Commit Graph

21 Commits (ec7d9c468ef1dad1a11f1685d210a84329f1baeb)

Author SHA1 Message Date
Sam Lantinga bfde7294f5 Added a note that the joystick should be initialized on the main thread on Windows
Fixes https://github.com/libsdl-org/SDL/issues/9533
2024-04-15 14:19:44 -07:00
Ryan C. Gordon 0df988389c
include: Add `\since` to all documentation that was missing it. 2024-04-11 13:34:29 -04:00
Ryan C. Gordon e044318a8e
Sync SDL3 wiki -> headers 2024-04-09 00:50:03 -04:00
Ryan C. Gordon ad090d2444
include: A ton of little documentation tweaks, fixes, and improvements.
This is just stuff I noticed while working on the wikiheaders updates. A
thorough pass over all the docs would not be terrible, and maybe a simple
script to check for consistency (does everything have a `\since` on it? etc)
might be nice, too.
2024-04-09 00:50:02 -04:00
Petar Popovic 3f8dba3713 Including SD_error.h into headers with error-returning functions 2024-04-04 11:12:58 -07:00
Petar Popovic 2b45452dd5 Adding comments to init-flags SDL_INIT_AUDIO and SDL_INIT_SENSOR that they imply SDL_INIT_EVENTS
When initializing SDL with the flag SDL_INIT_AUDIO or SDL_INIT_SENSOR the event subsystem also gets initialized(SDL_INIT_EVENTS). This isn't mentioned in the comments.
This commit adds these two comments.
2024-03-15 13:10:49 -07:00
Ryan C. Gordon fc7afa9cbf
rwops: Renamed SDL_RWops to SDL_IOStream, and other related symbols. 2024-03-14 19:38:12 -04:00
Ryan C. Gordon cb10c80aaf camera: Reworked to operate with a driver interface, like other subsystems. 2024-02-20 15:56:26 -05:00
Sam Lantinga c540c77756 Removed SDL_INIT_EVERYTHING
Fixes https://github.com/libsdl-org/SDL/issues/8709
2024-01-18 06:17:58 -08:00
Sam Lantinga 5b3ee51c6c Updated copyright for 2024 2024-01-01 13:15:26 -08:00
Ryan C. Gordon c53843a961
docs: Remove Doxygen `\brief` tags.
Doxygen and the wiki bridge don't need them; they'll both just use the first
line/sentence instead.

Fixes #8446.
2023-11-06 10:26:06 -05:00
Anonymous Maarten 549cedfa88 include: add \brief to includes 2023-02-19 10:01:33 -08:00
Ryan C. Gordon 197340ea1c
Sync wiki -> headers. 2023-01-25 13:01:40 -05:00
Lokathor 74697bc351
group init flag defines into an enum (#7137) 2023-01-24 06:04:43 +00:00
Sam Lantinga 9c8642ded9 Removed SDL_INIT_NOPARACHUTE
Fixes https://github.com/libsdl-org/SDL/issues/7121
2023-01-22 09:14:12 -08:00
Sam Lantinga fde78d12f2 Updated copyright for 2023 2023-01-09 09:41:41 -08:00
Sam Lantinga 659abc721a SDL API renaming: SDL_gamecontroller.h
SDL_gamecontroller.h has been renamed SDL_gamepad.h, and all APIs have been renamed to match.

Fixes https://github.com/libsdl-org/SDL/issues/6885
2022-12-27 09:47:24 -08:00
Sylvain Becker aa0053141b
Remove SDL_VideoInit / Quit. Prefer SDL_SubSytemInit / Quit (#6913) 2022-12-27 05:42:48 -08:00
Sam Lantinga 63724c113b Removed the vi format comments from the source
Vim users can use the [editorconfig plugin](https://github.com/editorconfig/editorconfig-vim) to automatically set tab spacing for the SDL coding style.

Fixes https://github.com/libsdl-org/SDL/issues/6903
2022-12-26 11:17:23 -08:00
Ryan C. Gordon 3197632347
include: Renamed begin_code.h and close_code.h to have SDL_ prefixes.
Fixes #6864.
2022-12-22 11:39:26 -05:00
Ryan C. Gordon c9887c5c72
include: Split out functions in SDL.h to SDL_init.h.
SDL.h now exists solely as a header that includes everything else, instead
of one that forces you to include everything else when you just want the
declaration for SDL_Init().

Fixes #6840.
2022-12-22 01:05:10 -05:00