Commit Graph

14067 Commits (55470079150c83a855b72e259246602d2f4db1fd)

Author SHA1 Message Date
Anonymous Maarten d2db3f3993 ci: cache android ndk archive 2023-11-22 19:22:31 +01:00
Anonymous Maarten d6291d4d42 alloca: use alloca from <stdlib.h> on NetBSD
The only generally portable way to do this is to use -std=gnu99,
"#include <stdlib.h>", and write "alloca".
__builtin_alloca does not seem to be available on NetBSD
2023-11-22 06:33:50 +03:00
Anonymous Maarten f26a93211f SDL_bsdjoystick: fix -Wundef warning on FreeBSD 2023-11-22 06:23:00 +03:00
Ozkan Sezer d1def7f033 cmake: add openbsd wscons sources to build, if supported 2023-11-22 06:21:28 +03:00
Ozkan Sezer 86d77bbcc5 kmsdrm: restrict KMSDRM_ReleaseVT/KMSDRM_AcquireVT to SDL_INPUT_LINUXEV 2023-11-22 06:21:28 +03:00
Ozkan Sezer 94ad1a4ae4 SDL_bsdjoystick.c: fix -Wundef warning. 2023-11-22 06:21:28 +03:00
Sam Lantinga e761770c24 No, this wasn't right 2023-11-21 15:26:53 -08:00
Sam Lantinga b7d7e54895 Fixed uninitialized variable 2023-11-21 15:26:34 -08:00
Sam Lantinga 119e02f314 Always use 'm' for controllers provided by the MFI joystick driver
This makes sure that SDL_JoystickGUIDUsesVersion() returns false and we don't try to match against other similar controllers using old mappings.
2023-11-21 15:19:23 -08:00
Sam Lantinga 75df4cc5c2 Don't tickle PS4 Bluetooth controllers in simple mode
The 8BitDo Zero 2 only sends reports when state changes, so trips the disconnected Bluetooth controller detection. The expected use case is that most people will have official PS4 controllers in enhanced report mode, so disconnected Bluetooth controller detection will still work for those.

Fixes https://github.com/libsdl-org/SDL/issues/8556
2023-11-21 13:25:02 -08:00
Dimitriy Ryazantcev 0d431015bf Extract BMP magic into separate define 2023-11-21 08:37:33 -08:00
Dimitriy Ryazantcev 0413f6fc49
Use SDL_iscntrl() call instead of manual code that is doing the same (#8593) 2023-11-21 08:36:32 -08:00
Zack Middleton fd91178d7f Make size cursors be double arrows on Wayland
I added fallbacks as they are listed under "to be discussed" in the spec
but I don't know if they're necessary.

https://www.freedesktop.org/wiki/Specifications/cursor-spec/
2023-11-21 08:34:30 -08:00
Zack Middleton 5e9b0820f3 Add cursors for X11/Wayland window resizing 2023-11-21 08:34:13 -08:00
Dimitriy Ryazantcev 91e122316c Use SDL_small_alloc() instead of SDL_stack_alloc() in CreateMaskBitmap() 2023-11-21 07:42:01 -08:00
Ionuț Leonte b76f8de298
Hit testing tweaks for X11 and Wayland (#8582)
Hit testing on X11 and Wayland should now behave more like it
does on Windows - the current active zone is tracked on mouse
motion events and the cursor is changed accordingly when hovering
a "special" zone (such as the resize handles).
2023-11-20 13:33:11 -08:00
Ryan C. Gordon 5b1c68c2f3
testshader: Don't make local variables with the same name as GL entry points.
Reference Issue #2706.

(cherry picked from commit cb5b8c97472ed1c759bb6934372e3c3ff4aad8f3)
2023-11-20 15:12:37 -05:00
Sam Lantinga 30a2291d59 Fixed compatibility with sdl2-compat (thanks @sezero!) 2023-11-20 08:46:12 -08:00
Dimitriy Ryazantcev 49d58bc73a Cleanup WIN_CreateCursor() code a bit
Generate bimap mask from the alpha channel.
2023-11-19 12:41:12 -08:00
Frank Praznik 4722269fb6 tests: Print window occluded log events 2023-11-18 10:50:39 -05:00
Cameron Cawley 5db781cc3d Use the correct pixel formats for OpenGL ES on big endian 2023-11-17 15:02:44 -08:00
Cameron Cawley 05e7dcf8f8 Support returning <8bpp surfaces in SDL_LoadBMP_RW 2023-11-17 08:45:32 -08:00
Cameron Cawley 773ec1cfcb Extend blitting support for all <8bpp formats 2023-11-17 08:45:32 -08:00
Cameron Cawley 753bbd199e Add SDL_PIXELFORMAT_INDEX2LSB and SDL_PIXELFORMAT_INDEX2MSB 2023-11-17 08:45:32 -08:00
Cameron Cawley fda69e5e79 Test both MSB and LSB indexed surfaces in testautomation 2023-11-17 08:45:32 -08:00
Ozkan Sezer 39870031d1 use format string attributes for functions accepting va_list params, too 2023-11-17 15:56:10 +03:00
Sam Lantinga 666301f9f9 Fixed build with older macOS SDK 2023-11-16 21:01:28 -08:00
Sam Lantinga 238987df3b Always use physicalInputProfile on OS versions that support it
Also cleaned up @available warnings in the GCController support
2023-11-16 16:08:53 -08:00
Sam Lantinga e424dcca4b More fixing the build with older macOS SDKs 2023-11-16 12:04:45 -08:00
Sam Lantinga 4ebb0c6dac Revert "Fixed build"
This reverts commit 7abacc9f9f.
2023-11-16 12:03:39 -08:00
Sam Lantinga 7abacc9f9f Fixed build 2023-11-16 11:44:59 -08:00
Sam Lantinga ac1f896f89 Fixed building with older macOS SDK 2023-11-16 10:49:13 -08:00
Sam Lantinga 8043dad369 Fixed build warning 2023-11-16 10:28:54 -08:00
Sam Lantinga 5c8c3931f2 Removed outdated information about SDL_GetWindowWMInfo() 2023-11-16 09:56:16 -08:00
Sam Lantinga e0d0d140b2 Fixed SDL_GetWindowWMInfo() code example 2023-11-16 09:55:06 -08:00
Sam Lantinga f61c0f3dc1 SDL_HINT_TV_REMOTE_AS_JOYSTICK should only affect Siri Remotes on Apple TV
Other gamepads like the iBuffalo Classic USB Gamepad will not have a standard profile, but shouldn't be ignored when this hint is enabled.
2023-11-16 09:19:27 -08:00
Sam Lantinga 51fc134cad Added support for the second generation Siri Remote on Apple TV 2023-11-16 09:07:29 -08:00
Sam Lantinga bfba9de43a Revert "Map Siri Remote touchpad to D-Pad for consistency with physicalInputProfile mapping"
This reverts commit 2999634f29.

The physicalInputProfile mapping maps the touchpad to left thumbstick now, as the 2nd generation Siri Remote has both touchpad and cardinal direction D-Pad functionality
2023-11-16 09:07:29 -08:00
Ryan C. Gordon f2c12fe5f3
Removed TODO.txt
This is obviously not how we track bugs at this point.  :)
2023-11-16 08:47:37 -05:00
Sam Lantinga d4448fe3d2 Update virtual joystick test now that we're just using abxy for mappings, for compatibility 2023-11-16 00:02:47 -08:00
Sam Lantinga f40f272107 Fixed build 2023-11-15 23:58:39 -08:00
Sam Lantinga 34bdd321bf Improved navigation while setting up controller mapping
* Moving forward and backward don't clear the current binding
* Use the tertiary face button to delete the current binding
* More small improvements to make navigation more intuitive
2023-11-15 23:46:31 -08:00
Sam Lantinga 57e5c7f6ee We'll just use the legacy names for face buttons in the mappings
This fixes being able to accidentally rebind the face buttons in testcontroller
2023-11-15 22:09:09 -08:00
Sam Lantinga 051ed397d1 Removed testautomation_syswm.c from the Xcode project 2023-11-15 21:51:22 -08:00
Sam Lantinga fb08c22abf Disable controller state debug messages 2023-11-15 21:46:45 -08:00
Sam Lantinga 2999634f29 Map Siri Remote touchpad to D-Pad for consistency with physicalInputProfile mapping 2023-11-15 21:04:25 -08:00
Sam Lantinga 2ff9255f29 Print the GUID for controllers that don't have a mapping 2023-11-15 21:04:25 -08:00
Sam Lantinga 64939d3586 Switch the menu button on the Apple TV remote to the B button to match UI guidelines 2023-11-15 21:04:25 -08:00
Sam Lantinga 0fe5713964 Improved GCController handling on Apple platforms
Automatically map controllers as gamepads when using the GCController framework and prefer the physicalInputProfile when possible.

Testing with macOS 13.4.1, macOS 14.1.1, iOS 15.7.4, tvOS 17.1:
* iBuffalo Classic USB Gamepad (macOS only)
* Logitech F310 (macOS only)
* Apple TV remote (tvOS only)
* Nimbus MFi controller
* PS4 DualShock controller
* PS5 DualSense controller
* Xbox Series X controller
* Xbox Elite Series 2 controller
* Nintendo Switch Pro controller
* Nintendo Switch Joy-Con controllers
2023-11-15 21:04:25 -08:00
Sam Lantinga aaf54b09a1 Revert "Cleanup WIN_CreateCursor() code a bit"
This reverts commit 876c97454a.

This caused the blank cursor to be entirely black
2023-11-15 11:32:06 -08:00