Anonymous Maarten
78be9eaf38
Revert "Add testcpuinfo.c"
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This reverts commit 5888b008b1
.
2023-02-02 00:49:09 +01:00
Anonymous Maarten
69aede6c9e
Add missing _ in SDL_EVENT_LOCALECHANGED and SSDL_EVENT_TEXTEDITING_EXT
2023-02-02 00:49:09 +01:00
Anonymous Maarten
08bcee8570
test: don't use wiki urls for documentation comments
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Also make consistent use of \ as documentation escape character.
2023-02-02 00:49:09 +01:00
Anonymous Maarten
bff449eb24
testcpuinfo.c needs SDL3/SDL_main.h
2023-02-01 23:49:27 +01:00
Anonymous Maarten
5888b008b1
Add testcpuinfo.c
2023-02-01 23:34:37 +01:00
Sam Lantinga
177a6f38e0
Only minimize the window for an assert if it's in exclusive fullscreen mode
2023-02-01 12:05:25 -08:00
Sam Lantinga
ac75fe9324
Folded SDL_WINDOW_FULLSCREEN_EXCLUSIVE and SDL_WINDOW_FULLSCREEN_DESKTOP into a single SDL_WINDOW_FULLSCREEN flag
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The fullscreen video mode used by the window can be used to determine whether it's in exclusive fullscreen or fullscreen desktop mode.
2023-02-01 12:05:25 -08:00
Sam Lantinga
9ff1055489
Workaround for Visual Studio 2019 const warning
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Visual Studio 2022, gcc, and clang all agree that "const SDL_DisplayMode **" is a non-const pointer to const data, but Visual Studio 2019 warns about this, so we'll just add a cast to the SDL_free() call for now.
Apparently this was a legitimate bug that has been recently fixed:
https://stackoverflow.com/questions/10403713/why-does-visual-c-warn-on-implicit-cast-from-const-void-to-void-in-c-but
2023-02-01 12:05:25 -08:00
Sam Lantinga
6b137579ea
Windows default to fullscreen desktop mode if they don't pick an explicit video mode
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Rather than iterating over display modes using an index, there is a new function SDL_GetFullscreenDisplayModes() to get the list of available fullscreen modes on a display.
{
SDL_DisplayID display = SDL_GetPrimaryDisplay();
int num_modes = 0;
SDL_DisplayMode **modes = SDL_GetFullscreenDisplayModes(display, &num_modes);
if (modes) {
for (i = 0; i < num_modes; ++i) {
SDL_DisplayMode *mode = modes[i];
SDL_Log("Display %" SDL_PRIu32 " mode %d: %dx%d@%gHz, %d%% scale\n",
display, i, mode->pixel_w, mode->pixel_h, mode->refresh_rate, (int)(mode->display_scale * 100.0f));
}
SDL_free(modes);
}
}
SDL_GetDesktopDisplayMode() and SDL_GetCurrentDisplayMode() return pointers to display modes rather than filling in application memory.
Windows now have an explicit fullscreen mode that is set, using SDL_SetWindowFullscreenMode(). The fullscreen mode for a window can be queried with SDL_GetWindowFullscreenMode(), which returns a pointer to the mode, or NULL if the window will be fullscreen desktop. SDL_SetWindowFullscreen() just takes a boolean value, setting the correct fullscreen state based on the selected mode.
2023-02-01 12:05:25 -08:00
Anonymous Maarten
32e7921f98
cmake: by default, link tests to SDL3.dll on Windows
2023-01-31 01:59:21 +01:00
Anonymous Maarten
9cf34908a1
cmake: pass VERSION to project() + don't use SDL_VERSION
2023-01-31 01:59:21 +01:00
Sam Lantinga
22c69bccdf
Displays are now referenced by instance ID instead of index
2023-01-29 19:25:15 -08:00
Anonymous Maarten
758c0dd6d8
Rename mouse BUTTON(DOWN|UP) event to BUTTON_(DOWN|UP)
2023-01-29 19:24:48 -08:00
Sasha Szpakowski
90795291e4
Remove SDL_GL/Metal/Vulkan_GetDrawableSize().
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SDL_GetWindowSizeInPixels supersedes those functions.
2023-01-29 11:20:33 -08:00
Sam Lantinga
bf4095359c
Removed duplicated window size events, and added SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED
2023-01-28 15:56:02 -08:00
Sam Lantinga
e83c54f271
SDL_WINDOW_FULLSCREEN and SDL_WINDOW_FULLSCREEN_DESKTOP are now distinct flags
2023-01-28 10:56:38 -08:00
Sam Lantinga
24fec13ac1
Add full high DPI information to SDL_DisplayMode
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SDL_DisplayMode now includes the pixel size, the screen size and the relationship between the two. For example, a 4K display at 200% scale could have a pixel size of 3840x2160, a screen size of 1920x1080, and a display scale of 2.0.
2023-01-27 12:38:46 -08:00
Sam Lantinga
c2d79cb411
Verify that clear ignores the viewport and test a logical size that isn't the same aspect ratio as the window
2023-01-26 16:10:13 -08:00
Sam Lantinga
d9b53399fe
Added an SDL render logical size test
2023-01-26 14:49:23 -08:00
Sam Lantinga
c708ddd66f
Added a SDL render viewport test
2023-01-26 13:58:59 -08:00
Sam Lantinga
1c83c1fadd
Fixed build warnings in Xcode
2023-01-26 13:58:59 -08:00
Sam Lantinga
364db52ca3
Moved testautomation data out of SDL_test library
2023-01-26 10:25:44 -08:00
Ozkan Sezer
742e356180
test/loopwavequeue.c: minor warning fix (SDL_AudioDeviceID is unsigned)
2023-01-26 18:15:20 +03:00
Sam Lantinga
4696c9556b
SDL 3.0 is going to be high DPI aware and officially separates screen… ( #7145 )
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* SDL 3.0 is going to be high DPI aware and officially separates screen coordinates from client pixel area
The public APIs to disable high DPI support have been removed
Work in progress on https://github.com/libsdl-org/SDL/issues/7134
2023-01-25 01:23:17 -08:00
Sylvain
724d92fd65
Rename SDL_GetDisplayDPI to SDL_GetDisplayPhysicalDPI
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to avoid confusion with logical DPI
2023-01-25 00:04:00 -08:00
Sam Lantinga
d496d187c5
Document that the pitch value may be zero for surfaces that will be filled in by the application later.
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Also verify that the pitch isn't zero for surfaces with valid pixels
Fixes https://github.com/libsdl-org/SDL/issues/7143
2023-01-24 22:51:16 -08:00
Sylvain
052b14eb65
Add SDL_ConvertAudioSamples() helper function
2023-01-24 08:26:09 -08:00
Sam Lantinga
7b50bae524
Renamed SDL events for clarity
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Fixes https://github.com/libsdl-org/SDL/issues/6877
2023-01-24 07:26:48 -08:00
Sylvain
cb01b35c4e
testresample.c: use SDL_DestroyAudioStream()
2023-01-22 22:22:50 +01:00
Sylvain
bd793b6d75
Update testresample.c
2023-01-22 11:31:30 -05:00
Sylvain
6ad51558d4
Update testaudiostream_audio.c
2023-01-22 11:31:30 -05:00
Sylvain
80f51eeb1f
testautomation: add an option to list all test suites and tests
2023-01-16 11:07:09 +01:00
Eric Wasylishen
08963dc183
testdrawchessboard.c: draw a diagonal line for visually checking highdpi functionality
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Also enable dpi awareness
2023-01-15 12:57:42 -08:00
Sam Lantinga
2aa9569b3e
Replaced SDL_SIMDAlloc(), SDL_SIMDRealloc(), and SDL_SIMDFree() with SDL_aligned_alloc() and SDL_aligned_free()
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Fixes https://github.com/libsdl-org/SDL/issues/5641
2023-01-09 18:01:59 -08:00
Anonymous Maarten
0ab99ffb2a
cmake: add SDL_TESTS_TIMEOUT_MULTIPLIER to account for slower machines
2023-01-10 02:39:09 +01:00
Sam Lantinga
e9b86eebf3
Functions which return function pointers now return SDL_FunctionPointer instead of void*
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This fixes the clang warning "Cast between pointer-to-function and pointer-to-object is an extension"
You can define SDL_FUNCTION_POINTER_IS_VOID_POINTER in your project to restore the previous behavior.
Fixes https://github.com/libsdl-org/SDL/issues/2866
2023-01-09 15:46:21 -08:00
Sam Lantinga
fde78d12f2
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
Sam Lantinga
504bce5187
Set SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS for the virtual joystick test
2023-01-09 09:16:10 -08:00
Sylvain
a486eeccf4
Remove one test that contains call of SDL_Quit() / SDL_Init() because it
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conficts with the initializaion of test common.
(before it used SDL_VideoInit SDL_VideoQuit which weren't perturbated by SDL_Quit())
2023-01-08 12:39:23 -08:00
Anonymous Maarten
f53d797cca
cmake: generate git hash using GetRevisionDescription CMake module
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This allows the build system (ninja/make/VS) to detect whether the current
checkout git commit has changed. If so, SDL_revision.h will be updated.
2023-01-08 18:20:56 +01:00
Hunter Kvalevog
0953367967
SDL_Vulkan_GetInstanceExtensions: Remove window
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Remove the unused `window` parameter from
SDL_Vulkan_GetInstanceExtensions, which is never used by any of the
backends.
2023-01-08 07:55:34 -08:00
Anonymous Maarten
c8286fc9a2
testevdev: cannot test evdev capabilities without linux input
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Configure with "-DSDL_LIBC=OFF" to get this configuration.
2023-01-08 07:29:40 -08:00
Anonymous Maarten
1d60030e84
cmake: add -Wformat when checking -Wformat-extra-args
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The need for -Wformat when using -Wformat-extra-args was observed for
the msys2 mingw64 gcc toolchain.
2023-01-08 15:57:51 +01:00
Anonymous Maarten
373a6464c8
cmake: collect cflags in sdl-build-options and sdl-global-options
2023-01-08 15:57:51 +01:00
Sylvain
51ae7cc35c
Fix testautomation_mouse:
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FLT_MIN is positive and very small. we want -FLT_MAX here.
2023-01-08 13:28:10 +01:00
Sylvain
cbe01319e0
Fix testautomation_pixels using really invalid pixel format
2023-01-07 10:11:02 -08:00
Sylvain
76e1c7c509
Fix testautomation_pixels:
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we can create all pixel format, including SDL_PIXELFORMAT_UNKNOWN (as before).
2023-01-07 09:46:41 -08:00
Sylvain
93e2903ac5
Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice()
2023-01-06 09:15:39 -08:00
Sylvain
2d7f8d7d51
Remove legacy SDL_Audio functions that acts on device id == 1
2023-01-05 09:40:06 -05:00
Sam Lantinga
0bbf6cc379
Test text rendering APIs take floating point coordinates
2023-01-04 16:45:02 -08:00