Ryan C. Gordon
cfa95fe68c
alsa: don't enumerate virtual devices, just physical hardware.
2016-08-15 10:09:41 -04:00
Sam Lantinga
ad1bfea5a0
Added SDL_PrivateJoystickAdded() and SDL_PrivateJoystickRemoved()
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Updated the removal code to iterate over all joystick add messages instead of just the first one.
2016-08-26 12:18:08 -07:00
Sam Lantinga
c69bce6774
commit 1170112da3776fdb06425f62d57b63144c33dc51
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Author: James Zipperer <james.zipperer@synapse.com>
Date: Sun Aug 21 01:19:19 2016 -0700
bugfix for controller / joystick add / remove being in the event queue at the same time
2016-08-26 11:16:44 -07:00
Philipp Wiesemann
e79f00097a
Emscripten: Fixed crash if closing removed joystick (thanks, Sylvain!).
2016-08-25 22:31:44 +02:00
Philipp Wiesemann
e41e185eab
Android: Fixed crash if closing removed joystick (thanks, Sylvain!).
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Fixes fix for Bugzilla #3408 .
2016-08-25 22:31:33 +02:00
David Ludwig
5150eb361f
WinRT: fixed bug where Win10 GameBar, when shown + hidden, might not restore a cursor's hidden state
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The repro steps were this:
1. run an sdl2 winrt/uwp app, on Win10, v10.0.10586.0 or higher
2. hide the cursor, via a call to SDL_ShowCursor(0)
3. make the Win10 game bar appear, by pressing the Windows + G hotkey
4. observe that the mouse cursor appears, in order to interact with the
game bar (this is expected behavior)
5. make the Win10 game bar disappear, either by pressing the Windows + G hotkey
again, or clicking somewhere in the app
EXPECTED RESULT: cursor disappears, as game bar disappears
ACTUAL RESULT: cursor didn't always disappear
2016-08-20 13:46:45 -04:00
Philipp Wiesemann
f6f9350a3c
Added link in header comment.
2016-08-17 21:05:00 +02:00
Philipp Wiesemann
a128552577
Emscripten: Fixed opening previously closed joystick.
2016-08-17 21:04:50 +02:00
Philipp Wiesemann
c18ff8d253
Android: Fixed opening previously closed joystick (thanks, Sylvain!).
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Fixes Bugzilla #3408 .
2016-08-17 21:04:32 +02:00
Sam Lantinga
8097f272e2
[ OSX ] enables Xbox One S Guide (System Main Menu) button detection. the one possible impact is that since button identifiers on OSX are just their sequence in the HID report descriptor we might change the button order, and any existing/saved mappings may get their order changed.
2016-08-08 12:17:53 -07:00
Mikkel Krautz
a21e6af514
Add Xbox One controller GUIDs to the XInput filter in the DirectInput joystick driver.
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The Windows 10 Anniversary Update (1607) breaks the method uses that SDL uses to
detect XInput devices. That is, on Windows 10 Anniversary Update, it is no longer
possible to query RAWINPUT for HID devices, and check for "IG_" in the device name.
Presumably, this will be fixed in the future.
This patch works around the issue by adding the Xbox One controller series to the
well-known device list.
This skips the more expensive RAWINPUT check for those devices, and causes them to
be detected as XInput devices once again.
2016-08-06 15:09:20 +02:00
Philipp Wiesemann
24bc00a831
Fixed two old identifiers in header comments.
2016-08-03 22:39:44 +02:00
Philipp Wiesemann
82c94a3f79
PSP: Fixed memory leak if video init failed.
2016-08-03 22:32:20 +02:00
Philipp Wiesemann
9f97ee8a85
WinRT: Removed not needed SDL_zerop() after SDL_calloc().
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SDL_calloc() already sets memory to zero.
2016-08-03 22:32:02 +02:00
Philipp Wiesemann
a4abda0b70
Added brackets to function names in header comments so that doxygen links them.
2016-08-03 22:30:31 +02:00
Philipp Wiesemann
456901150c
Fixed information in touch README and changed identifiers so doxygen links them.
2016-07-27 20:47:31 +02:00
Philipp Wiesemann
3853f7cd3a
Android: Updated a comment.
2016-07-27 20:47:08 +02:00
Philipp Wiesemann
242c3480bf
Android: Replaced deprecated AbsoluteLayout with RelativeLayout.
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Fixes Bugzilla #2211 .
2016-07-27 20:46:18 +02:00
Philipp Wiesemann
4743b55c7a
Linux: Fixed memory leak in haptic implementation (thanks, Martin!).
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Fixes Bugzilla #3238 .
2016-07-20 21:01:14 +02:00
Philipp Wiesemann
8d6cbdd235
Pandora: Fixed memory leak in video implementation.
2016-07-20 21:00:52 +02:00
Philipp Wiesemann
53ac57128b
Pandora: Fixed compile warnings in video implementation (thanks, Bombo!).
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Fixes Bugzilla #2734 .
2016-07-20 21:00:36 +02:00
Philipp Wiesemann
427472fe2e
ALSA: Fixed adding wrong status to error message (thanks, romain145!).
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Fixes Bugzilla #3364 .
2016-07-19 21:02:44 +02:00
Philipp Wiesemann
562926cdda
Pandora: Fixed SDL version in debug output.
2016-07-19 21:02:09 +02:00
Philipp Wiesemann
38ad328ab9
Pandora: Updated SDL version in Makefile.
2016-07-19 21:01:30 +02:00
Philipp Wiesemann
f945e2e732
Pandora: Fixed referring to no more existing atomic source file in Makefile.
2016-07-19 21:01:13 +02:00
Philipp Wiesemann
d478f26ef4
Updated comments in video implementations.
2016-07-18 22:03:47 +02:00
Philipp Wiesemann
c8cd5c559a
Pandora: Fixed compile error in video implementation (thanks, Bombo!).
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Partially fixes Bugzilla #2734 .
2016-07-18 22:02:17 +02:00
Philipp Wiesemann
e7a9095f55
Android: Fixed androidbuild.sh not working on OS X (thanks, Steffen!).
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Fixes Bugzilla #2429 .
2016-07-18 22:01:01 +02:00
Philipp Wiesemann
58b323f192
Android: Fixed missing export of a JNI function (thanks, Andrii!).
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Fixes Bugzilla #3393 .
2016-07-17 21:43:12 +02:00
Philipp Wiesemann
6b1d5f4461
Android: Fixed compile warning about a missing prototype (thanks, Sylvain!).
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Fixes Bugzilla #3351 .
2016-07-17 21:42:53 +02:00
Philipp Wiesemann
de5daaad6a
Fixed compile warnings about evaluating undefined identifiers.
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Partially fixes Bugzilla #3351 .
2016-07-17 20:32:44 +02:00
Brandon Schaefer
578edca454
Tests: Would be wise to compile this
2016-07-13 09:41:43 -07:00
Brandon Schaefer
bebb6dee8d
Tests: Somehow tabs leaked in...
2016-07-13 07:39:01 -07:00
Brandon Schaefer
f2413850d9
Tests: Add a manual test for a custom cursor (Taken from the API docs)
2016-07-13 07:34:06 -07:00
Brandon Schaefer
d8866e8400
Tests: Mir needs the window to swap at lease 1 frame for the cursor to show. So render in testwm2
2016-07-13 07:07:46 -07:00
Brandon Schaefer
eadb30cd6f
MIR: Fix system cursors. Been broken since custom cursor support was added!
2016-07-13 07:07:08 -07:00
Philipp Wiesemann
495057b04b
Android: Added new key codes from API 24.
2016-07-09 22:06:00 +02:00
Alex Szpakowski
d0bd0e4855
iOS: Fix an OpenGL ES error when rotating the device if MSAA is used (thanks Cole Campbell!)
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Fixes bug #3378 .
2016-07-02 13:38:31 -03:00
Philipp Wiesemann
b524657118
Fixed three source comments in tests.
2016-06-28 21:15:16 +02:00
Philipp Wiesemann
b5aa5b04d6
Added a simple test case for SDL_sscanf() to tests.
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It fails on platforms where SDL's custom implementation is used.
Relates to Bugzilla #3341 .
2016-06-28 21:14:11 +02:00
Philipp Wiesemann
6ec5e64056
Fixed freeing strings created by strdup() with SDL_free().
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This only worked on platforms where SDL_free() wraps free().
2016-06-28 21:08:23 +02:00
Philipp Wiesemann
2f016cf88d
Mac: Fixed crash if SDL_GetDisplayDPI() got NULL pointers for output parameters.
2016-06-26 21:08:57 +02:00
Philipp Wiesemann
f4d33fcbba
Fixed compile warnings in test library about formats strings not being literals.
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Partially fixes Bugzilla #3375 .
2016-06-25 19:40:44 +02:00
Philipp Wiesemann
696867eed4
Mac: Updated file name in README.
2016-06-25 19:40:02 +02:00
David Ludwig
23af328bb0
Fixed Bug 3147 - Windows: Crash when resizing Window since hg 1f9d57965528
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Thanks for the fix, Gab!
2016-06-24 22:17:56 -04:00
Philipp Wiesemann
ce456cfb8e
Mac: Updated availability macro in build script.
2016-06-24 19:06:06 +02:00
Brandon Schaefer
4a339a46ec
MIR: Add better error handling for a failed connection
2016-06-08 08:01:21 -07:00
Brandon Schaefer
f0708fc9dd
MIR: Support relative mouse mode
2016-06-07 09:01:23 -07:00
Alex Szpakowski
ea2f5e5930
Windows: Fix other window positions/sizes being changed when exiting exclusive fullscreen (bug #3315 , thanks Simon Hug!)
2016-05-23 15:29:25 -03:00
Alex Szpakowski
0a4085a048
Mac: Fix a crash when SDL is compiled with SDL_MAC_NO_SANDBOX enabled, by increasing the stack size of the mouse tap thread back to OS X' default of 512 KB.
2016-05-21 12:09:23 -03:00