SDL/include
Sam Lantinga b271e92c6e Added the ability to specify a gamepad type in the mapping
Also renamed most cases of SDL_GAMEPAD_TYPE_UNKNOWN to SDL_GAMEPAD_TYPE_STANDARD, and SDL_GetGamepadType() will return SDL_GAMEPAD_TYPE_UNKNOWN only if the gamepad is invalid.
2023-07-17 12:59:56 -07:00
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SDL3 Added the ability to specify a gamepad type in the mapping 2023-07-17 12:59:56 -07:00
build_config Check for modff in addition to modf 2023-06-15 16:43:35 -07:00