Commit Graph

8 Commits (cc5293985336e04200236cb07350b90ad656171b)

Author SHA1 Message Date
Sam Lantinga f9a5896819 Added missing copyright notices 2014-03-13 21:21:26 -07:00
Sam Lantinga a8f540fe4a Fixed renderer flags to include support for target textures after the renderer is created. 2014-03-09 22:48:38 -07:00
Gabriel Jacobo f61602b434 Improve window recreation logic in OpenGL* renderers 2014-02-27 20:21:46 -03:00
Gabriel Jacobo 4c192bc802 Fixes #2308, recreate window if GL requirements for the renderer are not met
If the window has been created with values for SDL_GL_CONTEXT_PROFILE_MASK,
SDL_GL_CONTEXT_MAJOR_VERSION and SDL_GL_CONTEXT_MINOR_VERSION not matching those
required by the renderer, attempt to recreate the window.
This is needed on platforms where both GL and GLES 1/2 surfaces are supported
by the video backend, requiring that the window be recreated when switching
between context types.
2014-02-25 17:42:34 -03:00
CarniBlood 472068dd97 fixed gles/gles2 renderer creation fail on Android when default major/minor version doesn't match 2013-12-19 06:01:18 +09:00
Sam Lantinga 58edac3e69 Fixed bug 2374 - Update copyright for 2014...
Is it that time already??
2014-02-02 00:53:27 -08:00
Ryan C. Gordon 7e1289af32 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
The new header will include SDL_config.h, but allows for other global stuff.
2013-11-24 23:56:17 -05:00
Gabriel Jacobo f848adff5f Improve Android pause/resume behavior. 2013-11-29 10:06:08 -03:00