Normal map() should operate as before, and map_range()/map_flush() should
give correct results but lacking any performance difference from map().
Nothing exiting being done here yet, but the interface is a good start.
Several nvidia-based systems don't support backlight control via the
standard ACPI control mechanisms. Instead, it's necessary for the driver
to modify the backlight control registers directly. This patch adds
support for determining whether the registers appear to be in use, and
if so registers a kernel backlight device to control them. The backlight
can then be controlled via existing userspace tools.
Signed-off-by: Matthew Garrett <mjg@redhat.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This avoids seeing garbage from engine setup etc before X gets around
to pointing the CRTCs at a new scanout buffer. Not actually a noticable
problem before G80 as PRAMIN is forced to the end of VRAM by the hardware
already.
This avoids seeing garbage from engine setup etc before X gets around
to pointing the CRTCs at a new scanout buffer. Not actually a noticable
problem before G80 as PRAMIN is forced to the end of VRAM by the hardware
already.
If we ever want to be able to use the 3D engine we have no choice. It
appears that the tiling setup (required for 3D on G8x) is in the page tables.
The immediate benefit of this change however is that it's now not possible
for a client to use the GPU to render over the top of important engine setup
tables, which also live in VRAM.
G8x VRAM size is limited to 512MiB at the moment, as we use a 1-1 mapping
of real vram pages to their offset within the start of a channel's VRAM
DMA object and only populate a single PDE for VRAM use.
Conflicts:
linux-core/drmP.h
linux-core/drm_drv.c
linux-core/drm_irq.c
shared-core/i915_drv.h
shared-core/i915_irq.c
shared-core/mga_drv.h
shared-core/mga_irq.c
shared-core/radeon_drv.h
shared-core/radeon_irq.c
Merge in the latest master bits and update the remaining drivers (except
mach64 which math_b is working on). Also remove the 9xx hack from the i915
driver; it seems to be correct.
All nv30 functions in nv30_graph.c that can be used on nv20 are renamed
as accordingly. nv20 specific parts from nv20_graph.c are moved into
nv30_graph.c.
1. DRM_NOUVEAU_GPUOBJ_FREE
Used to free GPU objects. The obvious usage case is for Gr objects,
but notifiers can also be destroyed in the same way.
GPU objects gain a destructor method and private data fields with
this change, so other specialised cases (like notifiers) can be
implemented on top of gpuobjs.
2. DRM_NOUVEAU_CHANNEL_FREE
3. DRM_NOUVEAU_CARD_INIT
Ideally we'd do init during module load, but this isn't currently
possible. Doing init during firstopen() is bad as X has a love of
opening/closing the DRM many times during startup. Once the
modesetting-101 branch is merged this can go away.
IRQs are enabled in nouveau_card_init() now, rather than having the
X server call drmCtlInstHandler(). We'll need this for when we give
the kernel module its own channel.
4. DRM_NOUVEAU_GETPARAM
Add CHIPSET_ID value, which will return the chipset id derived
from NV_PMC_BOOT_0.
4. Use list_* in a few places, rather than home-brewed stuff.
The data is now in kernel space, copied in/out as appropriate according to the
This results in DRM_COPY_{TO,FROM}_USER going away, and error paths to deal
with those failures. This also means that XFree86 4.2.0 support for i810 DRM
is lost.
As a fallout, replace filp storage with file_priv storage for "unique
identifier of a client" all over the DRM. There is a 1:1 mapping, so this
should be a noop. This could be a minor performance improvement, as everything
on Linux dereferenced filp to get file_priv anyway, while only the mmap ioctls
went the other direction.
Allows multiple references to a single object, needed to support PCI(E)GART
scatter-gather DMA objects which would quickly fill PRAMIN if each channel
had its own.
Handle per-channel private instmem areas. This is needed to support NV50,
but might be something we want to do on earlier chipsets at some point?
Everything that touches PRAMIN is a GPU object.
For various reasons, this ioctl was a bad idea.
At channel creation we now automatically create DMA objects covering
available VRAM and GART memory, where the client used to do this themselves.
However, there is still a need to be able to create DMA objects pointing at
specific areas of memory (ie. notifiers). Each channel is now allocated a
small amount of memory from which a client can suballocate things (such as
notifiers), and have a DMA object created which covers the suballocated area.
The NOTIFIER_ALLOC ioctl exposes this functionality.