Philipp Wiesemann
6234415872
Fixed typo in documentation.
2014-01-26 23:42:25 +01:00
Edward Rudd
815c6c3b60
quick fix for CMAKE SOVERSION number so it matches what is output by the configure script
2014-01-25 16:08:39 -05:00
Edward Rudd
f186314aef
correct grammar on UNIX missing dependency status notice.
2014-01-25 15:13:16 -05:00
Edward Rudd
5071cb5c15
autoconf script tweaks
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- fix up chmodding sdl2-config
- remove duplicate enable_atomic section
- add pretty summary of what was found/enabled
2014-01-25 15:05:44 -05:00
Gabriel Jacobo
e78be5dafd
Bug 2358 - [Android] Sort joystick axes - Fix by David Brady
2014-01-24 09:54:04 -03:00
Gabriel Jacobo
50befa6201
Bug 2358 - [Android] Joystick Button Mappings are strange (fix by David Brady)
2014-01-23 08:44:25 -03:00
Ryan C. Gordon
ecc0df0661
Fix detection of iOS for disabling dynamic API.
2014-01-22 12:39:34 -05:00
Ryan C. Gordon
f02ef2985d
Fixed XF86 VidMode extension dynamic loading with CMake project.
2014-01-21 16:28:53 -05:00
Gabriel Jacobo
b131e74be4
Fixes 2356, [Android] SDL_JoystickGetAttached does not function
...
Also fix a potential NULL pointer access in android/SDL_SYS_JoystickGetGUID
2014-01-21 18:20:12 -03:00
Ryan C. Gordon
beee1c4424
Fixed dynamic loading of NAS in CMake project.
2014-01-21 13:58:15 -05:00
Gabriel Jacobo
cf9828a2a6
Move Wayland driver above dummy, check for driver availability before creation
2014-01-20 20:25:43 -03:00
Ryan C. Gordon
2ddd0c58c9
Patched to compile if Wayland is disabled via SDL_config.h (thanks, Martin!).
...
Fixes Bugzilla #2351 .
2014-01-20 12:53:44 -05:00
Sam Lantinga
9e90acdfcf
Make sure you clean up the associated renderer when destroying a window.
2014-01-18 11:47:03 -08:00
Gabriel Jacobo
129640af7a
Fixes prototype declaration for wl_proxy_marshal_constructor [Wayland 1.4]
2014-01-16 15:02:41 -03:00
Gabriel Jacobo
838e76c699
Fix to compile against the Wayland v1.4 headers
2014-01-16 11:33:39 -03:00
J?rgen P. Tjern?
12e7fdcbb6
Don't minimize fullscreen windows when destroying them.
...
Previously, we'd minimize fullscreen windows (if
SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS was set) during SDL_DestroyWindow if they
had keyboard focus, because we call SDL_SetKeyboardFocus(NULL) which yields a
OnWindowsFocusLost event.
Related to https://bugzilla.libsdl.org/show_bug.cgi?id=1840
2014-01-15 11:34:03 -08:00
J?rgen P. Tjern?
bc92383eea
Mac: Don't give windows focus back when we're closing them.
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Fixes bug #1840 (https://bugzilla.libsdl.org/show_bug.cgi?id=1840 )
2014-01-15 11:31:56 -08:00
J?rgen P. Tjern?
a0c9e649f5
Allow switching between FS and desktop FS.
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This should fix bug #2057 (https://bugzilla.libsdl.org/show_bug.cgi?id=2057 )
2014-01-15 11:17:09 -08:00
J?rgen P. Tjern?
a442f121e6
Test: Add Shift-Enter to switch between FS and desktop FS.
2014-01-15 11:08:55 -08:00
J?rgen P. Tjern?
a6a56af91b
Tests: Refactor key modifier checking.
2014-01-15 10:40:14 -08:00
Gabriel Jacobo
56355f3ffe
Adds README-dynapi.txt based on Ryan's G+ post (lightly edited)
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Original post: https://plus.google.com/103391075724026391227/posts/TB8UfnDYu4U
2014-01-15 12:29:17 -03:00
J?rgen P. Tjern?
8f660a4627
Mac: Trigger SDL_FINGERUP for all touches.
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Fixes bug #2348 . Thanks to Alex Szpakowski for the patch!
2014-01-14 17:33:24 -08:00
Gabriel Jacobo
c0d86b9237
Make EGL loading more resilient.
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Lesson learned while trying to run L4D2 under Wayland :)
2014-01-14 21:29:38 -03:00
Gabriel Jacobo
272ebb8efb
Dynamic loading support for Wayland
2014-01-09 13:56:21 -03:00
Edward Rudd
5fd5567c4c
define a font-size for the "unicode" message box font so the text isn't unreadable on linux systems
2014-01-08 14:53:08 -05:00
Edward Rudd
93fd65f762
some fixes to the testshape.c code so it more correctly works.
2014-01-08 14:18:11 -05:00
Ryan C. Gordon
d75665c776
Maybe fix Cygwin.
2014-01-08 01:07:57 -05:00
Ryan C. Gordon
960458e58c
Patched to compile on Cygwin.
2014-01-08 00:58:03 -05:00
Ryan C. Gordon
e9689e8df6
Another Android fix.
2014-01-08 00:51:31 -05:00
Ryan C. Gordon
d16e630160
Updated Dynamic API jumptable.
2014-01-08 00:46:39 -05:00
Ryan C. Gordon
e9be2d0b59
Add Dynamic API to Android makefile.
2014-01-08 00:45:29 -05:00
Ryan C. Gordon
afd0f32314
Patched to compile on Android (I think).
2014-01-08 00:40:48 -05:00
Ryan C. Gordon
d5c977adb7
Patched to compile on OpenBSD.
2014-01-08 00:31:19 -05:00
David Ludwig
446a270487
WinRT: fixed bug: SDL_RenderReadPixels didn't work with certain orientations of the physical display
2013-12-10 22:34:08 -05:00
Ryan C. Gordon
090327e76e
Implemented the Dynamic API magic.
2013-12-09 16:03:18 -05:00
David Ludwig
679259473e
WinRT: removed a now-complete TODO comment regarding Direct3D 11
2013-11-29 00:21:56 -05:00
David Ludwig
b6f80d855e
WinRT: enable the OpenGL ES 2 SDL_Renderer backend, if and when OpenGL ES 2 support is compiled in
2013-11-29 00:19:46 -05:00
David Ludwig
ecfbb3f5dc
WinRT: got the SDL-official OpenGL ES 2 changes working, in an experimental state
2013-11-28 22:59:21 -05:00
David Ludwig
7b5887b271
WinRT: implemented SDL_DetachThread() for WinRT
2013-11-28 22:24:13 -05:00
David Ludwig
46740a5a1c
WinRT: merged with latest SDL 2.x/HG code
...
SDL 2.x recently accepted patches to enable OpenGL ES 2 support via Google's ANGLE library. The thought is to try to eventually merge SDL/WinRT's OpenGL code with SDL-official's.
2013-11-28 22:09:21 -05:00
David Ludwig
da0c0a4a33
WinRT: fixed bug: touch input coordinates weren't normalized [0..1]
...
Thanks to Pierre-Yves for pointing this out and providing a fix!
2013-11-28 21:15:05 -05:00
Sam Lantinga
9fa4da1353
Fixed windows build with conflict resolve
2013-11-28 02:31:32 -08:00
Sam Lantinga
dee481350c
Added alternative XBox 360 controller GUID on Linux
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Leszek Godlewski
As described in the other thread
(http://lists.libsdl.org/pipermail/sdl-libsdl.org/2013-November/091997.html ),
I've run into a case of SDL2 not recognizing a wireless Xbox 360
controller receiver properly on Debian Linux amd64 testing.
Apparently, the generated GUID is slightly different.
Device in question:
Bus 001 Device 015: ID 045e:0291 Microsoft Corp. Xbox 360 Wireless
Receiver for Windows
2013-11-27 10:29:43 -08:00
Sam Lantinga
d2511d9ef9
Fixed bug 2260 - SDL_SetCursorGrab() is buggy on Windows
...
BurnSpamAddress
Steps to reproduce:
1. Grab the cursor with SDL_SetCursorGrab()
2. Alt-tab away from the window
3. Click on the titlebar of the window
This will cause the window to disappear underneath the taskbar!
This appears to be a general issue with ClipCursor() on windows, i.e. I am getting the same behavior if I call ClipCursor() directly.
It is caused by a feedback loop between the ClipCursor function and the modal resize/move event loop that handles mouse-based sizing on Windows.
2013-11-27 10:29:38 -08:00
Sam Lantinga
fa4e4a643a
Fixed large relative mouse motion when iconifying the SDL window.
...
Windows will move the window to -32000,-32000 when it is iconified, so we don't want to send mouse motion for iconic windows.
2013-11-27 10:29:32 -08:00
Sam Lantinga
2bb344d6dc
Don't crash when no WM is present.
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CR: Sam Lantinga.
2013-11-27 10:29:27 -08:00
Sam Lantinga
8574c0815c
Fixed bug 2274 - SDL_ceil is incorrectly implemented when HAVE_LIBC is not defined
...
Ghassan Al-Mashareqa
The SDL_ceil function is implemented incorrectly when HAVE_CEIL is not defined (HAVE_LIBC not defined).
The following code:
double val = SDL_ceil(2.3);
printf("%g", val);
prints "2.0", as STD_ceil is defined as:
double
SDL_ceil(double x)
{
#ifdef HAVE_CEIL
return ceil(x);
#else
return (double)(int)((x)+0.5);
#endif /* HAVE_CEIL */
}
This functions is used in the SDL_BuildAudioResampleCVT function of the audio subsystem (SDL_audiocvt.c), and causes a bug in that function.
2013-11-27 00:29:46 -08:00
Gabriel Jacobo
c343eab67a
Fixes #2271 , Add KD detection under CMake by Scott Percival
2013-11-26 11:50:54 -03:00
Gabriel Jacobo
96fe749fc7
Fixes #2272 , typo in CMakeLists.txt (thanks Boris Bendovsky!)
2013-11-26 11:47:52 -03:00
Gabriel Jacobo
1ad0d24828
[Android] Fixes #2228 , reworked touch code
...
Lets Android take care of which is the primary pointer (the one acting as the
mouse in SDL), reorganized the Java side code as well to make it easier to
understand.
2013-11-25 12:28:09 -03:00