Sylvain
5da9e99da0
Fixed bug #7462 - 8888 as default GL backbuffer red/green/blue/alpha bit sizes
2023-03-16 13:54:11 -07:00
Sylvain
f9ac7b4044
Fixed bug #7467 - testautomation_audio currently fails because of invalid src/dst rate
2023-03-16 20:49:22 +01:00
Sylvain
899ee8f75a
Change SDL_BLENDMODE_MUL for gl renderers
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Add FIXME for PSP
2023-03-16 20:25:59 +01:00
Sylvain
b95b203116
Refresh generation of SDL_blit_auto.c after simplifying sdlgenblit.pl
2023-03-16 20:25:59 +01:00
Sylvain
41b8fee833
Simplify SDL_BLENDMODE_MUL in sdlgenblit.pl
2023-03-16 20:25:59 +01:00
Sylvain
99668c286b
Simplify SDL_BLENDMODE_MUL
2023-03-16 20:25:59 +01:00
Sylvain
ad1a216d65
Refresh generation of SDL_blit_auto.c
2023-03-16 20:25:59 +01:00
Sam Lantinga
66eff69d2b
Don't update hidden child windows, their relative position doesn't change
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This improves performance when moving a top level window that has many hidden child windows
2023-03-16 11:24:21 -07:00
Sam Lantinga
e6fe7273a5
Toggle menu visibility with the space bar
2023-03-16 11:24:21 -07:00
Frank Praznik
a8ea8db6d7
wayland: Update the popup window geometry on configure events
2023-03-16 14:01:42 -04:00
Frank Praznik
be70d9a9c7
wayland: Clarify the popup position restriction purpose
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Child popups don't necessarily need to be within, but must intersect or be partially adjacent to the parent, per the xdg-positioner spec.
2023-03-16 14:01:42 -04:00
Frank Praznik
c270d151b0
wayland: Handle cases where the compositor does not scale the monitor viewport in its compositing space
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The xdg-output spec was updated to clarify its usage rules, and what was previously thought to be a bug is actually valid behavior. Gnome, when not using 'scale-monitor-framebuffer', does not scale the viewport of the display in the global compositor space, and thus the physical and logical sizes of the display will match. This value still needs to be divided by the integer scale value to get the logical output dimensions in screen units though.
2023-03-16 14:01:42 -04:00
Sam Lantinga
5dd317b869
Fixed position when setting WM hints on X11 popup windows
2023-03-15 20:23:03 -07:00
Sam Lantinga
422517c036
Allow passing 0 to SDL_SetWindowMinimumSize() and SDL_SetWindowMaximumSize() to indicate no limit
2023-03-15 16:13:56 -07:00
Sam Lantinga
d95b04feaf
Fixed display ID check in video_setWindowCenteredOnDisplay
2023-03-15 16:12:54 -07:00
Sylvain
4312abab69
testprogram: add option to use SDL_BLENDMODE_MUL
2023-03-15 22:00:13 +01:00
Sam Lantinga
b07a049923
Fixed window positioning in testpopup
2023-03-15 10:35:26 -07:00
Sam Lantinga
e794057d9f
Move the popup windows to follow the mouse
2023-03-15 10:19:55 -07:00
Anonymous Maarten
7ea6ef4076
ci: add workflow for building SDL on ppc64le
2023-03-15 14:54:20 +01:00
Anonymous Maarten
e77132b8aa
ci: only store cache vita reqs when restore-cache didn't find anything
2023-03-15 14:54:20 +01:00
Anonymous Maarten
65178df717
ci: test ARM neon and simd on ci using vita toolchain
2023-03-15 14:54:20 +01:00
Anonymous Maarten
d27db3defa
cmake+video: always use altivec.h header for detection + introduce SDL_ENABLE_ALTIVEC
2023-03-15 14:54:20 +01:00
Anonymous Maarten
684709a5b6
cmake: fix building testautomation without X11 support
2023-03-15 14:54:20 +01:00
Anonymous Maarten
9cb5f0bfc6
video: fix ARM neon and simd
2023-03-15 14:54:20 +01:00
Anonymous Maarten
64e242fd77
cmake: Add test resources to list of files to clean
2023-03-15 14:54:20 +01:00
Anonymous Maarten
ba5b1f2fd2
Fix build with -DX11MODES_DEBUG in CPPFLAGS
2023-03-15 14:54:20 +01:00
Anonymous Maarten
d24ef0213b
SDL_threadprio.c uses SCHED_RR and SCHED_FIFO from sched.h
2023-03-15 14:54:20 +01:00
Anonymous Maarten
3db3424b4e
cmake: Detect powerpc architecture
2023-03-15 14:54:20 +01:00
Anonymous Maarten
fc4085b54e
cmake: Allow build system to disable arm neon intrinsics
2023-03-15 14:54:20 +01:00
Anonymous Maarten
46de6241d7
cmake: Allow build system to disable loongarch intrinsics
2023-03-15 14:54:20 +01:00
Anonymous Maarten
99b8313eb1
add SDL_DISABLE_MMX to SDL_build_config.h.cmake
2023-03-15 14:54:20 +01:00
Anonymous Maarten
4681240241
cmake: Detect AVX + allow build system to disable Intel intrinsics
2023-03-15 14:54:20 +01:00
Anonymous Maarten
683411e96f
cmake: only use precompile headers for C and CXX
2023-03-15 14:38:26 +01:00
Anonymous Maarten
7d55bbc0da
cmake: get_filename_component(EXT) returns extension including leading dot
2023-03-15 14:38:26 +01:00
Sam Lantinga
a17ad65f2b
Revert "Popup window parent defaults to the first toplevel window"
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This reverts commit e8e2c8175c
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Conceptually tooltips and context menus always have parent windows
2023-03-14 14:53:54 -07:00
Frank Praznik
969e0842e6
video: Preserve the flag to restore popup windows with the parent when recreating the window during renderer initialization
2023-03-14 16:37:09 -04:00
Sam Lantinga
e8e2c8175c
Popup window parent defaults to the first toplevel window
2023-03-14 11:42:58 -07:00
Sam Lantinga
3951cae4a5
Ignore the PS4 packet CRC if it's not being set correctly
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This fixes handling the 8BitDo SN30 Pro with the 2.00 firmware in PS4 mode
Fixes https://github.com/libsdl-org/SDL/issues/7270
2023-03-13 19:58:35 -07:00
Sylvain
f1d9c36136
testshape: now uses SDL_WINDOW_TRANSPARENT instead of the shaped window API
2023-03-13 21:23:04 +01:00
Sylvain
2cafa52598
- Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer
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- Remove SDL_VIDEO_EGL_ALLOW_TRANSPARENCY hint, EGL now checks 'window->flags & SDL_WINDOW_TRANSPARENT'
2023-03-13 21:23:04 +01:00
Frank Praznik
4dededd345
wayland: Don't throttle presentation until the first swap has occurred
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Don't throttle window updates until the first swap has occurred, as the window won't actually be shown or receive the frame callback until that point and this causes new window creation to have a full 1 second delay.
2023-03-13 15:36:55 -04:00
SDL Wiki Bot
1010254a28
Sync SDL3 wiki -> header
2023-03-13 18:22:16 +00:00
Sam Lantinga
4dd26698fc
Added SDL_GetWindowParent() to get the parent of popup windows
2023-03-13 11:21:02 -07:00
Sam Lantinga
ebe3a9dc44
Spacing cleanup
2023-03-13 11:21:02 -07:00
SDL Wiki Bot
689ea5361e
Sync SDL3 wiki -> header
2023-03-13 17:57:18 +00:00
Frank Praznik
1f35fd6939
video: Update the popup window creation documentation and disallowed flags
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Update the popup window creation documentation with additional info, remove the SDL_WINDOW_MOUSE_GRABBED flag check since it isn't a valid window creation flag and will be removed automatically elsewhere, and check for and remove the explicit skip taskbar and borderless flags since they are implicit for popup windows.
2023-03-13 13:56:01 -04:00
Frank Praznik
f97b469184
video: Disallow additional operations on popups where appropriate
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Disallow additional window operations on popups where they have no functionality or otherwise don't make sense:
- Popups cannot be set as modal to other windows (they're already child windows of a parent)
- Other windows cannot be set as modal of popups
- Popups cannot explicitly grab the mouse/keyboard (the topmost popup menu takes the keyboard focus implicitly)
- Popups cannot flash or be raised
2023-03-13 13:56:01 -04:00
Frank Praznik
d5b5e524af
wayland: Set the EGL swap timeout to one second from the current time
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Set the timeout max to one second from the current time or presentation time will always be greater than the timeout and the application will run unthrottled.
2023-03-12 17:07:32 -04:00
David Carlier
3990c71726
SDL_GetBasePath simplification for Haiku.
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when solely looking for the path for the current binary
in the current team, find_path is sufficient.
2023-03-12 08:29:42 -04:00
Sam Lantinga
67e2558310
Check tooltip and popup window flags during parameter validation
2023-03-11 12:44:57 -08:00