..
atomic
Define SDL_PLATFORM_* macros instead of underscored ones ( #8875 )
2024-01-24 01:40:51 +00:00
audio
audio: Deal with race conditions against default device changes.
2024-02-15 14:13:26 -05:00
core
Added the option for GameInput support to the Win32 SDL build
2024-02-17 14:07:42 -08:00
cpuinfo
SDL_cpuinfo.c: adjust for new SDL_PLATFORM_WINDOWS meaning.
2024-01-24 21:20:50 +03:00
dynapi
Property query functions don't set an error if they return the default value
2024-02-17 07:59:04 -08:00
events
Updated structure and field names for consistency
2024-02-11 08:27:56 -08:00
file
SDL_rwops.c (SDL_IsRegularFile): fix WinRT build failure due to S_ISREG
2024-01-28 02:22:00 +03:00
filesystem
Use SDL string functions
2024-02-12 19:51:48 -08:00
haptic
Renamed SDL_HINT_DIRECTINPUT_ENABLED to SDL_HINT_JOYSTICK_DIRECTINPUT
2024-02-12 09:54:33 -08:00
hidapi
android: Remove blocking permission request code. Async only in SDL3!
2024-02-13 12:06:51 -05:00
joystick
Fixed the WGI driver picking up Xbox controllers handled by RAWINPUT
2024-02-20 06:20:32 -08:00
libm
Define SDL_PLATFORM_* macros instead of underscored ones ( #8875 )
2024-01-24 01:40:51 +00:00
loadso
Define SDL_PLATFORM_* macros instead of underscored ones ( #8875 )
2024-01-24 01:40:51 +00:00
locale
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
main
Define SDL_PLATFORM_* macros instead of underscored ones ( #8875 )
2024-01-24 01:40:51 +00:00
misc
Added VisionOS as a supported target to the Xcode project
2024-01-27 11:07:21 -08:00
power
Added VisionOS as a supported target to the Xcode project
2024-01-27 11:07:21 -08:00
render
Pass the real error from D3D12_CreatePipelineState() back to the application
2024-02-20 06:24:20 -08:00
sensor
Removed SDL_EVENTS_DISABLED
2024-01-17 09:24:04 -08:00
stdlib
SDL_memcpy.c, SDL_memmove.c, SDL_memset.c: don't use gcc builtins if !HAVE_LIBC
2024-02-20 01:23:18 +03:00
test
Show the window after creating the renderer
2024-02-17 09:21:30 -08:00
thread
Removed SDL_HINT_THREAD_STACK_SIZE
2024-02-12 09:54:33 -08:00
timer
Define SDL_PLATFORM_* macros instead of underscored ones ( #8875 )
2024-01-24 01:40:51 +00:00
video
cmake: Split and store the libdecor version as individual parts
2024-02-20 11:28:02 -05:00
SDL.c
Updated structure and field names for consistency
2024-02-11 08:27:56 -08:00
SDL_assert.c
Define SDL_PLATFORM_* macros instead of underscored ones ( #8875 )
2024-01-24 01:40:51 +00:00
SDL_assert_c.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_error.c
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_error_c.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_guid.c
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_hashtable.c
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_hashtable.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_hints.c
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_hints_c.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_internal.h
don't let SDL_render.c:render_drivers[] have an empty initializer list.
2024-02-15 20:55:04 +03:00
SDL_list.c
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_list.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_log.c
Added the environment variable SDL_LOGGING to control default log output
2024-01-27 19:30:22 -08:00
SDL_log_c.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_properties.c
Property query functions don't set an error if they return the default value
2024-02-17 07:59:04 -08:00
SDL_properties_c.h
Added SDL_SetFreeableProperty() for internal use
2024-02-10 08:04:27 -08:00
SDL_utils.c
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_utils_c.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00