after ~5min: buffer aging was subtly broken. Part of this may have also
affected vertex DMA buffer aging and client-side texture heap aging,
though with less fatal consequences. Bumped minor version and driver
date.
command and vertex DMA don't work at the same time. Command DMA
performance is superior and works with all vertex formats. Bumped minor
version and driver date.
event counters in the SAVAGE_EVENT_EMIT/WAIT ioctls. This is needed for
reliable client-side texture heap aging. Slightly simplified DMA buffer
aging while at it. Bumped minor version and driver date.
Implemented SAVAGE_CMD_DMA_IDX and SAVAGE_CMD_VB_IDX for ELTs support in
the _savage_render_stage of the 3D driver
Bumped minor version and driver date
passed to the cmdbuf ioctl (try xeyes on top of glxgears ;-)
Tightened the texture state check
Bumped Savage DRM version to 2.1.0 so that DRI driver can (theoretically)
depend on the DRM to manage the scissor registers
implementation errors). Direct hardware (MMIO, BCI) access is no longer
needed in the Mesa driver. Bumped version to 2.0.0. Corresponding
changes to the DDX and Mesa drivers are being committed.