Sync SDL3 wiki -> header

main
SDL Wiki Bot 2024-02-03 15:37:23 +00:00
parent 50a805cdd1
commit ab571633d1
1 changed files with 2 additions and 2 deletions

View File

@ -458,8 +458,8 @@ extern DECLSPEC SDL_Texture *SDLCALL SDL_CreateTextureFromSurface(SDL_Renderer *
* - `SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER`: an SDL_ColorSpace value * - `SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER`: an SDL_ColorSpace value
* describing the texture colorspace, defaults to SDL_COLORSPACE_SCRGB for * describing the texture colorspace, defaults to SDL_COLORSPACE_SCRGB for
* floating point textures, SDL_COLORSPACE_HDR10 for 10-bit textures, * floating point textures, SDL_COLORSPACE_HDR10 for 10-bit textures,
* SDL_COLORSPACE_SRGB for other RGB textures and SDL_COLORSPACE_BT601_LIMITED * SDL_COLORSPACE_SRGB for other RGB textures and
* for YUV textures. * SDL_COLORSPACE_BT601_LIMITED for YUV textures.
* - `SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER`: one of the enumerated values in * - `SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER`: one of the enumerated values in
* SDL_PixelFormatEnum, defaults to the best RGBA format for the renderer * SDL_PixelFormatEnum, defaults to the best RGBA format for the renderer
* - `SDL_PROP_TEXTURE_CREATE_ACCESS_NUMBER`: one of the enumerated values in * - `SDL_PROP_TEXTURE_CREATE_ACCESS_NUMBER`: one of the enumerated values in