Use a high priority dispatch queue for GCKeyboard and GCMouse events for the lowest latency possible
This appears to reduce latency between 1-4 ms on an iPad Pro.
parent
a3a0ef7527
commit
bdc5129f13
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@ -90,6 +90,10 @@ static void OnGCKeyboardConnected(GCKeyboard *keyboard) API_AVAILABLE(macos(11.0
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{
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SDL_SendKeyboardKey(pressed ? SDL_PRESSED : SDL_RELEASED, (SDL_Scancode)keyCode);
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};
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dispatch_queue_t queue = dispatch_queue_create( "org.libsdl.input.keyboard", DISPATCH_QUEUE_SERIAL );
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dispatch_set_target_queue( queue, dispatch_get_global_queue( DISPATCH_QUEUE_PRIORITY_HIGH, 0 ) );
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keyboard.handlerQueue = queue;
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}
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static void OnGCKeyboardDisconnected(GCKeyboard *keyboard) API_AVAILABLE(macos(11.0), ios(14.0), tvos(14.0))
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@ -221,6 +225,10 @@ static void OnGCMouseConnected(GCMouse *mouse) API_AVAILABLE(macos(11.0), ios(14
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SDL_SendMouseMotion(SDL_GetMouseFocus(), mouseID, SDL_TRUE, (int)deltaX, -(int)deltaY);
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};
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dispatch_queue_t queue = dispatch_queue_create( "org.libsdl.input.mouse", DISPATCH_QUEUE_SERIAL );
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dispatch_set_target_queue( queue, dispatch_get_global_queue( DISPATCH_QUEUE_PRIORITY_HIGH, 0 ) );
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mouse.handlerQueue = queue;
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++mice_connected;
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}
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@ -279,7 +287,7 @@ SDL_bool SDL_HasGCMouse(void)
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void SDL_QuitGCMouse(void)
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{
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@autoreleasepool {
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if (@available(iOS 14.0, tvOS 14.0, *)) {
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if (@available(iOS 14.1, tvOS 14.1, *)) {
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NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
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if (mouse_connect_observer) {
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