.. |
atomic
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Fix remaining typos (#7921)
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2023-07-03 12:46:47 -07:00 |
audio
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pulseaudio: Some fixes that seem to avoid an assertion in libpulse.
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2023-07-12 23:35:51 -04:00 |
core
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fixed linux build.
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2023-07-10 20:35:50 +03:00 |
cpuinfo
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Fix some issues caught by check_stdlib_usage.py
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2023-06-27 06:19:06 -07:00 |
dynapi
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Added SDL_ReloadGamepadMappings() to reset the SDL gamepad mappings
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2023-07-18 12:50:10 -07:00 |
events
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Add and event and flag to report when a window has been occluded
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2023-07-18 16:42:05 -04:00 |
file
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Changed 'freesrc' parameter from int to SDL_bool
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2023-07-09 13:49:04 -07:00 |
filesystem
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Fix some issues caught by check_stdlib_usage.py
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2023-06-27 06:19:06 -07:00 |
haptic
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Updated source to match SDL function prototype style
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2023-05-23 11:29:41 -07:00 |
hidapi
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hidapi: remove unwanted files (e.g.: .git*, etc...)
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2023-07-19 00:55:04 +03:00 |
joystick
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The Flydigi Vader and Apex series controllers all have the same VID, PID, and name
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2023-07-19 09:22:01 -07:00 |
libm
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Revert "Added SDL_nextafter() and SDL_nextafterf()"
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2023-06-14 11:05:10 -07:00 |
loadso
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Fix uses of undefined macro identifiers (-Wundef)
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2023-03-29 21:49:01 +00:00 |
locale
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Updated source to match SDL function prototype style
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2023-05-23 11:29:41 -07:00 |
main/winrt
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Remove SDL3_main from build systems, remove most of src/main/*
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2022-12-15 08:01:01 -08:00 |
misc
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emscripten: Add JS library dependencies using EM_JS_DEPS macro
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2023-07-06 19:32:05 -04:00 |
power
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power: On Linux, compare status strings as case-insensitive.
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2023-05-28 21:36:56 -04:00 |
render
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Make sure logical presentation is complete before destroying the logical render target
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2023-07-03 18:29:48 -07:00 |
sensor
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Moved Android sensor event handling to a separate thread
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2023-06-20 01:17:44 -07:00 |
stdlib
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Added SDL_strnlen() and SDL_wcsnlen()
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2023-07-17 19:37:51 -07:00 |
test
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Removed test binding for space key
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2023-07-11 10:20:08 -07:00 |
thread
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Fix remaining typos (#7921)
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2023-07-03 12:46:47 -07:00 |
timer
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SDL API renaming: SDL TLS functions
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2023-05-26 08:33:15 -07:00 |
video
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Add and event and flag to report when a window has been occluded
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2023-07-18 16:42:05 -04:00 |
SDL.c
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SDL API renaming: SDL TLS functions
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2023-05-26 08:33:15 -07:00 |
SDL_assert.c
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Fix some issues caught by check_stdlib_usage.py
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2023-06-27 06:19:06 -07:00 |
SDL_assert_c.h
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Updated copyright for 2023
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2023-01-09 09:41:41 -08:00 |
SDL_dataqueue.c
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Updated source to match SDL function prototype style
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2023-05-23 11:29:41 -07:00 |
SDL_dataqueue.h
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Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention
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2023-04-28 12:08:33 -07:00 |
SDL_error.c
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Updated source to match SDL function prototype style
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2023-05-23 11:29:41 -07:00 |
SDL_error_c.h
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Updated copyright for 2023
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2023-01-09 09:41:41 -08:00 |
SDL_guid.c
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Add error returns to void functions that can fail/set errors.
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2023-02-09 07:23:21 -08:00 |
SDL_hints.c
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Set the hint value before calling hint callbacks
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2023-06-28 08:53:48 -07:00 |
SDL_hints_c.h
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For gamepads that don't have their own sensors, try to use the system sensors.
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2023-06-16 14:44:59 -07:00 |
SDL_internal.h
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Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention
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2023-04-28 12:08:33 -07:00 |
SDL_list.c
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Updated copyright for 2023
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2023-01-09 09:41:41 -08:00 |
SDL_list.h
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Updated copyright for 2023
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2023-01-09 09:41:41 -08:00 |
SDL_log.c
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Updated source to match SDL function prototype style
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2023-05-23 11:29:41 -07:00 |
SDL_log_c.h
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Updated copyright for 2023
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2023-01-09 09:41:41 -08:00 |
SDL_utils.c
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Improve sensor detection for Linux gamepad
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2023-06-26 07:32:40 -07:00 |
SDL_utils_c.h
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Improve sensor detection for Linux gamepad
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2023-06-26 07:32:40 -07:00 |