Anonymous Maarten
549cedfa88
include: add \brief to includes
2023-02-19 10:01:33 -08:00
Ryan C. Gordon
197340ea1c
Sync wiki -> headers.
2023-01-25 13:01:40 -05:00
Lokathor
74697bc351
group init flag defines into an enum ( #7137 )
2023-01-24 06:04:43 +00:00
Sam Lantinga
9c8642ded9
Removed SDL_INIT_NOPARACHUTE
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Fixes https://github.com/libsdl-org/SDL/issues/7121
2023-01-22 09:14:12 -08:00
Sam Lantinga
fde78d12f2
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
Sam Lantinga
659abc721a
SDL API renaming: SDL_gamecontroller.h
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SDL_gamecontroller.h has been renamed SDL_gamepad.h, and all APIs have been renamed to match.
Fixes https://github.com/libsdl-org/SDL/issues/6885
2022-12-27 09:47:24 -08:00
Sylvain Becker
aa0053141b
Remove SDL_VideoInit / Quit. Prefer SDL_SubSytemInit / Quit ( #6913 )
2022-12-27 05:42:48 -08:00
Sam Lantinga
63724c113b
Removed the vi format comments from the source
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Vim users can use the [editorconfig plugin](https://github.com/editorconfig/editorconfig-vim ) to automatically set tab spacing for the SDL coding style.
Fixes https://github.com/libsdl-org/SDL/issues/6903
2022-12-26 11:17:23 -08:00
Ryan C. Gordon
3197632347
include: Renamed begin_code.h and close_code.h to have SDL_ prefixes.
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Fixes #6864 .
2022-12-22 11:39:26 -05:00
Ryan C. Gordon
c9887c5c72
include: Split out functions in SDL.h to SDL_init.h.
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SDL.h now exists solely as a header that includes everything else, instead
of one that forces you to include everything else when you just want the
declaration for SDL_Init().
Fixes #6840 .
2022-12-22 01:05:10 -05:00