Commit Graph

618 Commits (1230a8fde8bb8d693b6ad08ff2d4a3e8968fe7d9)

Author SHA1 Message Date
Ryan C. Gordon a76053352c
gesture: Removed the gesture API from SDL3.
Fixes #6758.
2022-12-13 14:54:37 -05:00
Pierre Wendling 053ce39d67
N3DS: Semaphore fixes. (#6776)
* N3DS: Make Sem waits cooperative friendly.

The 3DS has a cooperative threading model. Sleeping after TryWait and
WaitTimeout avoid starving other threads. It inccurs a runtime penalty,
but it's better than having to hard reset your console to recover from
a deadlock.
2022-12-11 11:27:16 -08:00
Sylvain c265fb74b0 Renamed AUDIODRIVER and VIDEODRIVER hint/env to AUDIO_DRIVER and VIDEO_DRIVER 2022-12-08 09:50:09 -05:00
Sam Lantinga fcafe40948 Removed balls from the joystick API
They were only used by one joystick decades ago, so removing them for SDL3

Fixes https://github.com/libsdl-org/SDL/issues/6766
2022-12-05 13:17:18 -08:00
Ozkan Sezer 4a22ee7277 tests: avoid redefinition warnings for MSVC _CRT_???_NO_DEPRECATE macros 2022-12-05 00:35:20 +03:00
Sam Lantinga b8760a3ffe The `timestamp_us` member of the sensor events has been renamed `sensor_timestamp` and now represents nanoseconds. 2022-12-04 09:29:28 -08:00
Sam Lantinga 1a890808a4 Fixed build 2022-12-02 13:11:04 -08:00
Sylvain Becker 92cd2c0a74
Enable creation of yuv SDL_Surfaces (#6735) 2022-12-02 12:53:48 -08:00
Sam Lantinga 8121bbd083 Convert ticks to 64-bit, added nanosecond precision to the API
Fixes https://github.com/libsdl-org/SDL/issues/5512
Fixes https://github.com/libsdl-org/SDL/issues/6731
2022-12-02 12:37:41 -08:00
Pierre Wendling 3c501b963d
Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
Anonymous Maarten 11ef4df207 cmake: rely on targets from the main cmake script 2022-12-01 20:32:47 +01:00
Sylvain Becker 932f61348d
Remove mask versions of SDL_CreateRGBSurface* #6701 (#6711)
* Rename SDL_CreateRGBSurface{,From} to SDL_CreateSurface{,From}, which now takes a format parameter
2022-12-01 08:04:02 -08:00
Sam Lantinga 5750bcb174
Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.

In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.

The script I ran for the src directory is added as build-scripts/clang-format-src.sh

This fixes:
#6592
#6593
#6594
2022-11-30 12:51:59 -08:00
Sam Lantinga c5790359fd
Added precompiled header support for Visual Studio and Xcode (#6710)
Fixes https://github.com/libsdl-org/SDL/issues/6704
2022-11-29 18:34:15 -08:00
Anonymous Maarten e26e893daf
test: build + fix test/testgles2_sdf.c 2022-11-29 22:43:46 +01:00
Sylvain Becker fc4fc5295f
Remove depth field from SDL_CreateRGBSurfaceWithFormat and SDL_Create… (#6685)
* Remove depth field from SDL_CreateRGBSurfaceWithFormat and SDL_CreateRGBSurfaceWithFormatFrom
* Removed unused 'flags' parameter from SDL_CreateRGBSurface and SDL_CreateRGBSurfaceWithFormat
* Removed unused 'flags' parameter from SDL_ConvertSurface and SDL_ConvertSurfaceFormat
2022-11-29 09:40:09 -08:00
Sam Lantinga c2432f8d0d Rename SDLmain to SDL_main and SDLtest to SDL_test for consistency with other SDL libraries 2022-11-28 10:57:59 -08:00
Sylvain Becker 6a2200823c
Cleanup add brace (#6545)
* Add braces after if conditions

* More add braces after if conditions

* Add braces after while() conditions

* Fix compilation because of macro being modified

* Add braces to for loop

* Add braces after if/goto

* Move comments up

* Remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements after merge

* Fix inconsistent patterns are xxx == NULL vs !xxx

* More "{}" for "if() break;"  and "if() continue;"

* More "{}" after if() short statement

* More "{}" after "if () return;" statement

* More fix inconsistent patterns are xxx == NULL vs !xxx

* Revert some modificaion on SDL_RLEaccel.c

* SDL_RLEaccel: no short statement

* Cleanup 'if' where the bracket is in a new line

* Cleanup 'while' where the bracket is in a new line

* Cleanup 'for' where the bracket is in a new line

* Cleanup 'else' where the bracket is in a new line
2022-11-27 08:38:43 -08:00
Sasha Szpakowski 80a9397459 Remove SDL_HINT_IDLE_TIMER_DISABLED.
SDL_DisableScreenSaver can be used instead. Fixes #6660.
2022-11-27 08:23:02 -08:00
Sam Lantinga 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
I ran this script in the include directory:
```sh
sed -i '' -e 's,#include "\(SDL.*\)",#include <SDL3/\1>,' *.h
```

I ran this script in the src directory:
```sh
for i in ../include/SDL3/SDL*.h
do hdr=$(basename $i)
   if [ x"$(echo $hdr | egrep 'SDL_main|SDL_name|SDL_test|SDL_syswm|SDL_opengl|SDL_egl|SDL_vulkan')" != x ]; then
        find . -type f -exec sed -i '' -e 's,#include "\('$hdr'\)",#include <SDL3/\1>,' {} \;
    else
        find . -type f -exec sed -i '' -e '/#include "'$hdr'"/d' {} \;
    fi
done
```

Fixes https://github.com/libsdl-org/SDL/issues/6575
2022-11-26 22:15:18 -08:00
Anonymous Maarten 1fa80ca529 cmake: testevdev needs build include headers 2022-11-26 15:37:08 -08:00
Sam Lantinga 63f307fe1f Remove SDL_config.h from the public headers
The SDL headers are no longer dependent on the build configuration.

Fixes https://github.com/libsdl-org/SDL/issues/6643 and https://github.com/libsdl-org/SDL/issues/6641
2022-11-26 04:48:36 -08:00
Sam Lantinga 8b5a7ccc76 HAVE_OPENGL is defined by CMake on macOS 2022-11-25 17:12:51 -08:00
Sam Lantinga cc1f9eb983 Use Apple's nomenclature for macOS and iOS
Fixes https://github.com/libsdl-org/SDL/issues/6621
2022-11-25 16:00:06 -08:00
Ozkan Sezer 7b21eaddce remove autotools build system
- TODO: update INSTALL.txt to replace the autotools configure
        instructions with cmake.
- TODO: update make build system to provide an equivalent to
        autotools' `make dist` ?
- TODO: update / revise github actions, replace autotools-only
        ones with cmake (e.g.: vmactions.yml for FreeBSD.)

Reference issue: https://github.com/libsdl-org/SDL/issues/6571
2022-11-25 15:37:30 -08:00
Sam Lantinga 346eeba210 Removed SDL_GetRevisionNumber()
Fixes https://github.com/libsdl-org/SDL/issues/6620
2022-11-25 13:36:14 -08:00
slime ac8fbb7040 Remove SDL_CalculateGammaRamp. 2022-11-25 13:28:56 -08:00
slime 52f4cc843d Remove SDL_SetWindowBrightness and SDL_SetWindowGammaRamp. 2022-11-25 13:28:56 -08:00
Ozkan Sezer 0b8309da0c renamed SDL PI constants to SDL_PI_D and SDL_PI_F. 2022-11-25 22:35:24 +03:00
Sam Lantinga 199423612c Updated test programs with SDL_M_PI* 2022-11-25 10:57:12 -08:00
Sam Lantinga 05139f4a2e Removed SDL_RWFromFP from the public API
This will blow up if the SDL library and the application have a different C runtime, which can easily happen on Windows.
2022-11-25 10:46:26 -08:00
Anonymous Maarten cd13600944 cmake: don't reset check state after pushing state 2022-11-24 23:33:54 +01:00
Sam Lantinga b0840eb32e Updated SDL_syswm.h for SDL 3.0
* The header is no longer dependent on SDL build configuration
* The structures are versioned separately from the rest of SDL
* SDL_GetWindowWMInfo() now returns a standard result code and is passed the version expected by the application
* Updated WhatsNew.txt and docs/README-migration.md with the first API changes in SDL 3.0
2022-11-23 14:05:59 -08:00
ZX_Huang a5b0583b7c
Add mouse test cases (#6563)
* Add mouse test cases

* fix SDL_GetGlobalMouseState result type

* fix other platforms compile error
2022-11-23 14:28:34 -05:00
Ozkan Sezer 34231f5ba0 reverted opengles removal. 2022-11-23 18:50:02 +03:00
Ozkan Sezer bd5d26071a removed testgles.c remnants. 2022-11-22 22:14:14 +03:00
Ozkan Sezer 30b1ab2add removed opengles. 2022-11-22 21:48:40 +03:00
Ozkan Sezer 5cedc2f1ff removed QNX support. 2022-11-22 20:23:40 +03:00
Ozkan Sezer e89a1f9157 removed NaCL support. 2022-11-22 20:10:47 +03:00
Ozkan Sezer 8d6fda4810 removed os2 support & support for building SDL with watcom. 2022-11-22 19:18:47 +03:00
Ozkan Sezer 63243eb3a5 removed pandora support 2022-11-22 18:50:00 +03:00
Sam Lantinga 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
Sylvain 3e70553c48 Unneed test before calling SDL_FreeSurface 2022-11-18 06:58:34 -08:00
Sylvain 71f2864b3a
Fix usage of sizeof() in test/testgles*.c files 2022-11-17 14:55:49 +01:00
Sylvain ddad901c0d
Remove unneeded semicolon 2022-11-17 10:43:45 +01:00
Sylvain b7358e47d5
Don't compare pointer against '0', but NULL 2022-11-17 09:18:49 +01:00
Sylvain 4192d1a1c7
Fix compilation. It needs to be casted to 'int' type 2022-11-16 21:56:19 +01:00
Sylvain ce5da5d579
Don't compare pointer against '0', but NULL 2022-11-16 21:47:43 +01:00
Anonymous Maarten 55534e277e cmake: add time out to tests to avoid ci timeouts 2022-11-16 15:42:08 +01:00
Anonymous Maarten a22fcf77fd cmake: older emscripten releases have a broken FindOpenGL.cmake
This is fixed since 3.1.10: 485a7b4d6f (diff-034f4d123f23ec5493d0fbf28cba1c36e404a991f286c8d031a22799e4e8b0e5)
2022-11-16 15:42:08 +01:00