me to match other drivers and avoid ifdeffing. The linux via_drv.c will
be moved from shared-core to linux-core soon by repocopy.
Submitted by: Jake Burkholder <jake@FreeBSD.org> Tested by: unichrome
caller on fb / agp memory alloc and free. Otherwise malicious clients
can register allocations on other clients or free memory used by other
clients which will lead to severe memory manager inconsistensies.
understandable: preinit -> load postinit -> (removed) presetup ->
firstopen postsetup -> (removed) open_helper -> open prerelease ->
preclose free_filp_priv -> postclose pretakedown -> lastclose
postcleanup -> unload release -> reclaim_buffers_locked version ->
(removed)
postinit and version were replaced with generic code in the Linux DRM
(drivers now set their version numbers and description in the driver
structure, like on BSD). postsetup wasn't used at all. Fixes the savage
hooks for initializing and tearing down mappings at the right times.
Testing involved at least starting X, running glxgears, killing
glxgears, exiting X, and repeating.
Tested on: FreeBSD (g200, g400, r200, r128) Linux (r200, savage4)
buffers that have been allocated from AGP. This includes some new
capable(CAP_SYS_ADMIN) checks, these functions are also protected by
the root requirement on the IOCTL macros.
driver's preinit routine, and by using DRM_COPY_TO_USER_IOCTL when
copying out to an ioctl's data pointer. Pulled from the latest version
of my drm-hook-rename.diff and only compile-tested after that.
code duplication, and it also hands you the map pointer so you don't
need to re-find it.
- Remove the permanent maps flag. Instead, for register and framebuffer
maps, we always check whether there's already a map of that type and
offset around. Move the Radeon map initialization into presetup (first
open) so it happens again after every takedown.
- Remove the split cleanup of maps between driver takedown (last close) and
cleanup (module unload). Instead, always tear down maps on takedown,
and drivers can recreate them on first open.
- Make MGA always use addmap, instead of allocating consistent memory in
the PCI case and then faking up a map for it, which accomplished nearly
the same thing, in a different order. Note that the maps are exposed to
the user again: we may want to expose a flag to avoid this, but it's
not a security concern, and saves us a lot of code.
- Remove rmmaps in the MGA driver. Since the function is only called during
takedown anyway, we can let them die a natural death.
- Make removal of maps happen in one function, which is called by both
drm_takedown and drm_rmmap_ioctl.
Reviewed by: idr (previous revision) Tested on: mga (old/new/pci dma),
radeon, savage