SDL/include/SDL3
Sam Lantinga b271e92c6e Added the ability to specify a gamepad type in the mapping
Also renamed most cases of SDL_GAMEPAD_TYPE_UNKNOWN to SDL_GAMEPAD_TYPE_STANDARD, and SDL_GetGamepadType() will return SDL_GAMEPAD_TYPE_UNKNOWN only if the gamepad is invalid.
2023-07-17 12:59:56 -07:00
..
SDL.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_assert.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_atomic.h Rename SDL_atomic_t to SDL_AtomicInt 2023-03-09 09:00:09 -08:00
SDL_audio.h Sync SDL3 wiki -> header 2023-07-09 20:50:16 +00:00
SDL_begin_code.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_bits.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_blendmode.h Simplify SDL_BLENDMODE_MUL 2023-03-16 20:25:59 +01:00
SDL_clipboard.h Add 'return' comment to SDL_ClearClipboardData 2023-07-07 10:25:06 +02:00
SDL_close_code.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_copying.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_cpuinfo.h cpuinfo: update \sa's of SDL_HasXXX functions 2023-03-27 06:12:49 +00:00
SDL_egl.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_endian.h byteswap: Don't use intrinsic byteswap functions with Intel C compiler 2023-03-27 06:12:49 +00:00
SDL_error.h Sync wiki -> headers. 2023-02-24 11:49:41 -05:00
SDL_events.h Removed SDL_EVENT_CLIPBOARD_CANCELLED in favor of the cleanup callback 2023-07-05 20:06:59 -07:00
SDL_filesystem.h Fixed pedantic warning: comma at end of enumerator list 2023-06-27 21:52:33 -07:00
SDL_gamepad.h Added the ability to specify a gamepad type in the mapping 2023-07-17 12:59:56 -07:00
SDL_guid.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_haptic.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_hidapi.h Fixed pedantic warning: comma at end of enumerator list 2023-06-27 21:52:33 -07:00
SDL_hints.h Added the hint SDL_HINT_JOYSTICK_WGI to control whether to use Windows.Gaming.Input for controllers 2023-07-08 09:32:24 -07:00
SDL_init.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_intrin.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_joystick.h Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2023-04-28 12:08:33 -07:00
SDL_keyboard.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_keycode.h Don't map the top keyboard row to numbers when using the one-handed DVORAK layouts (thanks @tormol!) 2023-05-22 11:33:47 -07:00
SDL_loadso.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_locale.h Sync wiki -> headers. 2023-02-24 11:49:41 -05:00
SDL_log.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_main.h Fix remaining typos (#7921) 2023-07-03 12:46:47 -07:00
SDL_main_impl.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_messagebox.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_metal.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_misc.h Update `\returns` to the generic form 2023-02-12 08:21:02 -08:00
SDL_mouse.h Fixed the documentation for SDL_SetRelativeMouseMode() 2023-03-08 22:32:54 -08:00
SDL_mutex.h Changed all variadic macros into fixed (thanks @Wohlstand!) 2023-05-10 06:27:38 -07:00
SDL_oldnames.h Added the ability to specify a gamepad type in the mapping 2023-07-17 12:59:56 -07:00
SDL_opengl.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_opengl_glext.h replaced line comments in public header. 2023-02-04 10:02:10 +03:00
SDL_opengles.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_opengles2.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_opengles2_gl2.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_opengles2_gl2ext.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_opengles2_gl2platform.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_opengles2_khrplatform.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_pixels.h Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity 2023-07-01 17:58:34 -07:00
SDL_platform.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_platform_defines.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_power.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_quit.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_rect.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_render.h Fixed pedantic warning: comma at end of enumerator list 2023-06-27 21:52:33 -07:00
SDL_revision.h SDL_revision.h: added missing newline at end of file. 2023-02-23 23:55:56 +03:00
SDL_rwops.h Sync SDL3 wiki -> header 2023-07-09 20:50:16 +00:00
SDL_scancode.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_sensor.h Fixed display orientation function names for SDL 3.0 convention 2023-06-17 09:28:27 -07:00
SDL_shape.h SDL_CreateWindow() has been simplified and no longer takes a window position. 2023-03-06 09:50:12 -08:00
SDL_stdinc.h Added SDL_strndup() 2023-07-16 04:32:12 -07:00
SDL_surface.h Sync SDL3 wiki -> header 2023-07-09 20:50:16 +00:00
SDL_system.h Use #ifdef/#ifndef instead of #if defined/#if \!defined 2023-03-30 21:35:01 +00:00
SDL_syswm.h gdk: Fix the project 2023-05-26 14:53:17 -07:00
SDL_test.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_assert.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_common.h Updated SDL high DPI support 2023-05-17 12:58:00 -07:00
SDL_test_compare.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_crc32.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_font.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_fuzzer.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_harness.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_log.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_md5.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_memory.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_test_random.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_thread.h SDL_thread.h: fix parameter name in comment 2023-07-07 21:55:20 +02:00
SDL_timer.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_touch.h Sync wiki -> headers. 2023-02-24 11:49:41 -05:00
SDL_version.h include: add \brief to includes 2023-02-19 10:01:33 -08:00
SDL_video.h We don't need to reserve window flag bits for sdl2-compat 2023-06-29 22:02:24 -07:00
SDL_vulkan.h include: add \brief to includes 2023-02-19 10:01:33 -08:00