SDL/include
Sam Lantinga 05d8780022 Implemented SDL_GetPrefPath() on Android - it returns the path used by SDL_AndroidGetInternalStoragePath() 2014-08-11 17:25:53 -07:00
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SDL.h Rearrange documentation 2014-07-29 09:20:12 -03:00
SDL_assert.h Changed local var names in SDL assert macro. 2014-07-28 10:54:25 -04:00
SDL_atomic.h 2620 solaris port missing atomics if not using gcc 2014-07-05 16:11:23 -07:00
SDL_audio.h Added audio device buffer queueing API. 2014-07-22 21:41:49 -04:00
SDL_bits.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_blendmode.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_clipboard.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_config.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_config.h.cmake Fixed bug 2618 - incomplete pthread-based lock support should be removed 2014-07-07 21:27:42 -07:00
SDL_config.h.in Fixed bug 2618 - incomplete pthread-based lock support should be removed 2014-07-07 21:27:42 -07:00
SDL_config_android.h Implemented SDL_GetPrefPath() on Android - it returns the path used by SDL_AndroidGetInternalStoragePath() 2014-08-11 17:25:53 -07:00
SDL_config_iphoneos.h Haptics aren't available on iOS, but use the dummy implementation instead of failing init if it's requested. 2014-08-05 21:03:02 -07:00
SDL_config_macosx.h Added SDL_sqrtf(), SDL_tan(), SDL_tanf() 2014-06-07 18:20:01 -07:00
SDL_config_minimal.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_config_pandora.h Added SDL_sqrtf(), SDL_tan(), SDL_tanf() 2014-06-07 18:20:01 -07:00
SDL_config_psp.h Added SDL_sqrtf(), SDL_tan(), SDL_tanf() 2014-06-07 18:20:01 -07:00
SDL_config_windows.h Split the XInput and DirectInput code so Windows RT can use the existing XInput support. 2014-07-03 15:39:55 -07:00
SDL_config_winrt.h Made the latest XInput + Haptic changes compile and run on WinRT 2014-07-04 18:20:23 -04:00
SDL_config_wiz.h Added SDL_sqrtf(), SDL_tan(), SDL_tanf() 2014-06-07 18:20:01 -07:00
SDL_copying.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_cpuinfo.h Fixed bug in AVX detection and added AVX2 detection 2014-07-11 22:02:50 -07:00
SDL_egl.h SDL_egl: allow creation of versioned OpenGL contexts with EGL_KHR_create_context 2014-06-28 12:17:29 -03:00
SDL_endian.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_error.h Added annotations to help code analysis tools 2014-06-04 10:56:56 -07:00
SDL_events.h Updated README name in header. 2014-08-11 22:53:03 +02:00
SDL_filesystem.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_gamecontroller.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_gesture.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_haptic.h Fixed typo in header comment. 2014-05-11 15:59:22 +02:00
SDL_hints.h Fixed bug 2553 - Add support to all XInput devices 2014-06-24 13:31:25 -07:00
SDL_joystick.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_keyboard.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_keycode.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_loadso.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_log.h Added annotations to help code analysis tools 2014-06-04 10:56:56 -07:00
SDL_main.h Chrome's Native Client backend implementation 2014-06-06 15:45:59 -03:00
SDL_messagebox.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_mouse.h Merged Ryan's SDL-gui-backend branch. 2014-06-25 17:06:12 -04:00
SDL_mutex.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_name.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_opengl.h Fixed bug 2568 - NO_SDL_GLEXT should prevent OS glext.h as well 2014-06-15 17:37:35 -07:00
SDL_opengl_glext.h Fixed Mac OS X build 2014-06-04 16:35:07 -07:00
SDL_opengles.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_opengles2.h SDL_opengles2: Separate out GLES2 headers. 2014-06-04 01:27:13 -07:00
SDL_opengles2_gl2.h SDL_opengles2: Update to latest Khronos headers. 2014-06-04 01:35:36 -07:00
SDL_opengles2_gl2ext.h SDL_opengles2: Update to latest Khronos headers. 2014-06-04 01:35:36 -07:00
SDL_opengles2_gl2platform.h SDL_opengles2: Update to latest Khronos headers. 2014-06-04 01:35:36 -07:00
SDL_opengles2_khrplatform.h SDL_opengles2: Update to latest Khronos headers. 2014-06-04 01:35:36 -07:00
SDL_pixels.h Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers 2014-08-06 11:34:54 -07:00
SDL_platform.h 2620 solaris port missing atomics if not using gcc 2014-07-05 16:11:23 -07:00
SDL_power.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_quit.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_rect.h Fixed using SDL_PointInRect() from C++. 2014-05-30 09:50:47 -04:00
SDL_render.h Render: Allow empty cliprect. 2014-04-19 13:15:41 -07:00
SDL_revision.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_rwops.h The NaCL mount/unmount functions need to be in SDL_system.h and specific to NaCL 2014-06-08 12:05:17 -07:00
SDL_scancode.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_shape.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_stdinc.h Don't redefine standard macros, use SDL specific macros instead to avoid compiler warnings 2014-06-23 11:06:50 -07:00
SDL_surface.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_system.h Initialize nacl_io, removes SDL_NaClMount/Umount 2014-06-20 10:59:51 -03:00
SDL_syswm.h Make SDL_SysWMinfo usable on Mac/iOS with ARC enabled (thanks, Alex!). 2014-07-30 14:14:19 -04:00
SDL_test.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_assert.h Added annotations to help code analysis tools 2014-06-04 10:56:56 -07:00
SDL_test_common.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_compare.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_crc32.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_font.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_fuzzer.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_harness.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_images.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_log.h Added annotations to help code analysis tools 2014-06-04 10:56:56 -07:00
SDL_test_md5.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_random.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_thread.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_timer.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_touch.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_types.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_version.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_video.h Added SDL_HITTEST_RESIZE_*, and implemented for X11. 2014-06-05 00:45:16 -04:00
begin_code.h Fix compiler warnings in Native Client and Linux builds. 2014-06-20 11:10:16 -03:00
close_code.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00