL_FALSE, norm_x, norm_y, norm_pressure);
item->touchscreen_data->slots[j].tracking_id = -1; item->touchscreen_data->slots[j].tracking_id = 0;
item->touchscreen_data->slots[j].delta = EVDEV_TOUCH_SLOTDELTA_NONE; item->touchscreen_data->slots[j].delta = EVDEV_TOUCH_SLOTDELTA_NONE;
break; break;
case EVDEV_TOUCH_SLOTDELTA_MOVE: case EVDEV_TOUCH_SLOTDELTA_MOVE:
@ -633,7 +633,7 @@ static int SDL_EVDEV_init_mouse(SDL_evdevlist_item *item, int udev_class)
static int SDL_EVDEV_init_touchscreen(SDL_evdevlist_item *item, int udev_class) static int SDL_EVDEV_init_touchscreen(SDL_evdevlist_item *item, int udev_class)
{ {
int ret, i; int ret;
unsigned long xreq, yreq; unsigned long xreq, yreq;
char name[64]; char name[64];
struct input_absinfo abs_info; struct input_absinfo abs_info;
@ -715,10 +715,6 @@ static int SDL_EVDEV_init_touchscreen(SDL_evdevlist_item *item, int udev_class)
return -1; return -1;
} }
for (i = 0; i < item->touchscreen_data->max_slots; i++) {
item->touchscreen_data->slots[i].tracking_id = -1;
}
ret = SDL_AddTouch(item->fd, /* I guess our fd is unique enough */ ret = SDL_AddTouch(item->fd, /* I guess our fd is unique enough */
(udev_class & SDL_UDEV_DEVICE_TOUCHPAD) ? SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE : SDL_TOUCH_DEVICE_DIRECT, (udev_class & SDL_UDEV_DEVICE_TOUCHPAD) ? SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE : SDL_TOUCH_DEVICE_DIRECT,
item->touchscreen_data->name); item->touchscreen_data->name);
@ -792,13 +788,13 @@ static void SDL_EVDEV_sync_device(SDL_evdevlist_item *item)
* SDL_EVDEV_Poll to tell SDL, the current structure of this code doesn't * SDL_EVDEV_Poll to tell SDL, the current structure of this code doesn't
* allow it. Lets just pray to God it doesn't happen. * allow it. Lets just pray to God it doesn't happen.
*/ */
if (item->touchscreen_data->slots[i].tracking_id < 0 && if (item->touchscreen_data->slots[i].tracking_id == 0 &&
mt_req_values[i] >= 0) { mt_req_values[i] >= 0) {
item->touchscreen_data->slots[i].tracking_id = mt_req_values[i]; item->touchscreen_data->slots[i].tracking_id = mt_req_values[i] + 1;
item->touchscreen_data->slots[i].delta = EVDEV_TOUCH_SLOTDELTA_DOWN; item->touchscreen_data->slots[i].delta = EVDEV_TOUCH_SLOTDELTA_DOWN;
} else if (item->touchscreen_data->slots[i].tracking_id >= 0 && } else if (item->touchscreen_data->slots[i].tracking_id != 0 &&
mt_req_values[i] < 0) { mt_req_values[i] < 0) {
item->touchscreen_data->slots[i].tracking_id = -1; item->touchscreen_data->slots[i].tracking_id = 0;
item->touchscreen_data->slots[i].delta = EVDEV_TOUCH_SLOTDELTA_UP; item->touchscreen_data->slots[i].delta = EVDEV_TOUCH_SLOTDELTA_UP;
} }
} }
@ -810,7 +806,7 @@ static void SDL_EVDEV_sync_device(SDL_evdevlist_item *item)
return; return;
} }
for (i = 0; i < item->touchscreen_data->max_slots; i++) { for (i = 0; i < item->touchscreen_data->max_slots; i++) {
if (item->touchscreen_data->slots[i].tracking_id >= 0 && if (item->touchscreen_data->slots[i].tracking_id != 0 &&
item->touchscreen_data->slots[i].x != mt_req_values[i]) { item->touchscreen_data->slots[i].x != mt_req_values[i]) {
item->touchscreen_data->slots[i].x = mt_req_values[i]; item->touchscreen_data->slots[i].x = mt_req_values[i];
if (item->touchscreen_data->slots[i].delta == if (item->touchscreen_data->slots[i].delta ==
@ -828,7 +824,7 @@ static void SDL_EVDEV_sync_device(SDL_evdevlist_item *item)
return; return;
} }
for (i = 0; i < item->touchscreen_data->max_slots; i++) { for (i = 0; i < item->touchscreen_data->max_slots; i++) {
if (item->touchscreen_data->slots[i].tracking_id >= 0 && if (item->touchscreen_data->slots[i].tracking_id != 0 &&
item->touchscreen_data->slots[i].y != mt_req_values[i]) { item->touchscreen_data->slots[i].y != mt_req_values[i]) {
item->touchscreen_data->slots[i].y = mt_req_values[i]; item->touchscreen_data->slots[i].y = mt_req_values[i];
if (item->touchscreen_data->slots[i].delta == if (item->touchscreen_data->slots[i].delta ==
@ -846,7 +842,7 @@ static void SDL_EVDEV_sync_device(SDL_evdevlist_item *item)
return; return;
} }
for (i = 0; i < item->touchscreen_data->max_slots; i++) { for (i = 0; i < item->touchscreen_data->max_slots; i++) {
if (item->touchscreen_data->slots[i].tracking_id >= 0 && if (item->touchscreen_data->slots[i].tracking_id != 0 &&
item->touchscreen_data->slots[i].pressure != mt_req_values[i]) { item->touchscreen_data->slots[i].pressure != mt_req_values[i]) {
item->touchscreen_data->slots[i].pressure = mt_req_values[i]; item->touchscreen_data->slots[i].pressure = mt_req_values[i];
if (item->touchscreen_data->slots[i].delta == if (item->touchscreen_data->slots[i].delta ==

View File

@ -461,9 +461,9 @@ static void SDL_LogEvent(const SDL_Event *event)
break; break;
#define PRINT_FINGER_EVENT(event) \ #define PRINT_FINGER_EVENT(event) \
(void)SDL_snprintf(details, sizeof(details), " (timestamp=%u touchid=%" SDL_PRIs64 " fingerid=%" SDL_PRIs64 " x=%f y=%f dx=%f dy=%f pressure=%f)", \ (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u touchid=%" SDL_PRIu64 " fingerid=%" SDL_PRIu64 " x=%f y=%f dx=%f dy=%f pressure=%f)", \
(uint)event->tfinger.timestamp, (long long)event->tfinger.touchId, \ (uint)event->tfinger.timestamp, event->tfinger.touchId, \
(long long)event->tfinger.fingerId, event->tfinger.x, event->tfinger.y, \ event->tfinger.fingerId, event->tfinger.x, event->tfinger.y, \
event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure) event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure)
SDL_EVENT_CASE(SDL_EVENT_FINGER_DOWN) SDL_EVENT_CASE(SDL_EVENT_FINGER_DOWN)
PRINT_FINGER_EVENT(event); PRINT_FINGER_EVENT(event);

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@ -158,6 +158,8 @@ int SDL_AddTouch(SDL_TouchID touchID, SDL_TouchDeviceType type, const char *name
SDL_Touch **touchDevices; SDL_Touch **touchDevices;
int index; int index;
SDL_assert(touchID != 0);
index = SDL_GetTouchIndex(touchID); index = SDL_GetTouchIndex(touchID);
if (index >= 0) { if (index >= 0) {
return index; return index;
@ -196,6 +198,8 @@ static int SDL_AddFinger(SDL_Touch *touch, SDL_FingerID fingerid, float x, float
{ {
SDL_Finger *finger; SDL_Finger *finger;
SDL_assert(fingerid != 0);
if (touch->num_fingers == touch->max_fingers) { if (touch->num_fingers == touch->max_fingers) {
SDL_Finger **new_fingers; SDL_Finger **new_fingers;
new_fingers = (SDL_Finger **)SDL_realloc(touch->fingers, (touch->max_fingers + 1) * sizeof(*touch->fingers)); new_fingers = (SDL_Finger **)SDL_realloc(touch->fingers, (touch->max_fingers + 1) * sizeof(*touch->fingers));

View File

@ -1883,18 +1883,18 @@ static void SDLTest_PrintEvent(const SDL_Event *event)
break; break;
case SDL_EVENT_FINGER_MOTION: case SDL_EVENT_FINGER_MOTION:
SDL_Log("SDL EVENT: Finger: motion touch=%ld, finger=%ld, x=%f, y=%f, dx=%f, dy=%f, pressure=%f", SDL_Log("SDL EVENT: Finger: motion touch=%" SDL_PRIu64 ", finger=%" SDL_PRIu64 ", x=%f, y=%f, dx=%f, dy=%f, pressure=%f",
(long)event->tfinger.touchId, event->tfinger.touchId,
(long)event->tfinger.fingerId, event->tfinger.fingerId,
event->tfinger.x, event->tfinger.y, event->tfinger.x, event->tfinger.y,
event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure); event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure);
break; break;
case SDL_EVENT_FINGER_DOWN: case SDL_EVENT_FINGER_DOWN:
case SDL_EVENT_FINGER_UP: case SDL_EVENT_FINGER_UP:
SDL_Log("SDL EVENT: Finger: %s touch=%ld, finger=%ld, x=%f, y=%f, dx=%f, dy=%f, pressure=%f", SDL_Log("SDL EVENT: Finger: %s touch=%" SDL_PRIu64 ", finger=%" SDL_PRIu64 ", x=%f, y=%f, dx=%f, dy=%f, pressure=%f",
(event->type == SDL_EVENT_FINGER_DOWN) ? "down" : "up", (event->type == SDL_EVENT_FINGER_DOWN) ? "down" : "up",
(long)event->tfinger.touchId, event->tfinger.touchId,
(long)event->tfinger.fingerId, event->tfinger.fingerId,
event->tfinger.x, event->tfinger.y, event->tfinger.x, event->tfinger.y,
event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure); event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure);
break; break;

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@ -56,12 +56,19 @@ void Android_OnTouch(SDL_Window *window, int touch_device_id_in, int pointer_fin
return; return;
} }
touchDeviceId = (SDL_TouchID)touch_device_id_in; /* Touch device -1 appears when using Android emulator, eg:
* adb shell input mouse tap 100 100
* adb shell input touchscreen tap 100 100
*/
touchDeviceId = (SDL_TouchID)(touch_device_id_in + 2);
/* Finger ID should be greater than 0 */
fingerId = (SDL_FingerID)(pointer_finger_id_in + 1);
if (SDL_AddTouch(touchDeviceId, SDL_TOUCH_DEVICE_DIRECT, "") < 0) { if (SDL_AddTouch(touchDeviceId, SDL_TOUCH_DEVICE_DIRECT, "") < 0) {
SDL_Log("error: can't add touch %s, %d", __FILE__, __LINE__); SDL_Log("error: can't add touch %s, %d", __FILE__, __LINE__);
} }
fingerId = (SDL_FingerID)pointer_finger_id_in;
switch (action) { switch (action) {
case ACTION_DOWN: case ACTION_DOWN:
case ACTION_POINTER_DOWN: case ACTION_POINTER_DOWN:

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@ -1687,7 +1687,7 @@ static int Cocoa_SendMouseButtonClicks(SDL_Mouse *mouse, NSEvent *theEvent, SDL_
float x, y; float x, y;
for (NSTouch *touch in touches) { for (NSTouch *touch in touches) {
const SDL_TouchID touchId = istrackpad ? SDL_MOUSE_TOUCHID : (SDL_TouchID)(intptr_t)[touch device]; const SDL_TouchID touchId = istrackpad ? SDL_MOUSE_TOUCHID : (SDL_TouchID)(uintptr_t)[touch device];
SDL_TouchDeviceType devtype = SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE; SDL_TouchDeviceType devtype = SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE;
/* trackpad touches have no window. If we really wanted one we could /* trackpad touches have no window. If we really wanted one we could
@ -1716,7 +1716,7 @@ static int Cocoa_SendMouseButtonClicks(SDL_Mouse *mouse, NSEvent *theEvent, SDL_
return; return;
} }
fingerId = (SDL_FingerID)(intptr_t)[touch identity]; fingerId = (SDL_FingerID)(uintptr_t)[touch identity];
x = [touch normalizedPosition].x; x = [touch normalizedPosition].x;
y = [touch normalizedPosition].y; y = [touch normalizedPosition].y;
/* Make the origin the upper left instead of the lower left */ /* Make the origin the upper left instead of the lower left */

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@ -743,7 +743,7 @@ static EM_BOOL Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent
double client_w, client_h; double client_w, client_h;
int preventDefault = 0; int preventDefault = 0;
SDL_TouchID deviceId = 1; const SDL_TouchID deviceId = 1;
if (SDL_AddTouch(deviceId, SDL_TOUCH_DEVICE_DIRECT, "") < 0) { if (SDL_AddTouch(deviceId, SDL_TOUCH_DEVICE_DIRECT, "") < 0) {
return 0; return 0;
} }

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@ -28,7 +28,8 @@
#include "../../events/SDL_touch_c.h" #include "../../events/SDL_touch_c.h"
#include "SDL_n3dstouch.h" #include "SDL_n3dstouch.h"
#define N3DS_TOUCH_ID 0 #define N3DS_TOUCH_ID 1
#define N3DS_TOUCH_FINGER 1
/* /*
Factors used to convert touchscreen coordinates to Factors used to convert touchscreen coordinates to
@ -59,16 +60,14 @@ void N3DS_PollTouch(void)
if (pressed != was_pressed) { if (pressed != was_pressed) {
was_pressed = pressed; was_pressed = pressed;
SDL_SendTouch(0, N3DS_TOUCH_ID, SDL_SendTouch(0, N3DS_TOUCH_ID, N3DS_TOUCH_FINGER,
0,
NULL, NULL,
pressed, pressed,
touch.px * TOUCHSCREEN_SCALE_X, touch.px * TOUCHSCREEN_SCALE_X,
touch.py * TOUCHSCREEN_SCALE_Y, touch.py * TOUCHSCREEN_SCALE_Y,
pressed ? 1.0f : 0.0f); pressed ? 1.0f : 0.0f);
} else if (pressed) { } else if (pressed) {
SDL_SendTouchMotion(0, N3DS_TOUCH_ID, SDL_SendTouchMotion(0, N3DS_TOUCH_ID, N3DS_TOUCH_FINGER,
0,
NULL, NULL,
touch.px * TOUCHSCREEN_SCALE_X, touch.px * TOUCHSCREEN_SCALE_X,
touch.py * TOUCHSCREEN_SCALE_Y, touch.py * TOUCHSCREEN_SCALE_Y,

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@ -271,7 +271,7 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick;
CGPoint locationInView = [self touchLocation:touch shouldNormalize:YES]; CGPoint locationInView = [self touchLocation:touch shouldNormalize:YES];
SDL_SendTouch(UIKit_GetEventTimestamp([event timestamp]), SDL_SendTouch(UIKit_GetEventTimestamp([event timestamp]),
touchId, (SDL_FingerID)((size_t)touch), sdlwindow, touchId, (SDL_FingerID)(uintptr_t)touch, sdlwindow,
SDL_TRUE, locationInView.x, locationInView.y, pressure); SDL_TRUE, locationInView.x, locationInView.y, pressure);
} }
} }
@ -327,7 +327,7 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick;
CGPoint locationInView = [self touchLocation:touch shouldNormalize:YES]; CGPoint locationInView = [self touchLocation:touch shouldNormalize:YES];
SDL_SendTouch(UIKit_GetEventTimestamp([event timestamp]), SDL_SendTouch(UIKit_GetEventTimestamp([event timestamp]),
touchId, (SDL_FingerID)((size_t)touch), sdlwindow, touchId, (SDL_FingerID)(uintptr_t)touch, sdlwindow,
SDL_FALSE, locationInView.x, locationInView.y, pressure); SDL_FALSE, locationInView.x, locationInView.y, pressure);
} }
} }
@ -362,7 +362,7 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick;
CGPoint locationInView = [self touchLocation:touch shouldNormalize:YES]; CGPoint locationInView = [self touchLocation:touch shouldNormalize:YES];
SDL_SendTouchMotion(UIKit_GetEventTimestamp([event timestamp]), SDL_SendTouchMotion(UIKit_GetEventTimestamp([event timestamp]),
touchId, (SDL_FingerID)((size_t)touch), sdlwindow, touchId, (SDL_FingerID)(uintptr_t)touch, sdlwindow,
locationInView.x, locationInView.y, pressure); locationInView.x, locationInView.y, pressure);
} }
} }

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@ -68,8 +68,8 @@ void VITA_InitTouch(void)
} }
// Support passing both front and back touch devices in events // Support passing both front and back touch devices in events
SDL_AddTouch((SDL_TouchID)0, SDL_TOUCH_DEVICE_DIRECT, "Front"); SDL_AddTouch(1, SDL_TOUCH_DEVICE_DIRECT, "Front");
SDL_AddTouch((SDL_TouchID)1, SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE, "Back"); SDL_AddTouch(2, SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE, "Back");
} }
void VITA_QuitTouch(void) void VITA_QuitTouch(void)
@ -80,7 +80,8 @@ void VITA_QuitTouch(void)
void VITA_PollTouch(void) void VITA_PollTouch(void)
{ {
SDL_FingerID finger_id = 0; SDL_TouchID touch_id;
SDL_FingerID finger_id;
int port; int port;
// We skip polling touch if no window is created // We skip polling touch if no window is created
@ -96,6 +97,9 @@ void VITA_PollTouch(void)
continue; continue;
} }
sceTouchPeek(port, &touch[port], 1); sceTouchPeek(port, &touch[port], 1);
touch_id = (SDL_TouchID)(port + 1);
if (touch[port].reportNum > 0) { if (touch[port].reportNum > 0) {
for (int i = 0; i < touch[port].reportNum; i++) { for (int i = 0; i < touch[port].reportNum; i++) {
// adjust coordinates and forces to return normalized values // adjust coordinates and forces to return normalized values
@ -116,27 +120,16 @@ void VITA_PollTouch(void)
} }
VITA_ConvertTouchXYToSDLXY(&x, &y, touch[port].report[i].x, touch[port].report[i].y, port); VITA_ConvertTouchXYToSDLXY(&x, &y, touch[port].report[i].x, touch[port].report[i].y, port);
finger_id = (SDL_FingerID)touch[port].report[i].id; finger_id = (SDL_FingerID)(touch[port].report[i].id + 1);
// Skip if finger was already previously down // Skip if finger was already previously down
if (!finger_down) { if (!finger_down) {
// Send an initial touch // Send an initial touch
SDL_SendTouch(0, (SDL_TouchID)port, SDL_SendTouch(0, touch_id, finger_id, Vita_Window, SDL_TRUE, x, y, force);
finger_id,
Vita_Window,
SDL_TRUE,
x,
y,
force);
} }
// Always send the motion // Always send the motion
SDL_SendTouchMotion(0, (SDL_TouchID)port, SDL_SendTouchMotion(0, touch_id, finger_id, Vita_Window, x, y, force);
finger_id,
Vita_Window,
x,
y,
force);
} }
} }
@ -156,15 +149,9 @@ void VITA_PollTouch(void)
float y = 0; float y = 0;
float force = (touch_old[port].report[i].force - force_info[port].min) / force_info[port].range; float force = (touch_old[port].report[i].force - force_info[port].min) / force_info[port].range;
VITA_ConvertTouchXYToSDLXY(&x, &y, touch_old[port].report[i].x, touch_old[port].report[i].y, port); VITA_ConvertTouchXYToSDLXY(&x, &y, touch_old[port].report[i].x, touch_old[port].report[i].y, port);
finger_id = (SDL_FingerID)touch_old[port].report[i].id; finger_id = (SDL_FingerID)(touch_old[port].report[i].id + 1);
// Finger released from screen // Finger released from screen
SDL_SendTouch(0, (SDL_TouchID)port, SDL_SendTouch(0, touch_id, finger_id, Vita_Window, SDL_FALSE, x, y, force);
finger_id,
Vita_Window,
SDL_FALSE,
x,
y,
force);
} }
} }
} }

View File

@ -999,8 +999,8 @@ static void touch_handler_down(void *data, struct wl_touch *touch, uint32_t seri
SDL_SetMouseFocus(window_data->sdlwindow); SDL_SetMouseFocus(window_data->sdlwindow);
SDL_SendTouch(Wayland_GetTouchTimestamp(input, timestamp), (SDL_TouchID)(intptr_t)touch, SDL_SendTouch(Wayland_GetTouchTimestamp(input, timestamp), (SDL_TouchID)(uintptr_t)touch,
(SDL_FingerID)id, window_data->sdlwindow, SDL_TRUE, x, y, 1.0f); (SDL_FingerID)(id + 1), window_data->sdlwindow, SDL_TRUE, x, y, 1.0f);
} }
} }
@ -1020,8 +1020,8 @@ static void touch_handler_up(void *data, struct wl_touch *touch, uint32_t serial
const float x = wl_fixed_to_double(fx) / window_data->wl_window_width; const float x = wl_fixed_to_double(fx) / window_data->wl_window_width;
const float y = wl_fixed_to_double(fy) / window_data->wl_window_height; const float y = wl_fixed_to_double(fy) / window_data->wl_window_height;
SDL_SendTouch(Wayland_GetTouchTimestamp(input, timestamp), (SDL_TouchID)(intptr_t)touch, SDL_SendTouch(Wayland_GetTouchTimestamp(input, timestamp), (SDL_TouchID)(uintptr_t)touch,
(SDL_FingerID)id, window_data->sdlwindow, SDL_FALSE, x, y, 0.0f); (SDL_FingerID)(id + 1), window_data->sdlwindow, SDL_FALSE, x, y, 0.0f);
/* If the seat lacks pointer focus, the seat's keyboard focus is another window or NULL, this window curently /* If the seat lacks pointer focus, the seat's keyboard focus is another window or NULL, this window curently
* has mouse focus, and the surface has no active touch events, consider mouse focus to be lost. * has mouse focus, and the surface has no active touch events, consider mouse focus to be lost.
@ -1049,8 +1049,8 @@ static void touch_handler_motion(void *data, struct wl_touch *touch, uint32_t ti
const float x = wl_fixed_to_double(fx) / window_data->wl_window_width; const float x = wl_fixed_to_double(fx) / window_data->wl_window_width;
const float y = wl_fixed_to_double(fy) / window_data->wl_window_height; const float y = wl_fixed_to_double(fy) / window_data->wl_window_height;
SDL_SendTouchMotion(Wayland_GetPointerTimestamp(input, timestamp), (SDL_TouchID)(intptr_t)touch, SDL_SendTouchMotion(Wayland_GetPointerTimestamp(input, timestamp), (SDL_TouchID)(uintptr_t)touch,
(SDL_FingerID)id, window_data->sdlwindow, x, y, 1.0f); (SDL_FingerID)(id + 1), window_data->sdlwindow, x, y, 1.0f);
} }
} }
} }
@ -1687,7 +1687,7 @@ static void seat_handle_capabilities(void *data, struct wl_seat *seat,
if ((caps & WL_SEAT_CAPABILITY_TOUCH) && !input->touch) { if ((caps & WL_SEAT_CAPABILITY_TOUCH) && !input->touch) {
input->touch = wl_seat_get_touch(seat); input->touch = wl_seat_get_touch(seat);
SDL_AddTouch((SDL_TouchID)(intptr_t)input->touch, SDL_TOUCH_DEVICE_DIRECT, "wayland_touch"); SDL_AddTouch((SDL_TouchID)(uintptr_t)input->touch, SDL_TOUCH_DEVICE_DIRECT, "wayland_touch");
wl_touch_set_user_data(input->touch, input); wl_touch_set_user_data(input->touch, input);
wl_touch_add_listener(input->touch, &touch_listener, wl_touch_add_listener(input->touch, &touch_listener,
input); input);

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@ -1325,7 +1325,8 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
const int w = (rect.right - rect.left); const int w = (rect.right - rect.left);
const int h = (rect.bottom - rect.top); const int h = (rect.bottom - rect.top);
const SDL_TouchID touchId = (SDL_TouchID)((size_t)input->hSource); const SDL_TouchID touchId = (SDL_TouchID)((uintptr_t)input->hSource);
const SDL_FingerID fingerId = (input->dwID + 1);
/* TODO: Can we use GetRawInputDeviceInfo and HID info to /* TODO: Can we use GetRawInputDeviceInfo and HID info to
determine if this is a direct or indirect touch device? determine if this is a direct or indirect touch device?
@ -1348,13 +1349,13 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
/* FIXME: Should we use the input->dwTime field for the tick source of the timestamp? */ /* FIXME: Should we use the input->dwTime field for the tick source of the timestamp? */
if (input->dwFlags & TOUCHEVENTF_DOWN) { if (input->dwFlags & TOUCHEVENTF_DOWN) {
SDL_SendTouch(WIN_GetEventTimestamp(), touchId, input->dwID, data->window, SDL_TRUE, x, y, 1.0f); SDL_SendTouch(WIN_GetEventTimestamp(), touchId, fingerId, data->window, SDL_TRUE, x, y, 1.0f);
} }
if (input->dwFlags & TOUCHEVENTF_MOVE) { if (input->dwFlags & TOUCHEVENTF_MOVE) {
SDL_SendTouchMotion(WIN_GetEventTimestamp(), touchId, input->dwID, data->window, x, y, 1.0f); SDL_SendTouchMotion(WIN_GetEventTimestamp(), touchId, fingerId, data->window, x, y, 1.0f);
} }
if (input->dwFlags & TOUCHEVENTF_UP) { if (input->dwFlags & TOUCHEVENTF_UP) {
SDL_SendTouch(WIN_GetEventTimestamp(), touchId, input->dwID, data->window, SDL_FALSE, x, y, 1.0f); SDL_SendTouch(WIN_GetEventTimestamp(), touchId, fingerId, data->window, SDL_FALSE, x, y, 1.0f);
} }
} }
} }

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@ -227,7 +227,7 @@ void WINRT_ProcessPointerPressedEvent(SDL_Window *window, Windows::UI::Input::Po
SDL_SendTouch(0, SDL_SendTouch(0,
WINRT_TouchID, WINRT_TouchID,
(SDL_FingerID)pointerPoint->PointerId, (SDL_FingerID)(pointerPoint->PointerId + 1),
window, window,
SDL_TRUE, SDL_TRUE,
normalizedPoint.X, normalizedPoint.X,
@ -256,7 +256,7 @@ void WINRT_ProcessPointerMovedEvent(SDL_Window *window, Windows::UI::Input::Poin
} else { } else {
SDL_SendTouchMotion(0, SDL_SendTouchMotion(0,
WINRT_TouchID, WINRT_TouchID,
(SDL_FingerID)pointerPoint->PointerId, (SDL_FingerID)(pointerPoint->PointerId + 1),
window, window,
normalizedPoint.X, normalizedPoint.X,
normalizedPoint.Y, normalizedPoint.Y,
@ -280,7 +280,7 @@ void WINRT_ProcessPointerReleasedEvent(SDL_Window *window, Windows::UI::Input::P
SDL_SendTouch(0, SDL_SendTouch(0,
WINRT_TouchID, WINRT_TouchID,
(SDL_FingerID)pointerPoint->PointerId, (SDL_FingerID)(pointerPoint->PointerId + 1),
window, window,
SDL_FALSE, SDL_FALSE,
normalizedPoint.X, normalizedPoint.X,

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@ -468,7 +468,7 @@ static void process_event(SDL_Event event)
last_button = 0; last_button = 0;
last_touching = (ev->type != SDL_EVENT_FINGER_UP); last_touching = (ev->type != SDL_EVENT_FINGER_UP);
#if VERBOSE #if VERBOSE
SDL_Log("[%lu] finger %s: %s (touchId: %" SDL_PRIs64 ", fingerId: %" SDL_PRIs64 ") at (%.4f, %.4f); pressure=%.3f\n", SDL_Log("[%lu] finger %s: %s (touchId: %" SDL_PRIu64 ", fingerId: %" SDL_PRIu64 ") at (%.4f, %.4f); pressure=%.3f\n",
(unsigned long) ev->timestamp, (unsigned long) ev->timestamp,
ev->type == SDL_EVENT_FINGER_DOWN ? "down" : (ev->type == SDL_EVENT_FINGER_MOTION ? "motion" : "up"), ev->type == SDL_EVENT_FINGER_DOWN ? "down" : (ev->type == SDL_EVENT_FINGER_MOTION ? "motion" : "up"),
SDL_GetTouchDeviceName(ev->touchId), SDL_GetTouchDeviceName(ev->touchId),