SDL_thread.h: replace uses of __GDK__ and __WINRT__ (missed in #8875.)

main
Ozkan Sezer 2024-01-24 06:28:10 +03:00
parent 31d133db40
commit c5792cc0de
1 changed files with 2 additions and 2 deletions

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@ -35,7 +35,7 @@
#include <SDL3/SDL_atomic.h> #include <SDL3/SDL_atomic.h>
#include <SDL3/SDL_mutex.h> #include <SDL3/SDL_mutex.h>
#if (defined(SDL_PLATFORM_WIN32) || defined(__GDK__)) && !defined(SDL_PLATFORM_WINRT) #if (defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)) && !defined(SDL_PLATFORM_WINRT)
#include <process.h> /* _beginthreadex() and _endthreadex() */ #include <process.h> /* _beginthreadex() and _endthreadex() */
#endif #endif
@ -81,7 +81,7 @@ typedef enum {
typedef int (SDLCALL * SDL_ThreadFunction) (void *data); typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
#if (defined(SDL_PLATFORM_WIN32) || defined(__GDK__)) && !defined(__WINRT__) #if (defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)) && !defined(SDL_PLATFORM_WINRT)
/** /**
* \file SDL_thread.h * \file SDL_thread.h
* *