Commit Graph

  • 5aac12931b Move levels Louis Pearson 2022-01-23 14:56:57 -0700
  • d29cbee45a
    Merge pull request #1 from leroycep/remove-map-update-list Louis Pearson 2022-01-23 21:58:58 +0000
  • e4c5af4acd Remove the update list and just use grid LeRoyce Pearson 2022-01-23 14:19:29 -0700
  • f60ec33b21 Add coins Louis Pearson 2022-01-23 06:19:41 -0700
  • 255eb30727 And gates! Louis Pearson 2022-01-23 04:24:08 -0700
  • bcce1eda3e Doors reset and camera follows player Louis Pearson 2022-01-23 00:03:04 -0700
  • 3b467a4173 DOORS Louis Pearson 2022-01-22 23:10:28 -0700
  • d8f624a838 Wires work properly again Louis Pearson 2022-01-22 22:17:20 -0700
  • a458426bed Updated to use world coordinates Louis Pearson 2022-01-22 19:59:52 -0700
  • 73cb53e5e3 Begin using world coordinates for everything Louis Pearson 2022-01-22 18:08:53 -0700
  • 19a1b8cad7 Reduce tilemap size Louis Pearson 2022-01-22 16:31:12 -0700
  • eb73783580 Make wire physics better Louis Pearson 2022-01-22 16:10:03 -0700
  • e8c0ebd94f Combine manipulation processes Louis Pearson 2022-01-22 14:57:22 -0700
  • 3644d40849 Code clean-up Louis Pearson 2022-01-22 14:46:37 -0700
  • 555c200033 Remove ecs Louis Pearson 2022-01-22 13:06:34 -0700
  • c87da2a4ae Begin removing ecs Louis Pearson 2022-01-22 12:19:13 -0700
  • 7dcc08c557 Remove sprites.png, improve music Louis Pearson 2022-01-21 20:37:50 -0700
  • aebd05de18 Add music, fiddle with stack size Louis Pearson 2022-01-21 16:26:32 -0700
  • 199c206a6d Add humming when near active circuits Louis Pearson 2022-01-20 16:02:03 -0700
  • d73f8d16bb Get wires working again Louis Pearson 2022-01-20 15:43:42 -0700
  • 313c058ae3 Add particles Louis Pearson 2022-01-20 15:29:21 -0700
  • 7931f03738 Indicate active wires Louis Pearson 2022-01-20 14:15:56 -0700
  • 18dae1722d Add auditory active circuit tone Louis Pearson 2022-01-20 01:46:17 -0700
  • b1a22f7c11 Revamp map Louis Pearson 2022-01-20 01:26:00 -0700
  • 2b98bf7d78 Clean up Louis Pearson 2022-01-20 00:12:53 -0700
  • a06d7fb32b Remove friction from velocityProcess Louis Pearson 2022-01-19 23:42:44 -0700
  • a64b7198a0 Add map struct Louis Pearson 2022-01-19 23:32:06 -0700
  • b5aa3db4e8 Minor changes Louis Pearson 2022-01-19 22:15:12 -0700
  • dbf10e0aaa Circuit simulation online Louis Pearson 2022-01-19 22:05:30 -0700
  • 878665056c Begin circuit simulation Louis Pearson 2022-01-19 20:55:27 -0700
  • c780095d1b Planning out circuit logic Louis Pearson 2022-01-19 01:35:14 -0700
  • 666230517e Add door and source objects Louis Pearson 2022-01-19 00:17:11 -0700
  • dc831e0948 Made player let go of wire if they go too far Louis Pearson 2022-01-18 22:58:46 -0700
  • 882657f528 Trying to figure out rope physics Louis Pearson 2022-01-18 21:01:47 -0700
  • 6852451b73 Minor improvement to rope physics Louis Pearson 2022-01-18 12:49:09 -0700
  • 90ef353288 Wires can be placed into plugs Louis Pearson 2022-01-18 00:05:03 -0700
  • f42ceadaca Improve map format Louis Pearson 2022-01-17 21:33:47 -0700
  • 08d3efa3f4 Got constraints working from either side Louis Pearson 2022-01-17 20:57:20 -0700
  • 18d3243221 Add wire physics Louis Pearson 2022-01-17 20:19:38 -0700
  • 1e70cebc3f Wall jumping! Louis Pearson 2022-01-17 17:24:22 -0700
  • 6fc70c1279 Improve input Louis Pearson 2022-01-17 15:00:18 -0700
  • 9527e74e89 Add gravity process Louis Pearson 2022-01-17 13:48:46 -0700
  • 54d6aab97e Physics Louis Pearson 2022-01-15 23:59:15 -0700
  • 5961061583 Get wires working Louis Pearson 2022-01-15 16:05:32 -0700
  • b050b4c104 Got full map drawing Louis Pearson 2022-01-15 13:58:08 -0700
  • 7dcf2f0e02 Draw mpa to screen, generate zig source from tiled Louis Pearson 2022-01-15 03:09:06 -0700
  • d2c5ddd815 map2src Louis Pearson 2022-01-15 02:46:15 -0700
  • 7a9626f839 Animation Louis Pearson 2022-01-15 00:04:26 -0700
  • 0f56ac1f2c Got ecs and assets imported Louis Pearson 2022-01-14 21:58:57 -0700
  • 1d430e81f7 Initial commit Louis Pearson 2022-01-14 19:33:23 -0700