Sam Lantinga
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a842446f62
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Added support for 0-copy decode and display using D3D11
FIXME: We need a way to do this that doesn't involve reaching into the D3D11 texture internals
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2023-10-10 03:32:46 -07:00 |
Sam Lantinga
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d830cd140b
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Added support for 0-copy decode and display using Apple VideoToolbox
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2023-10-10 03:32:46 -07:00 |
Sam Lantinga
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1bf913b29a
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Added support for 0-copy decode and display using VAAPI and EGL
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2023-10-10 03:32:46 -07:00 |
Sam Lantinga
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ed6381b68d
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Allow setting any number of sprites over the video
Default to no sprites over the video
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2023-10-10 03:32:46 -07:00 |