Sylvain Becker
0a007a9bea
Fix wrong comment
2019-02-07 18:52:49 +01:00
Sylvain Becker
e5192384d0
Faster blit with no ColorKey
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Applied to following formats:
ABGR8888 -> BGRX8888 : faster x5 (3177493 -> 630439)
ABGR8888 -> RGBX8888 : faster x5 (3178104 -> 628925)
ARGB8888 -> BGRX8888 : faster x4 (3141089 -> 629448)
ARGB8888 -> RGBX8888 : faster x5 (3216413 -> 630465)
BGR888 -> BGRA8888 : faster x4 (3145403 -> 637701)
BGR888 -> BGRX8888 : faster x4 (3142106 -> 630144)
BGR888 -> RGBA8888 : faster x4 (3202685 -> 649384)
BGR888 -> RGBX8888 : faster x4 (3170617 -> 658670)
BGRA8888 -> BGR888 : faster x4 (3203308 -> 657697)
BGRA8888 -> RGB888 : faster x5 (3201475 -> 631747)
BGRA8888 -> RGBX8888 : faster x5 (3274544 -> 630409)
BGRX8888 -> ABGR8888 : faster x4 (3149753 -> 638682)
BGRX8888 -> ARGB8888 : faster x5 (3164101 -> 631273)
BGRX8888 -> BGR888 : faster x4 (3144454 -> 630712)
BGRX8888 -> RGB888 : faster x4 (3160490 -> 638047)
BGRX8888 -> RGBA8888 : faster x5 (3308988 -> 631232)
BGRX8888 -> RGBX8888 : faster x5 (3216775 -> 638065)
RGB888 -> BGRA8888 : faster x4 (3143135 -> 655146)
RGB888 -> BGRX8888 : faster x4 (3141790 -> 653771)
RGB888 -> RGBA8888 : faster x5 (3214402 -> 637001)
RGB888 -> RGBX8888 : faster x4 (3143082 -> 630009)
RGBA8888 -> BGR888 : faster x3 (3157048 -> 920375)
RGBA8888 -> BGRX8888 : faster x5 (3196692 -> 632996)
RGBA8888 -> RGB888 : faster x4 (3141570 -> 652151)
RGBX8888 -> ABGR8888 : faster x5 (3175401 -> 631218)
RGBX8888 -> ARGB8888 : faster x4 (3144690 -> 639440)
RGBX8888 -> BGR888 : faster x4 (3144250 -> 630171)
RGBX8888 -> BGRA8888 : faster x5 (3220321 -> 630731)
RGBX8888 -> BGRX8888 : faster x4 (3178453 -> 637445)
RGBX8888 -> RGB888 : faster x5 (3203623 -> 632596)
2019-02-07 18:51:14 +01:00
Sylvain Becker
7372295ec9
Faster blit when using No Alpha or Set Alpha, + ColorKey
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Applied to following formats:
ABGR8888 -> BGRX8888 : faster x4 (2794295 -> 610587)
ABGR8888 -> RGB888 : faster x4 (2835693 -> 615561)
ABGR8888 -> RGBX8888 : faster x4 (2880475 -> 610479)
ARGB8888 -> BGR888 : faster x4 (2802718 -> 610702)
ARGB8888 -> BGRX8888 : faster x4 (2792481 -> 606311)
ARGB8888 -> RGBX8888 : faster x4 (2821621 -> 624745)
BGR888 -> ARGB8888 : faster x4 (2791705 -> 637889)
BGR888 -> BGRA8888 : faster x4 (2793195 -> 652299)
BGR888 -> BGRX8888 : faster x4 (2800713 -> 609326)
BGR888 -> RGB888 : faster x4 (2812260 -> 610471)
BGR888 -> RGBA8888 : faster x4 (2792327 -> 629288)
BGR888 -> RGBX8888 : faster x4 (2799224 -> 607073)
BGRA8888 -> BGR888 : faster x4 (2800520 -> 606897)
BGRA8888 -> RGB888 : faster x4 (2825274 -> 616156)
BGRA8888 -> RGBX8888 : faster x4 (2812530 -> 610340)
BGRX8888 -> ABGR8888 : faster x4 (2793940 -> 628596)
BGRX8888 -> ARGB8888 : faster x4 (2822686 -> 638899)
BGRX8888 -> BGR888 : faster x4 (2818141 -> 613659)
BGRX8888 -> RGB888 : faster x4 (2929017 -> 611794)
BGRX8888 -> RGBA8888 : faster x4 (2799709 -> 629750)
BGRX8888 -> RGBX8888 : faster x4 (2911010 -> 605640)
RGB888 -> ABGR8888 : faster x4 (2800671 -> 631542)
RGB888 -> BGR888 : faster x4 (2802644 -> 604461)
RGB888 -> BGRA8888 : faster x4 (2801919 -> 628729)
RGB888 -> BGRX8888 : faster x4 (2938244 -> 604135)
RGB888 -> RGBA8888 : faster x4 (2912447 -> 642185)
RGB888 -> RGBX8888 : faster x4 (2831676 -> 634293)
RGBA8888 -> BGR888 : faster x4 (2928896 -> 614960)
RGBA8888 -> BGRX8888 : faster x4 (2821422 -> 608146)
RGBA8888 -> RGB888 : faster x4 (2825927 -> 617184)
RGBX8888 -> ABGR8888 : faster x4 (2803852 -> 654129)
RGBX8888 -> ARGB8888 : faster x4 (2923615 -> 642644)
RGBX8888 -> BGR888 : faster x4 (2806523 -> 610447)
RGBX8888 -> BGRA8888 : faster x4 (2813388 -> 630305)
RGBX8888 -> BGRX8888 : faster x4 (2800052 -> 607881)
RGBX8888 -> RGB888 : faster x4 (2807722 -> 610263)
2019-02-07 17:52:28 +01:00
Sylvain Becker
bb9a9080dc
Fix pointer warnings
2019-02-07 16:13:25 +01:00
Sylvain Becker
3543a44ae4
Faster blit when using CopyAlpha + ColorKey
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Applied to following formats:
ABGR8888 -> ARGB8888 : faster x7 (3959672 -> 537227)
ABGR8888 -> BGRA8888 : faster x7 (4008716 -> 532064)
ABGR8888 -> RGBA8888 : faster x7 (3998576 -> 530964)
ARGB8888 -> ABGR8888 : faster x7 (3942420 -> 532503)
ARGB8888 -> BGRA8888 : faster x7 (3995382 -> 527722)
ARGB8888 -> RGBA8888 : faster x7 (4259330 -> 543033)
BGRA8888 -> ABGR8888 : faster x7 (4110411 -> 529402)
BGRA8888 -> ARGB8888 : faster x7 (4071906 -> 538393)
BGRA8888 -> RGBA8888 : faster x6 (4038320 -> 585141)
RGBA8888 -> ABGR8888 : faster x7 (3937018 -> 534127)
RGBA8888 -> ARGB8888 : faster x7 (3979577 -> 537810)
RGBA8888 -> BGRA8888 : faster x7 (3975656 -> 528355)
2019-02-07 15:12:17 +01:00
Sylvain Becker
03cbac4040
Android/openslES: fix warnings, comment out un-used interface
2019-02-05 15:14:15 +01:00
Sylvain Becker
614c8aea20
Android/openslES: set number of buffers of DATALOCATOR to internal NUM_BUFFER
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If we increase NUM_BUFFER, Enqueue won't fail with SL_RESULT_BUFFER_INSUFFICIENT
2019-02-05 15:09:41 +01:00
Sylvain Becker
bf823bf2dc
Android/openslES: prevent to run out of buffers if Enqueue() fails.
2019-02-05 15:05:32 +01:00
Ryan C. Gordon
40781dfb15
opengles2: patched to compile.
2019-02-04 23:35:18 -05:00
Ryan C. Gordon
b7504f311b
opengles2: keep cached texturing state correct.
2019-02-04 23:32:28 -05:00
Ryan C. Gordon
a609c03ac6
opengles1: keep cached texturing state correct.
2019-02-04 23:24:10 -05:00
Ryan C. Gordon
40a52ceef7
render: Fix OpenGL draw state cache for various points of texture binding.
2019-02-04 18:55:39 -05:00
Sylvain Becker
670f3d3327
Fixed bug 4484 - use SIMD aligned memory for SDL_Surface
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Surfaces are allocated using SDL_SIMDAlloc()
They are marked with SDL_SIMD_ALIGNED flag to appropriatly free them with SDL_SIMDFree()
(Flag is cleared when pixels is free'd in RLE, in case user would hijack the pixels ptr)
When providing its own memory pointer (SDL_CreateRGBSurfaceFrom()) and clearing
SDL_PREALLOC to delegate to SDL the memory free, it's the responsability of the user
to add SDL_SIMD_ALIGNED or not, whether the pointer has been allocated with SDL_malloc() or
SDL_SIMDAlloc().
2019-02-04 09:11:07 +01:00
Sylvain Becker
9292dc7ca1
Fix include path compilation
2019-02-04 08:43:37 +01:00
Sylvain Becker
9a98dcc516
Rename surface aligned memory flag to SDL_SIMD_ALIGNED
2019-02-04 08:34:24 +01:00
Alex Szpakowski
65e07b3884
iOS/tvOS: fix support for SDL_GameControllerGetButton(controller, GUIDE) with MFi controllers (thanks Caleb!)
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Fixes bug #4463 .
2019-01-31 19:52:47 -04:00
Sylvain Becker
e5d194e902
Add SDL_MEMALIGNED flag for SDL_Surface using aligned memory.
...
If an SDL_Surface has an aligned memory pointers, it should be freed
using SDL_SIMDFree() (will be used by SDL_ttf).
2019-01-31 11:45:31 +01:00
Sylvain Becker
7b8bac5958
Add fast paths in BlitNtoNKey
...
All following conversions are faster (with colorkey, but no blending).
(ratio isn't very accurate)
ABGR8888 -> BGR888 : faster x9 (2699035 -> 297425)
ARGB8888 -> RGB888 : faster x8 (2659266 -> 296137)
BGR24 -> BGR24 : faster x5 (2232482 -> 445897)
BGR24 -> RGB24 : faster x4 (2150023 -> 448576)
BGR888 -> ABGR8888 : faster x8 (2649957 -> 307595)
BGRA8888 -> BGRX8888 : faster x9 (2696041 -> 297596)
BGRX8888 -> BGRA8888 : faster x8 (2662011 -> 299463)
BGRX8888 -> BGRX8888 : faster x9 (2733346 -> 295045)
RGB24 -> BGR24 : faster x4 (2154551 -> 485262)
RGB24 -> RGB24 : faster x4 (2149878 -> 484870)
RGB888 -> ARGB8888 : faster x8 (2762877 -> 324946)
RGBA8888 -> RGBX8888 : faster x8 (2657855 -> 297753)
RGBX8888 -> RGBA8888 : faster x8 (2661360 -> 296655)
RGBX8888 -> RGBX8888 : faster x8 (2649287 -> 308268)
2019-01-30 22:50:20 +01:00
Sylvain Becker
cd25c83aad
Fix blit with blending (Blit_A) to RGB332 which has no palette
2019-01-30 17:16:08 +01:00
Sylvain Becker
5b07148f73
Fixed failing SDL_ConvertSurface() when blit has failed.
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Some blit combination are not supported (eg ARGB8888 -> SDL_PIXELFORMAT_INDEX1MSB)
So prevent SDL_ConvertSurface from creating a broken surface, which cannot be blitted
2019-01-30 16:36:47 +01:00
Sylvain Becker
a052d81bdf
Add explicit unsigned int and char types in (for bug 4290)
2019-01-30 15:31:07 +01:00
Sylvain Becker
1128d57316
Fixed bug 4290 - add fastpaths for format conversion in BlitNtoN
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All following conversion are faster (no colorkey, no blending).
(ratio isn't very accurate)
ABGR8888 -> ARGB8888 : faster x6 (2655837 -> 416607)
ABGR8888 -> BGR24 : faster x7 (2470117 -> 325693)
ABGR8888 -> RGB24 : faster x7 (2478107 -> 335445)
ABGR8888 -> RGB888 : faster x9 (3178524 -> 333859)
ARGB8888 -> ABGR8888 : faster x6 (2648366 -> 406977)
ARGB8888 -> BGR24 : faster x7 (2474978 -> 327819)
ARGB8888 -> BGR888 : faster x9 (3189072 -> 326710)
ARGB8888 -> RGB24 : faster x7 (2473689 -> 324729)
BGR24 -> ABGR8888 : faster x6 (2268763 -> 359946)
BGR24 -> ARGB8888 : faster x6 (2306393 -> 359213)
BGR24 -> BGR888 : faster x6 (2231141 -> 324195)
BGR24 -> RGB24 : faster x4 (1557835 -> 322033)
BGR24 -> RGB888 : faster x6 (2229854 -> 323849)
BGR888 -> ARGB8888 : faster x8 (3215202 -> 363137)
BGR888 -> BGR24 : faster x7 (2474775 -> 347916)
BGR888 -> RGB24 : faster x7 (2532783 -> 327354)
BGR888 -> RGB888 : faster x9 (3134634 -> 344987)
RGB24 -> ABGR8888 : faster x6 (2229486 -> 358919)
RGB24 -> ARGB8888 : faster x6 (2271587 -> 358521)
RGB24 -> BGR24 : faster x4 (1530913 -> 321149)
RGB24 -> BGR888 : faster x6 (2227284 -> 327453)
RGB24 -> RGB888 : faster x6 (2227125 -> 329061)
RGB888 -> ABGR8888 : faster x8 (3163292 -> 362445)
RGB888 -> BGR24 : faster x7 (2469489 -> 327127)
RGB888 -> BGR888 : faster x9 (3190526 -> 326022)
RGB888 -> RGB24 : faster x7 (2479084 -> 324982)
2019-01-30 15:23:33 +01:00
Alon Zakai
3b4e369365
Emscripten: No need for Runtime. for dynCalls
2019-01-29 12:21:22 +00:00
Alon Zakai
53ead95e1d
Emscripten: Avoid SDL2 in JS global scope
...
After this fix, closure works with the LLVM wasm backend on SDL2.
2019-01-29 12:19:36 +00:00
Charlie Birks
6d89a7bc71
Emscripten: remove GLES_DeleteContext implementation
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It was calling glClear without a context. The issue it was trying to
solve was actually that after destroying a window and creating a new one
, the contents of the old window were preserved. This no longer happens
since we resize the window to nothing on destroy.
2019-01-29 12:19:32 +00:00
Charlie Birks
04b1494cf8
Emscripten: resize canvas to 0x0 in DestroyWindow
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Closest we can get to actually destroying it
2019-01-29 12:19:23 +00:00
Charlie Birks
d60546aaa8
Emscripten: don't zero the display mode before adding it
2019-01-29 12:19:06 +00:00
Charlie Birks
4a2888af10
Emscripten: use UTF8ToString instead of Pointer_stringify
2019-01-29 12:19:03 +00:00
Charlie Birks
aacb1091df
Emscripten: call emscripten_sample_gamepad_data
2019-01-29 12:19:00 +00:00
Charlie Birks
8dab9c956f
Emscripten: Use set_canvas_element_size
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This will be needed for supporting multiple canvases and set_canvas_size
is deprecated anyway.
2019-01-29 12:18:56 +00:00
kichikuou
ed66a430c9
Emscripten: Do not consume mouseup event outside of the canvas
2019-01-29 12:14:54 +00:00
Sylvain Beucler
2838abb5b2
Emscripten: fix duplicate mousebuttonup/mousebuttondown events when touch events are disabled
2019-01-29 12:14:44 +00:00
Charlie Birks
1767d09187
Emscripten: use a fake size for external sizing check
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The check would fail if the canvas happened to be the correct size
already. (#66 , mentioned in #58 )
2019-01-29 12:14:41 +00:00
Charlie Birks
80d690a2a0
Emscripten: reset fullscreen_window when leaving fullscreen
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If the browser left fullscreen mode by the user pressing ESC, the next
call to SDL_SetWindowFullscreen(1) will fail as it thinks the window is
already fullscreen. (#65 )
2019-01-29 12:14:33 +00:00
Sylvain Becker
82b2c849f0
Fixed bug 4024 - GameController error "Unexpected controller element"
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If mapping string is terminated with a comma, there is no more values to parse.
2019-01-21 23:41:43 +01:00
Sylvain Becker
adabfdc0c5
Revert SDL_gamecontrollerdb.h and sort_controllers.py from bug 4024
2019-01-21 20:49:08 +01:00
Sylvain Becker
d984f323fc
Fixed bug 3827 - issue with MapRGB, palette and colorkey
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For palette surface, SDL_MapRGB() returns different values whether colorkey is
set or not.
2019-01-21 19:53:06 +01:00
Sylvain Becker
2bd26b8da8
Fixed bug 3827 - issue with MapRGB, palette and colorkey
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For a palettized surface, prevent SDL_MapRGB() value to change whether colorkey is set or not.
2019-01-21 18:45:15 +01:00
Sam Lantinga
7b354dda76
Fixed compiler warning
2019-01-20 13:53:16 -08:00
Sylvain Becker
8ad4000ce2
Android: some typos
2019-01-20 22:17:41 +01:00
Sylvain Becker
b9aa3768ac
Android: automatically attach to the JVM non-SDL threads
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It allows a thread created with pthread_create() to access the JNI Env
2019-01-20 22:11:56 +01:00
Sam Lantinga
61827c6d1a
Fixed compiler warning on Android
2019-01-20 12:02:12 -08:00
Sylvain Becker
07548602d6
Fixed bug 3657 - Color-key doesn't work when an alpha channel is present
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When surface format is the same as renderer format, it still needs an
intermediate conversion to transform colorkey to alpha.
2019-01-19 16:47:43 +01:00
Sylvain Becker
9d10c73853
Android: remove duplicate code in SDLGenericMotionListener_API24
...
and use parent method
2019-01-17 16:30:19 +01:00
Sylvain Becker
55838d8bd6
Android: remove another hard-coded constant for Samsung DeX (no op!)
2019-01-17 14:59:46 +01:00
Sylvain Becker
56f4a711e3
Android: minor change in the evaluation of SOURCE_CLASS_JOYSTICK (no op!)
...
InputDevice.SOURCE_CLASS_* are one bit
More readable to check that the source has this class_joystick set,
compared to the other statements, where the source is gamepad or dpad.
(Clean-up from bug 3958)
2019-01-17 13:42:13 +01:00
Sylvain Becker
8f828a8e1b
Android: remove hard-coded constant for Samsung DeX (no op!)
...
12290 = 0x3002 = SOURCE_MOUSE | SOURCE_TOUCHSCREEN
SOURCE_MOUSE Constant Value: 8194 (0x00002002)
SOURCE_TOUCHSCREEN Constant Value: 4098 (0x00001002)
SOURCE_CLASS_POINTER Constant Value: 2 (0x00000002)
https://developer.android.com/reference/android/view/InputDevice.html
2019-01-17 12:25:19 +01:00
Sylvain Becker
e5f8801f55
Android: prevent concurrency in Android_SetScreenResolution() when exiting
...
by checking Android_Window validity
- SDLThread: user application is exiting:
SDL_VideoQuit() and clearing SDL_GetVideoDevice()
- ActivityThread is changing orientation/size
surfaceChanged() > Android_SetScreenResolution() > SDL_GetVideoDevice()
- Separate function into Android_SetScreenResolution() and Android_SendResize(),
formating, and mark Android_DeviceWidth/Heigh as static
2019-01-17 11:05:05 +01:00
Sylvain Becker
6690a46941
Android: also update APP_PLATFORM to android-16 in Application.mk
...
https://hg.libsdl.org/SDL/rev/701c83eeb6e7
https://hg.libsdl.org/SDL/rev/0a69e71b715a
2019-01-17 09:28:30 +01:00
Sylvain Becker
ede0fc4f4c
Fixed bug 4024 - remove trailing comma of Controller mappings
...
because it reports an error "Unexpected controller element"
2019-01-16 14:03:35 +01:00