Sam Lantinga
9db68f97f9
Reverted SDL_Vulkan_GetInstanceExtensions() API change
...
This function is commonly used with Vulkan structures that use uint32_t, so we should keep the Uint32 signature.
2024-03-05 13:39:42 -08:00
SDL Wiki Bot
0b4a195f4b
Sync SDL3 wiki -> header
2024-03-05 21:32:25 +00:00
Sylvain
cea717e5d3
Removed some uneeded 'unsigned': renderer.num_texture_format and SDL_Vulkan_GetInstanceExtensions() prototype
2024-03-05 13:31:28 -08:00
SDL Wiki Bot
fccec65afe
Sync SDL3 wiki -> header
2023-11-06 18:32:15 +00:00
Ryan C. Gordon
2f92807087
vulkan: SDL_Vulkan_CreateSurface now accepts an app-provided allocator.
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Fixes #3638 .
2023-11-06 13:31:20 -05:00
Ryan C. Gordon
c53843a961
docs: Remove Doxygen `\brief` tags.
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Doxygen and the wiki bridge don't need them; they'll both just use the first
line/sentence instead.
Fixes #8446 .
2023-11-06 10:26:06 -05:00
Ryan C. Gordon
70d75b4a23
Sync wiki -> headers
2023-11-03 10:13:46 -04:00
Ryan C. Gordon
07a776f255
include: Fixed documentation for SDL_Vulkan_GetInstanceExtensions.
2023-11-02 15:12:24 -04:00
ilyas-taouaou
9224a0a2d8
Fix emscripten, android, uikit and windows
2023-11-02 14:27:36 -04:00
ilyas-taouaou
d0d8b28df1
Change SDL_Vulkan_GetInstanceExtensions
2023-11-02 14:27:36 -04:00
Anonymous Maarten
549cedfa88
include: add \brief to includes
2023-02-19 10:01:33 -08:00
Sylvain
49e47b523a
Update `\returns` to the generic form
2023-02-12 08:21:02 -08:00
Sasha Szpakowski
90795291e4
Remove SDL_GL/Metal/Vulkan_GetDrawableSize().
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SDL_GetWindowSizeInPixels supersedes those functions.
2023-01-29 11:20:33 -08:00
Ryan C. Gordon
197340ea1c
Sync wiki -> headers.
2023-01-25 13:01:40 -05:00
Sam Lantinga
e9b86eebf3
Functions which return function pointers now return SDL_FunctionPointer instead of void*
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This fixes the clang warning "Cast between pointer-to-function and pointer-to-object is an extension"
You can define SDL_FUNCTION_POINTER_IS_VOID_POINTER in your project to restore the previous behavior.
Fixes https://github.com/libsdl-org/SDL/issues/2866
2023-01-09 15:46:21 -08:00
Hunter Kvalevog
a2b2464b46
SDL_Vulkan_GetInstanceExtensions: Require Vulkan
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Document that this function will fail if the user doesn't call
SDL_Vulkan_LoadLibrary (either explicitly or via SDL_CreateWindow)
beforehand.
2023-01-08 07:55:34 -08:00
Hunter Kvalevog
0953367967
SDL_Vulkan_GetInstanceExtensions: Remove window
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Remove the unused `window` parameter from
SDL_Vulkan_GetInstanceExtensions, which is never used by any of the
backends.
2023-01-08 07:55:34 -08:00
Ryan C. Gordon
3197632347
include: Renamed begin_code.h and close_code.h to have SDL_ prefixes.
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Fixes #6864 .
2022-12-22 11:39:26 -05:00
Sam Lantinga
0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
...
I ran this script in the include directory:
```sh
sed -i '' -e 's,#include "\(SDL.*\)",#include <SDL3/\1>,' *.h
```
I ran this script in the src directory:
```sh
for i in ../include/SDL3/SDL*.h
do hdr=$(basename $i)
if [ x"$(echo $hdr | egrep 'SDL_main|SDL_name|SDL_test|SDL_syswm|SDL_opengl|SDL_egl|SDL_vulkan')" != x ]; then
find . -type f -exec sed -i '' -e 's,#include "\('$hdr'\)",#include <SDL3/\1>,' {} \;
else
find . -type f -exec sed -i '' -e '/#include "'$hdr'"/d' {} \;
fi
done
```
Fixes https://github.com/libsdl-org/SDL/issues/6575
2022-11-26 22:15:18 -08:00