SDL/src/render
zhailiangliang 00b67f5572 Fix potential memory leak in GLES_CreateTexture 2022-09-20 20:14:01 -07:00
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direct3d Added support for simulated vsync in the renderer 2022-09-16 07:44:40 -07:00
direct3d11 Added support for simulated vsync in the renderer 2022-09-16 07:44:40 -07:00
direct3d12 Added support for simulated vsync in the renderer 2022-09-16 07:44:40 -07:00
metal Fixed runaway CPU usage in the metal renderer when the window is minimized 2022-09-16 09:55:20 -07:00
opengl Added support for simulated vsync in the renderer 2022-09-16 07:44:40 -07:00
opengles Fix potential memory leak in GLES_CreateTexture 2022-09-20 20:14:01 -07:00
opengles2 Added support for simulated vsync in the renderer 2022-09-16 07:44:40 -07:00
ps2 Added support for simulated vsync in the renderer 2022-09-16 07:44:40 -07:00
psp Added support for simulated vsync in the renderer 2022-09-16 07:44:40 -07:00
software Added support for simulated vsync in the renderer 2022-09-16 07:44:40 -07:00
vitagxm Added support for simulated vsync in the renderer 2022-09-16 07:44:40 -07:00
SDL_d3dmath.c DirectX 12 Renderer (#5761) 2022-06-06 17:42:30 -07:00
SDL_d3dmath.h Add support for SDL_render_d3d12.c to compile in C++ mode 2022-06-26 15:35:18 -07:00
SDL_render.c Calculate simulated vsync interval based on display refresh rate 2022-09-16 07:44:40 -07:00
SDL_sysrender.h Calculate simulated vsync interval based on display refresh rate 2022-09-16 07:44:40 -07:00
SDL_yuv_sw.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_yuv_sw_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00