Show the window after creating the renderer
This hides any window recreation that might need to be done by the OpenGL renderersmain
parent
ff01d0b568
commit
dc7baa415e
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@ -1497,8 +1497,6 @@ SDL_bool SDLTest_CommonInit(SDLTest_CommonState *state)
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}
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}
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SDL_ShowWindow(state->windows[i]);
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if (!SDL_RectEmpty(&state->confine)) {
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SDL_SetWindowMouseRect(state->windows[i], &state->confine);
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}
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@ -1530,6 +1528,8 @@ SDL_bool SDLTest_CommonInit(SDLTest_CommonState *state)
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SDLTest_PrintRenderer(&info);
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}
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}
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SDL_ShowWindow(state->windows[i]);
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}
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}
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