Philipp Wiesemann
5b2e7aab30
Fixed comments at conditional compilation macro in header file.
2015-06-05 19:41:34 +02:00
Ryan C. Gordon
1899dfb041
Fixed SDL_ISPIXELFORMAT_ALPHA to check pixel orders that match pixel type.
...
Otherwise, SDL_PIXELFORMAT_BGR24 is reported as having alpha, because
its SDL_ARRAYORDER_BGR pixel order uses the same integer value as
SDL_PACKEDORDER_RGBA, since we weren't checking the pixel type to
differentiate.
Fixes Bugzilla #2977 .
2015-05-31 01:45:20 -04:00
Philipp Wiesemann
8c9571a26b
Fixed typo in header file documentation comment.
2015-05-29 22:24:38 +02:00
Ryan C. Gordon
2a75782553
X11: Add Xdbe support to message boxes (thanks, Melker!).
...
Without this, message boxes with a lot of text will noticibly flicker as
you mouse over buttons.
Fixes Bugzilla #2343 .
2015-05-28 00:30:21 -04:00
Ryan C. Gordon
baea64e642
Stack hint should look for 0, not -1, and not care about environment variables.
2015-05-26 21:19:23 -04:00
Ryan C. Gordon
a8fa7bd1f7
Added a hint to specify new thread stack size (thanks, Gabriel!).
...
Fixes Bugzilla #2019 .
(we'll do a better fix when we break the API in SDL 2.1.)
2015-05-26 21:13:27 -04:00
Ryan C. Gordon
bcdc63a38b
Properly report DX headers in the CMake project files (thanks, "MailMr_S"!).
...
Fixes Bugzilla #2900 .
2015-05-26 21:09:48 -04:00
Ryan C. Gordon
a21672c893
Fix fallback define for DECLSPEC for non-Windows platforms.
...
Looks like it was a copy/paste error?
GCC doesn't support visibility attributes until gcc4, so just make it blank.
Fixes Bugzilla #2720 .
2015-05-26 16:25:22 -04:00
Sam Lantinga
2c4a6ea0a2
Updated the copyright year to 2015
2015-05-26 06:27:46 -07:00
Alex Szpakowski
240a3fbffe
iOS: Added support for SDL_DisableScreenSaver and SDL_EnableScreenSaver.
2015-05-16 16:55:56 -03:00
Sam Lantinga
1c6ea0f226
Added a userdata parameter to SDL_SetWindowsMessageHook()
2015-05-13 22:39:32 -07:00
Sam Lantinga
7de242e72c
Added SDL_SetWindowsMessageHook() to facilitate full IME support on Windows
2015-05-13 22:39:20 -07:00
Philipp Wiesemann
6e4e9ceb44
Fixed SDL_TouchFingerEvent documentation in header file.
2015-05-08 21:53:02 +02:00
Alex Szpakowski
6c20b68257
Fixed a warning when SDL_syswm.h is included in code compiled for iOS with clang.
2015-05-05 16:24:05 -03:00
Philipp Wiesemann
034933d712
Fixed typos in header file documentation comments.
2015-04-22 21:43:22 +02:00
Philipp Wiesemann
71c65b1569
Fixed SDL_GameControllerOpen() and SDL_JoystickOpen() documentation in header.
2015-04-20 20:03:40 +02:00
Philipp Wiesemann
83c088a04a
Fixed unsupported doxygen tag in header file.
2015-04-20 20:03:26 +02:00
Ryan C. Gordon
b72938c861
Windows: Always set the system timer resolution to 1ms by default.
...
An existing hint lets apps that don't need the timer resolution changed avoid
this, to save battery, etc, but this fixes several problems in timing, audio
callbacks not firing fast enough, etc.
Fixes Bugzilla #2944 .
2015-04-20 12:22:44 -04:00