Sync SDL3 wiki -> header

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SDL Wiki Bot 2024-04-16 17:30:27 +00:00
parent db6b6bd75e
commit bf0bf80df6
1 changed files with 5 additions and 4 deletions

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@ -105,16 +105,17 @@ typedef Uint32 SDL_SensorID;
* Gyroscope sensor notes: * Gyroscope sensor notes:
* *
* The gyroscope returns the current rate of rotation in radians per second. * The gyroscope returns the current rate of rotation in radians per second.
* The rotation is positive in the counter-clockwise direction. That is, * The rotation is positive in the counter-clockwise direction. That is, an
* an observer looking from a positive location on one of the axes would * observer looking from a positive location on one of the axes would see
* see positive rotation on that axis when it appeared to be rotating * positive rotation on that axis when it appeared to be rotating
* counter-clockwise. * counter-clockwise.
* *
* - `values[0]`: Angular speed around the x axis (pitch) * - `values[0]`: Angular speed around the x axis (pitch)
* - `values[1]`: Angular speed around the y axis (yaw) * - `values[1]`: Angular speed around the y axis (yaw)
* - `values[2]`: Angular speed around the z axis (roll) * - `values[2]`: Angular speed around the z axis (roll)
* *
* For phones and tablets held in natural orientation and game controllers held in front of you, the axes are defined as follows: * For phones and tablets held in natural orientation and game controllers
* held in front of you, the axes are defined as follows:
* *
* - -X ... +X : left ... right * - -X ... +X : left ... right
* - -Y ... +Y : bottom ... top * - -Y ... +Y : bottom ... top