As we now expose a method to allocate tiled buffers, it makes more sense
to defer the SET_TILING until required. Besides the slim chance that it
will be a no-op, by delaying the change we are less likely to stall on
waiting for a bound buffer to release a fence register.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
We need to inform the kernel if the tiling stride changes and not only
for changes of the tiling mode.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
We had two cases recently where the rounding to powers of two hurt
badly: 4:2:0 YUV HD video frames would round up from 2.2MB to 4MB, and
Urban Terror was hitting aperture size limitations. For UT, this is
because mipmap trees for power of two texture sizes will land right in
the middle between two cache buckets.
By giving a few more sizes between powers of two, Urban Terror on my
945 ends up consuming 207MB of GEM objects instead of 272MB, and HD
video decode on Ironlake goes from 99MB to 75MB.
cairo-perf-diff of the benchmarks for gl and xlib shows a 1.09x and
1.06x speedup and a 1.07x, 1.08x, and 1.11x slowdown. From this, I
think this patch was really a no-op in terms of performance for these
CPU-bound workloads.
If the pitch is too large for the hardware to tile, recompute the
required surface size based on the untiled pitch and alignments. For the
older hardware, which has smaller limits and greater restrictions, this
may be a considerable saving in allocation size.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This introduces a new API to exec on BSD ring buffer, for H.264 VLD
decoding.
Signed-off-by: Xiang Hai hao <haihao.xiang@intel.com>
Signed-off-by: Zou Nan hai <nanhai.zou@intel.com>
Fixes:
Bug 26686 - Some textures are distorted with libdrm 2.4.18 in GTAVC>A3
http://bugs.freedesktop.org/show_bug.cgi?id=26686
This bug continues to haunt me. The kernel SET_TILING ioctl is
inconsistent in its return values when reporting an error. If one of its
sanity checks fail, then the input values are left unchanged. If the
kernel later fails to change the tiling mode, then the input values are
modified to match the current tiling on the object. In short, userspace
cannot trust the return values upon error and so we must assume that
upon error our current tiling mode matches reality and not update.
This reverts commit 7ca558494d.
This was pushed ahead of an essential review of bo level locking in
mesa, without which we cannot know whether removing this lock is safe.
Currently, all the tests for libdrm are built during 'make all', even
if you do not wish to run tests. Attached is a patch, based on
version 2.4.15, to make the tests build in 'make check'.
Thomas tracked down this error with kdm and commit b509640:
==4320== Invalid write of size 8
==4320== at 0x9A97998: do_bo_emit_reloc (in /usr/lib/libdrm_intel.so.1.0.0)
==4320== by 0x9A97B9C: drm_intel_gem_bo_emit_reloc (in /usr/lib/libdrm_intel.so.1.0.0)
==4320== by 0xAED3234: intel_batchbuffer_emit_reloc (in /usr/lib/xorg/modules/dri/i965_dri.so)
==4320== by 0xAF13827: brw_emit_vertices (in /usr/lib/xorg/modules/dri/i965_dri.so)
==4320== by 0xAF1F14D: brw_upload_state (in /usr/lib/xorg/modules/dri/i965_dri.so)
==4320== by 0xAF12122: brw_draw_prims (in /usr/lib/xorg/modules/dri/i965_dri.so)
==4320== by 0xB256824: vbo_exec_vtx_flush (in /usr/lib/xorg/modules/dri/libdricore.so)
==4320== by 0xB2523BB: vbo_exec_FlushVertices_internal (in /usr/lib/xorg/modules/dri/libdricore.so)
==4320== by 0xB252411: vbo_exec_FlushVertices (in /usr/lib/xorg/modules/dri/libdricore.so)
==4320== by 0xB195A3D: _mesa_PopAttrib (in /usr/lib/xorg/modules/dri/libdricore.so)
==4320== by 0x8DF0F02: __glXDisp_Render (in /usr/lib/xorg/modules/extensions/libglx.xorg)
==4320== by 0x8DF517F: __glXDispatch (in /usr/lib/xorg/modules/extensions/libglx.xorg)
==4320== Address 0x126a8b80 is 0 bytes after a block of size 16,368 alloc'd
==4320== at 0x4C23E03: malloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==4320== by 0x9A97A64: do_bo_emit_reloc (in /usr/lib/libdrm_intel.so.1.0.0)
==4320== by 0x9A97B9C: drm_intel_gem_bo_emit_reloc (in /usr/lib/libdrm_intel.so.1.0.0)
==4320== by 0xAED3234: intel_batchbuffer_emit_reloc (in /usr/lib/xorg/modules/dri/i965_dri.so)
==4320== by 0xAF191DB: upload_binding_table_pointers (in /usr/lib/xorg/modules/dri/i965_dri.so)
==4320== by 0xAF1F14D: brw_upload_state (in /usr/lib/xorg/modules/dri/i965_dri.so)
==4320== by 0xAF12122: brw_draw_prims (in /usr/lib/xorg/modules/dri/i965_dri.so)
==4320== by 0xB255EF6: vbo_exec_DrawArrays (in /usr/lib/xorg/modules/dri/libdricore.so)
==4320== by 0x8DF67A3: __glXDisp_DrawArrays (in /usr/lib/xorg/modules/extensions/libglx.xorg)
==4320== by 0x8DF0F02: __glXDisp_Render (in /usr/lib/xorg/modules/extensions/libglx.xorg)
==4320== by 0x8DF517F: __glXDispatch (in /usr/lib/xorg/modules/extensions/libglx.xorg)
==4320== by 0x446293: ??? (in /usr/bin/Xorg)
which is simply due to only allocating space for the pointers and not
the structs themselves. D'oh.
Reported-by: Thomas Bächler <thomas@archlinux.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
This reverts commit 245d695779.
libdrm now install headers in ${includedir}/libdrm and /usr/include/drm
is reserved for the kernel headers. We should only ever add one of these
to the CFLAGS.
The motivation behind this is that by shipping it here, it's essentially
an API which causes issues while bisecting across changes to the header
files.
Dump command stream + associated bo into a binary file
which follow a similar design as json file. It allows
to intercept a command stream and replay it in a standalone
program (see radeondb tools).
Fixes problem that libdrm_radeon was disabled in Makefile even when configure
claimed that radeon was enabled.
Signed-off-by: Pauli Nieminen <suokkos@gmail.com>
intel_bufmgr.h is installed in ${includedir} directly, and the other
headers are taken care of by libdrm.pc's Cflags.
Signed-off-by: Julien Cristau <jcristau@debian.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
This is the largest untiled pitch requirement from gen2 through gen4.
It's only the case for gen3 rendering to color regions with depth, but
it's rare for this to be a significant factor in memory usage -- for
example, gen4 requires 1 or 2 times the element size, or up to 64
bytes depending on the size of the elements. This is easier than
encoding all the various little quirks for untiled pitch alignment,
since we rarely do untiled now.
bo->referenced_in_cs is checked if bo is already in cs. Adding and removing
reference in bo is done with atomic operations to allow parallel access to a
bo from multiple contexts.
cs->id generation code quarentees there is not duplicated ids which limits
number of cs->ids to 32. If there is more cs objects rest will get id 0.
V2:
- Fix configure to check for atomics operations if libdrm_radeon is only selected.
- Make atomic operations private to libdrm.
This optimization decreases cs_write_reloc share of torcs profiling from 4.3%
to 2.6%.
Tested-by: Michel Dänzer <michel@daenzer.net>
Signed-off-by: Pauli Nieminen <suokkos@gmail.com>
intel_atomic.h includes very usefull atomic operations for
lock free parrallel access of variables. Moving these to
core libdrm for code sharing with radeon.
Signed-off-by: Pauli Nieminen <suokkos@gmail.com>