This avoids using the oldest BO in the BO cache and waiting for it to be
idle before we turn around and render to it with the GPU. Thanks to
Chris Wilson for pointing out how silly we were being.
Add mode setting files to libdrm, including xf86drmMode.* and the new
drm_mode.h header. Also add a couple of tests to sanity check the
kernel interfaces and update code to support them.
I wanted to avoid doing this, as it's a bunch of churn, but there was a
conflict between the dri_ symbols in libdrm and the symbols that were in
Mesa in 7.2, which broke Mesa 7.2 AIGLX when the 2D driver had loaded new
libdrm symbols. The new naming was recommended by cworth for giving the
code a unique prefix identifying where the code lives.
Additionally, take the opportunity to fix up two API mistakes: emit_reloc's
arguments were in a nonsensical order, and set_tiling lacked the stride
argument that the kernel will want to use soon. API compatibility with
released code is maintained using #defines.
We need a way of getting at the underlying handle for use with mode
setting. We can either export it in the dri_bo object or provide a new
callback to get it.
dri_bufmgr.h is replaced by intel_bufmgr.h, and several functions are renamed,
though the structures and many functions remain dri_bufmgr_* and dri_bo_*