Sam Lantinga
120c76c84b
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
SDL Wiki Bot
c7dafb1556
Sync wiki -> header
2021-10-27 01:36:05 +00:00
SDL Wiki Bot
856c87fc2e
Sync wiki -> header
2021-07-24 17:32:05 +00:00
Sam Lantinga
d89f4b3ae4
Note that mouse warping doesn't work over Microsoft Remote Desktop
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Fixes the documentation portion of bug https://github.com/libsdl-org/SDL/issues/4206
2021-07-24 10:29:34 -07:00
SDL Wiki Bot
48993a7f2a
Sync wiki -> header
2021-07-23 16:14:49 +00:00
Ryan C. Gordon
c88eb7a896
Sync wiki -> header.
2021-07-14 17:07:04 -04:00
Ryan C. Gordon
c486959e71
headers: Fix up bullet lists, now that wikiheaders.pl can handle them.
2021-03-24 10:48:45 -04:00
Ryan C. Gordon
3f40396d33
First shot at merging the wiki documentation into the headers.
2021-03-21 14:19:53 -04:00
Sam Lantinga
9130f7c377
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
Sam Lantinga
a8780c6a28
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
Sam Lantinga
5e13087b0f
Updated copyright for 2019
2019-01-04 22:01:14 -08:00
Sam Lantinga
e3cc5b2c6b
Updated copyright for 2018
2018-01-03 10:03:25 -08:00
Philipp Wiesemann
cbcc256fd2
Fixed comments in headers for doxygen output.
2017-06-04 23:15:39 +02:00
Sam Lantinga
45b774e3f7
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
Sam Lantinga
3615633571
Renaming of guard header names to quiet -Wreserved-id-macro
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Patch contributed by Sylvain
2016-11-20 21:34:54 -08:00
Philipp Wiesemann
a4abda0b70
Added brackets to function names in header comments so that doxygen links them.
2016-08-03 22:30:31 +02:00
Philipp Wiesemann
b1ce3799e9
Added missing links at documentation of SDL_FreeCursor() in header file.
2016-05-05 22:03:52 +02:00
Sam Lantinga
42065e785d
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
Ryan C. Gordon
e346f14277
SDL_WarpMouseGlobal() should return non-void.
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There are platforms it isn't implemented on (and currently can't be
implemented on!), and there's currently no way for an app to know this.
This shouldn't break ABI on apps that moved to a revision between 2.0.3 and
2.0.4.
2015-07-17 21:03:58 -04:00
Philipp Wiesemann
0e45984fa0
Fixed crash if initialization of EGL failed but was tried again later.
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The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
2015-06-21 17:33:46 +02:00