Ethan Lee
ecc4b8773c
wasapi: Removed WinRT PrivateAudioData members
2022-11-22 17:12:56 -05:00
Ethan Lee
57458588ee
wasapi: Merge wasapi_win32.c into wasapi.c
2022-11-22 16:46:12 -05:00
Ozkan Sezer
f4864656d9
removed WinRT-specific hints.
2022-11-22 23:50:00 +03:00
Ozkan Sezer
dc2a3e06e9
removed WinRT support.
2022-11-22 23:36:24 +03:00
Ozkan Sezer
bd5d26071a
removed testgles.c remnants.
2022-11-22 22:14:14 +03:00
Anonymous Maarten
4d60056a98
VC: Remove all references to SDL_winmm.[hc]
2022-11-22 20:11:04 +01:00
Ozkan Sezer
7df102d220
reverted sndio backend removal.
2022-11-22 22:04:10 +03:00
Sam Lantinga
3b318f981e
Removed G29 from controller_type.c
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We don't want the G29 to show up as a gamepad, Steam will create a virtual Xbox controller for it, which breaks racing games.
(cherry picked from commit dce6ed56d72b436f15c044b05097ddebbc166701)
2022-11-22 10:57:45 -08:00
Sam Lantinga
189f71efb3
Revert "Added Linux mappings for the Logitech G29 in PS3 and PS4 modes"
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This reverts commit 33a68f575f
.
We don't want the G29 to show up as a gamepad, Steam will create a virtual Xbox controller for it, which breaks racing games.
(cherry picked from commit e3d430b83eb7c754c789fb23184feb745c2b99a8)
2022-11-22 10:57:39 -08:00
Ryan C. Gordon
b33000448e
.wikiheaders-options: Add a warning that SDL3 is WIP.
2022-11-22 13:49:03 -05:00
Ozkan Sezer
30b1ab2add
removed opengles.
2022-11-22 21:48:40 +03:00
Ozkan Sezer
e581c5d000
removed SDL_VIDEO_DRIVER_MIR remnants.
2022-11-22 20:53:04 +03:00
Ozkan Sezer
be6853b6f1
removed WinCE readmes.
2022-11-22 20:51:50 +03:00
Ozkan Sezer
3cccaeba6c
removed jack audio remnants.
2022-11-22 20:51:07 +03:00
Ryan C. Gordon
94f19d974d
.wikiheader-options: Whoops, this isn't SDL_mixer. :)
2022-11-22 12:48:33 -05:00
Ozkan Sezer
3aea865cdf
removed directfb support.
2022-11-22 20:45:45 +03:00
Anonymous Maarten
47c37a8e9d
android.mk: LOCAL_EXPORT_C_INCLUDES does not need to add include subfolder
2022-11-22 18:35:49 +01:00
Sam Lantinga
0c1f9118a7
Removed version updates/checks for Makefile.os2 and Makefile.w32
2022-11-22 09:29:09 -08:00
Sam Lantinga
e95819fae2
Update SDL info and Xcode marketing version with version update scripts
2022-11-22 09:27:25 -08:00
Ozkan Sezer
eae9c79c21
SDL_syswm.h: removed SDL_SYSWM_MIR
2022-11-22 20:26:24 +03:00
Ozkan Sezer
5cedc2f1ff
removed QNX support.
2022-11-22 20:23:40 +03:00
Ozkan Sezer
b6604a456f
regenerated configure.
2022-11-22 20:11:50 +03:00
Ozkan Sezer
e89a1f9157
removed NaCL support.
2022-11-22 20:10:47 +03:00
Ozkan Sezer
cdb54ad21e
removed arts, esd, fusionsound, nas, paudio, sndio, sunaudio, winmm audio backends.
2022-11-22 19:51:56 +03:00
Cameron Cawley
05e2c8f2ce
Update README-riscos.md to reflect that atomic functions have been fixed
2022-11-22 08:32:18 -08:00
pionere
68b30d24e0
cmake: get rid of the duplicated _USE_MATH_DEFINES
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- define _USE_MATH_DEFINES in SDL_stdinc.h only
- define _USE_MATH_DEFINES if not defined already
2022-11-22 08:31:35 -08:00
Sam Lantinga
ed8637f437
Fixed typo
2022-11-22 08:28:56 -08:00
Ozkan Sezer
8d6fda4810
removed os2 support & support for building SDL with watcom.
2022-11-22 19:18:47 +03:00
Sam Lantinga
01d137592c
Updated SDL_VERSIONNUM macro for new SDL version convention
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Fixes https://github.com/libsdl-org/SDL/issues/6578
2022-11-22 07:58:03 -08:00
Ozkan Sezer
63243eb3a5
removed pandora support
2022-11-22 18:50:00 +03:00
Ozkan Sezer
d8864ea11d
removed visualtest
2022-11-22 18:47:03 +03:00
Anonymous Maarten
ea21628045
ci: replace references to SDL2 with SDL3
2022-11-22 06:45:46 +01:00
SDL Wiki Bot
1b9c4c5ca1
Sync SDL wiki -> header
2022-11-22 04:30:16 +00:00
Sam Lantinga
2c4159b99a
First pass at changing SDL 2.0 to SDL 3.0
2022-11-21 20:28:58 -08:00
Sam Lantinga
0bfeed061b
Updated to version 2.26.0 for release
2022-11-21 16:15:58 -08:00
Sam Lantinga
d167cd6715
Added the Gunfighter Mk.III ‘Space Combat Edition’ as a flight stick
2022-11-21 09:02:10 -08:00
Sam Lantinga
8b20b568b0
Don't report battery level for disconnected batteries
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Fixes https://github.com/libsdl-org/SDL/issues/6536
2022-11-21 07:42:14 -08:00
Sam Lantinga
8ae46a49ea
Save the version in VERSION.txt instead of VERSION
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Fixes https://github.com/libsdl-org/SDL/issues/6558
2022-11-21 06:57:02 -08:00
Sam Lantinga
802c624ab3
Strip trailing newline when reading the VERSION file
2022-11-20 14:37:05 -08:00
Ozkan Sezer
3bc4bad8fb
add missing strcasestr checks to cmake and autotools build systems,
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and update config files.
2022-11-20 14:20:33 -08:00
Frank Praznik
fe396e306e
wayland: Use the cached window size when switching from non-floating to floating window state
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When changing the window state from non-floating to floating (e.g. leaving fullscreen), libdecor can send bogus content sizes that are +/- the height of the window title bar and start 'walking' the window height in one direction or the other with every transition.
The floating window size is known, so use the cached value instead of the size reported by libdecor when restoring the floating state.
2022-11-19 09:15:27 -08:00
Sam Lantinga
509939b1b6
Disable the third party PS3 HIDAPI driver by default, the L3/R3 buttons are unknown
2022-11-18 18:20:53 -08:00
Sam Lantinga
ff99e56d3a
Fixed KMSDRM window creation failing if OpenGL libraries are not available, but GLES 2.0 libraries are
2022-11-18 12:54:55 -08:00
Sam Lantinga
da9ba3a2a1
If a CRTC doesn't have a mode configured, use the preferred or largest mode as the default mode
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Fixes https://github.com/libsdl-org/SDL/issues/6421
2022-11-18 12:17:27 -08:00
Sam Lantinga
ea4ea27a59
Don't trigger an error if we try to delete a touch device after shutting down the touch system
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This can happen on Raspberry Pi if the display system fails to initialize.
2022-11-18 11:14:14 -08:00
David Gow
81479d8784
wayland: keyboard: Cache text input parameters.
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Some applications (and embarrassingly, testime is one of them) call
SDL_StartTextInput() or SDL_SetTextInputRect() every frame. On KDE/KWin
with fcitx5, this causes there to be several preedit events every frame
(particularly given some of the workarounds in Wayland_StartTextInput),
which slows testime down to an unusable crawl.
Instead, make SDL_StartTextInput() a no-op if text input is already
enabled, and cache the input rect, only changing it when the new rect is
actually different.
With these changes, we only get preedit events (and hence
SDL_TEXTEDITING events) when the preedit string actually changes. This
matches the behaviour under XWayland, and works very smoothly.
2022-11-18 07:18:36 -08:00
Ozkan Sezer
6dc96aa745
SDL_UDEV_DelCallback: return early if _this is NULL
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Fixes https://github.com/libsdl-org/SDL/issues/6548
2022-11-18 18:02:10 +03:00
Sylvain
16824865c2
Cleanup of SDL_SetError that already return -1 value
2022-11-18 06:59:10 -08:00
Sylvain
3e70553c48
Unneed test before calling SDL_FreeSurface
2022-11-18 06:58:34 -08:00
Sam Lantinga
9209942949
Revert "sdl2-config.in: Deprecate sdl2-config"
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This reverts commit e0d904e90b
.
SDL 3 will have the recommended path forward, we don't need to nag in SDL 2.
2022-11-18 06:53:13 -08:00