Sam Lantinga
917607c335
Fixed sort_controllers.py and resorted game controller database
2023-02-02 08:38:22 -08:00
Sam Lantinga
d29e1f3632
Added gamepad mappings for the Xin-Mo Dual Arcade Fightstick
2023-02-01 23:09:53 -08:00
Sasha Szpakowski
baca26d727
macOS: fix initial Metal drawable size in certain multi-display setups
2023-02-01 22:38:55 -08:00
Frank Praznik
98ae54ccc0
video: Set the ID of fullscreen modes when adding a display
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When adding a display, traverse the list of added fullscreen modes and ensure the display ID is set to its final, valid value, or the modes added before calling SDL_AddVideoDisplay() will have an invalid display ID.
2023-02-01 16:37:57 -08:00
Anonymous Maarten
d8f0715385
Revert "Remove unused SDL_GetCPUName"
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This reverts commit 4e6ab13d6f
.
2023-02-02 00:49:09 +01:00
Anonymous Maarten
78be9eaf38
Revert "Add testcpuinfo.c"
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This reverts commit 5888b008b1
.
2023-02-02 00:49:09 +01:00
Anonymous Maarten
69aede6c9e
Add missing _ in SDL_EVENT_LOCALECHANGED and SSDL_EVENT_TEXTEDITING_EXT
2023-02-02 00:49:09 +01:00
Anonymous Maarten
08bcee8570
test: don't use wiki urls for documentation comments
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Also make consistent use of \ as documentation escape character.
2023-02-02 00:49:09 +01:00
Anonymous Maarten
bff449eb24
testcpuinfo.c needs SDL3/SDL_main.h
2023-02-01 23:49:27 +01:00
Anonymous Maarten
5888b008b1
Add testcpuinfo.c
2023-02-01 23:34:37 +01:00
Anonymous Maarten
4e6ab13d6f
Remove unused SDL_GetCPUName
2023-02-01 23:17:15 +01:00
Sam Lantinga
177a6f38e0
Only minimize the window for an assert if it's in exclusive fullscreen mode
2023-02-01 12:05:25 -08:00
Sam Lantinga
ac75fe9324
Folded SDL_WINDOW_FULLSCREEN_EXCLUSIVE and SDL_WINDOW_FULLSCREEN_DESKTOP into a single SDL_WINDOW_FULLSCREEN flag
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The fullscreen video mode used by the window can be used to determine whether it's in exclusive fullscreen or fullscreen desktop mode.
2023-02-01 12:05:25 -08:00
Sam Lantinga
14338ab459
Removed display mode flags
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They weren't really adding any value and added complexity to the API
2023-02-01 12:05:25 -08:00
Sam Lantinga
9ff1055489
Workaround for Visual Studio 2019 const warning
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Visual Studio 2022, gcc, and clang all agree that "const SDL_DisplayMode **" is a non-const pointer to const data, but Visual Studio 2019 warns about this, so we'll just add a cast to the SDL_free() call for now.
Apparently this was a legitimate bug that has been recently fixed:
https://stackoverflow.com/questions/10403713/why-does-visual-c-warn-on-implicit-cast-from-const-void-to-void-in-c-but
2023-02-01 12:05:25 -08:00
Sam Lantinga
6b137579ea
Windows default to fullscreen desktop mode if they don't pick an explicit video mode
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Rather than iterating over display modes using an index, there is a new function SDL_GetFullscreenDisplayModes() to get the list of available fullscreen modes on a display.
{
SDL_DisplayID display = SDL_GetPrimaryDisplay();
int num_modes = 0;
SDL_DisplayMode **modes = SDL_GetFullscreenDisplayModes(display, &num_modes);
if (modes) {
for (i = 0; i < num_modes; ++i) {
SDL_DisplayMode *mode = modes[i];
SDL_Log("Display %" SDL_PRIu32 " mode %d: %dx%d@%gHz, %d%% scale\n",
display, i, mode->pixel_w, mode->pixel_h, mode->refresh_rate, (int)(mode->display_scale * 100.0f));
}
SDL_free(modes);
}
}
SDL_GetDesktopDisplayMode() and SDL_GetCurrentDisplayMode() return pointers to display modes rather than filling in application memory.
Windows now have an explicit fullscreen mode that is set, using SDL_SetWindowFullscreenMode(). The fullscreen mode for a window can be queried with SDL_GetWindowFullscreenMode(), which returns a pointer to the mode, or NULL if the window will be fullscreen desktop. SDL_SetWindowFullscreen() just takes a boolean value, setting the correct fullscreen state based on the selected mode.
2023-02-01 12:05:25 -08:00
Anonymous Maarten
048df6260c
Remove disabled self test main functions in src/SDL_error.c
2023-02-01 20:14:48 +01:00
Anonymous Maarten
4af93990a9
Remove disabled self test main functions
2023-02-01 20:13:34 +01:00
Anonymous Maarten
e73151f544
ci: don't upload test directory for ps2 workflow separately
2023-02-01 20:04:47 +01:00
Anonymous Maarten
2afee88c81
ci+haiku: ignore return code of sv force-restart
2023-02-01 19:43:11 +01:00
Frank Praznik
d58693928d
video: Return the display ID when the window is fully enclosed
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If the window was fully enclosed, GetDisplayForRect() would return the index of the display ID in the array instead of the display ID itself. Return the display ID itself.
2023-01-31 20:23:52 +01:00
Sam Lantinga
c5f570b30b
Make sure count is 0 in out of memory conditions
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This prevents a crash if the caller assumes that they can always dereference the returned pointer if there is a non-zero count.
2023-01-31 10:04:51 -08:00
Vladyslav Serhiienko
47deebe23f
Fixes for Android builds
2023-01-31 08:39:51 -08:00
Anonymous Maarten
0a3d038ff7
cmake: fix installed SDL3::SDL3_test + test on ci
2023-01-31 05:29:38 +01:00
Anonymous Maarten
72f40cb1f5
ci: restart VM after installing haiku dependencies
2023-01-31 01:59:21 +01:00
Anonymous Maarten
25b723cc82
cmake: detect Emscripten architecture as emscripten
2023-01-31 01:59:21 +01:00
Anonymous Maarten
53d434fd24
cmake: add CPack support for creating binary archives
2023-01-31 01:59:21 +01:00
Anonymous Maarten
64c97906c9
ci: fail CMake configuration on warning
2023-01-31 01:59:21 +01:00
Anonymous Maarten
23c2c15a70
cmake: capitalize SDL3::Headers target
2023-01-31 01:59:21 +01:00
Anonymous Maarten
d45f0a0566
ci: upload artifacts for main workflow
2023-01-31 01:59:21 +01:00
Anonymous Maarten
32e7921f98
cmake: by default, link tests to SDL3.dll on Windows
2023-01-31 01:59:21 +01:00
Anonymous Maarten
13c294eec3
cmake: add support for creating Apple frameworks with CMake
2023-01-31 01:59:21 +01:00
Anonymous Maarten
93c25e650c
cmake: create SDL3::headers for include path + no exported CMake variables
2023-01-31 01:59:21 +01:00
Anonymous Maarten
5690dfb65b
cmake: don't install Android.mk files for Android
2023-01-31 01:59:21 +01:00
Anonymous Maarten
09e2f83e17
cmake: no more SDL3_* cache variables
2023-01-31 01:59:21 +01:00
Anonymous Maarten
19d162281c
cmake: detect cpu architecture in SDL_DetectCPUArchitecture
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Stop looking for arch, when one is found
2023-01-31 01:59:21 +01:00
Anonymous Maarten
9cf34908a1
cmake: pass VERSION to project() + don't use SDL_VERSION
2023-01-31 01:59:21 +01:00
Anonymous Maarten
3aa456dead
cmake: remove MSCOS_RPATH related FIXME
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The Macos CI does not show any warnings, so assume it's fixed
2023-01-31 01:59:21 +01:00
Bruno Sanches
7c085862e1
SDL_Video.h - audio driver
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I believe you intend to say "video driver", not audio driver
2023-01-30 08:13:16 -08:00
Sylvain
d66f27376e
Prevent setting an error "invalid display" when the parameter displayID hasn't been set.
2023-01-30 10:57:51 +01:00
Sam Lantinga
b07f8e987b
Fixed checking the return values of SDL_AddBasicVideoDisplay() and SDL_AddVideoDisplay()
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Also fixed Wayland and Windows usage of SDL_DelVideoDisplay()
https://github.com/libsdl-org/SDL/issues/7192
2023-01-29 21:58:15 -08:00
Sam Lantinga
1ffc09c6e6
Changed SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED to be the same value as SDL_EVENT_WINDOW_SIZE_CHANGED so SDL2 applications continue to work as expected.
2023-01-29 21:37:51 -08:00
Sam Lantinga
de766fdcd7
Fixed Haiku build
2023-01-29 21:35:45 -08:00
SDL Wiki Bot
87af6c0019
Sync SDL3 wiki -> header
2023-01-30 03:26:14 +00:00
Sam Lantinga
22c69bccdf
Displays are now referenced by instance ID instead of index
2023-01-29 19:25:15 -08:00
Anonymous Maarten
758c0dd6d8
Rename mouse BUTTON(DOWN|UP) event to BUTTON_(DOWN|UP)
2023-01-29 19:24:48 -08:00
Sylvain
413376cdb3
migration: replace SDL_DisplayMode w and h by screen_w and screen_h
2023-01-29 12:19:09 -08:00
Frank Praznik
e22f5ed7d3
wayland: Check that all required dynamic symbols have been successfully resolved at init time
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Ensure that all hard dependencies are resolved when dynamically loading the libraries required for the Wayland backend and fail gracefully if a required module was not initialized successfully.
2023-01-29 11:23:08 -08:00
Sasha Szpakowski
90795291e4
Remove SDL_GL/Metal/Vulkan_GetDrawableSize().
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SDL_GetWindowSizeInPixels supersedes those functions.
2023-01-29 11:20:33 -08:00
Sasha Szpakowski
0d0a34f79f
iOS: fix the desktop display mode's display scale property.
2023-01-29 11:11:46 -08:00