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SDL.h
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camera: Renamed "video_capture" files to "camera" and moved to own subdir.
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2024-02-20 15:56:26 -05:00 |
SDL_assert.h
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Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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2024-01-24 01:40:51 +00:00 |
SDL_atomic.h
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Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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2024-01-24 01:40:51 +00:00 |
SDL_audio.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_begin_code.h
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Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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2024-01-24 01:40:51 +00:00 |
SDL_bits.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_blendmode.h
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blendmode: Corrected docs for `SDL_BLENDOPERATION_[REV_]SUBTRACT`.
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2024-01-25 17:48:12 -05:00 |
SDL_camera.h
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Cleaned up various type conversion issues
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2024-03-07 06:58:43 -08:00 |
SDL_clipboard.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_close_code.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_copying.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_cpuinfo.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_egl.h
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Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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2024-01-24 01:40:51 +00:00 |
SDL_endian.h
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Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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2024-01-24 01:40:51 +00:00 |
SDL_error.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_events.h
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Use enums as types in SDL_*Event structures
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2024-03-06 15:40:05 -08:00 |
SDL_filesystem.h
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Fix typo in SDL_filesystem.h
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2024-02-27 08:58:45 -08:00 |
SDL_gamepad.h
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Fixed the documentation for SDL_GetGamepadMappings()
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2024-03-01 01:55:56 -08:00 |
SDL_guid.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_haptic.h
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Note that SDL_GetHaptics() is useful in combination with SDL_OpenHaptic()
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2024-01-25 08:21:01 -08:00 |
SDL_hidapi.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_hints.h
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Add vulkan to SDL_HINT_RENDER_DRIVER
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2024-03-02 15:17:09 -08:00 |
SDL_init.h
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camera: Reworked to operate with a driver interface, like other subsystems.
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2024-02-20 15:56:26 -05:00 |
SDL_intrin.h
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SDL_intrin.h: adjust for new SDL_PLATFORM_WINDOWS meaning.
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2024-01-24 21:20:50 +03:00 |
SDL_joystick.h
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Document that SDL_UpdateJoysticks() needs to be called to handle rumble processing
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2024-02-08 10:43:00 -08:00 |
SDL_keyboard.h
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document that text input is on by default
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2024-01-27 15:18:05 -08:00 |
SDL_keycode.h
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Change `SDL_Keycode` type to an enum
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2024-03-06 12:17:53 -08:00 |
SDL_loadso.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_locale.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_log.h
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Document that the default log priority is error, not critical
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2024-01-27 15:45:38 -08:00 |
SDL_main.h
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main: Indented SDL_main headers for readability, removed SDL2 compat macros.
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2024-01-25 17:39:38 -05:00 |
SDL_main_impl.h
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main: Indented SDL_main headers for readability, removed SDL2 compat macros.
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2024-01-25 17:39:38 -05:00 |
SDL_messagebox.h
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Updated structure and field names for consistency
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2024-02-11 08:27:56 -08:00 |
SDL_metal.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_misc.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_mouse.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_mutex.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_oldnames.h
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Renamed SDL_HINT_PS2_DYNAMIC_VSYNC SDL_HINT_RENDER_PS2_DYNAMIC_VSYNC
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2024-02-12 09:54:33 -08:00 |
SDL_opengl.h
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Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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2024-01-24 01:40:51 +00:00 |
SDL_opengl_glext.h
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replaced line comments in public header.
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2023-02-04 10:02:10 +03:00 |
SDL_opengles.h
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Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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2024-01-24 01:40:51 +00:00 |
SDL_opengles2.h
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Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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2024-01-24 01:40:51 +00:00 |
SDL_opengles2_gl2.h
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Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2022-11-26 22:15:18 -08:00 |
SDL_opengles2_gl2ext.h
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Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2022-11-26 22:15:18 -08:00 |
SDL_opengles2_gl2platform.h
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Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2022-11-26 22:15:18 -08:00 |
SDL_opengles2_khrplatform.h
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Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2022-11-26 22:15:18 -08:00 |
SDL_pen.h
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Cleaned up various type conversion issues
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2024-03-07 06:58:43 -08:00 |
SDL_pixels.h
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Sync SDL3 wiki -> header
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2024-03-07 00:20:27 +00:00 |
SDL_platform.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_platform_defines.h
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Added VisionOS as a supported target to the Xcode project
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2024-01-27 11:07:21 -08:00 |
SDL_power.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_properties.h
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Add missing include
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2024-03-03 09:37:59 -08:00 |
SDL_quit.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_rect.h
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Removed unused headers from SDL_rect.h
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2024-03-03 11:33:59 -08:00 |
SDL_render.h
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Use `SDL_WindowFlags` in public headers
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2024-03-06 15:08:12 -08:00 |
SDL_revision.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_rwops.h
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Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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2024-01-24 01:40:51 +00:00 |
SDL_scancode.h
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Clarified that SDL scancodes are unaffected by keyboard layout
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2024-02-07 09:33:27 -08:00 |
SDL_sensor.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_stdinc.h
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stdlib: qsort and bsearch changes.
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2024-03-01 08:28:12 -05:00 |
SDL_surface.h
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Use SDL_PixelFormatEnum as type
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2024-03-06 15:02:13 -08:00 |
SDL_system.h
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Sync SDL3 wiki -> header
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2024-02-13 17:07:23 +00:00 |
SDL_test.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_test_assert.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_test_common.h
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Use `SDL_WindowFlags` in public headers
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2024-03-06 15:08:12 -08:00 |
SDL_test_compare.h
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Made SDL_ReadSurfacePixel a public function
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2024-01-18 07:00:10 -08:00 |
SDL_test_crc32.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_test_font.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_test_fuzzer.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_test_harness.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_test_log.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_test_md5.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_test_memory.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_test_random.h
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Updated copyright for 2024
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2024-01-01 13:15:26 -08:00 |
SDL_thread.h
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SDL_thread.h: replace uses of __GDK__ and __WINRT__ (missed in #8875.)
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2024-01-24 06:28:10 +03:00 |
SDL_timer.h
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Updated SDL_TimerID to use the same type as other IDs in SDL
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2024-01-18 07:08:15 -08:00 |
SDL_touch.h
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Use specific types in SDL_touch.h
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2024-03-06 10:35:20 -08:00 |
SDL_version.h
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Updated structure and field names for consistency
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2024-02-11 08:27:56 -08:00 |
SDL_video.h
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The pixel format in SDL_DisplayMode uses SDL_PixelFormatEnum
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2024-03-07 03:39:06 -08:00 |
SDL_vulkan.h
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Reverted SDL_Vulkan_GetInstanceExtensions() API change
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2024-03-05 13:39:42 -08:00 |