Ryan C. Gordon
db7f6425d0
rect: Avoid numeric overflow on massive lines in SDL_IntersectRectAndLine.
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Reference Issue #8301 .
Reference Issue #8113 .
(cherry picked from commit a391dd5fef70e0da4702d355b6331da5bf1f84a2)
2023-11-24 19:34:20 -05:00
Anonymous Maarten
e548044a82
ci: add NetBSD to test matrix
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Co-authored-by: Ozkan Sezer <sezeroz@gmail.com>
2023-11-24 21:34:56 +01:00
Anonymous Maarten
dd5b8db3a6
SDL_hidapi requires libusb >= 1.0.16
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Co-authored-by: Ozkan Sezer <sezeroz@gmail.com>
2023-11-24 21:31:59 +01:00
Ryan C. Gordon
6ba90f7775
render: Batching is always enabled now!
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Make sure your app uses SDL_RenderFlush() before it talks to D3D/OpenGL/etc!
Fixes #8584 .
2023-11-23 20:37:52 -05:00
Ryan C. Gordon
b24d6bd59a
opengl: Creating a texture trashes the cached `texturing` state, fix it.
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Reference Issue #7194 .
(cherry picked from commit e9b486937238680053bdf76b27693e120f00a70f)
2023-11-23 20:01:02 -05:00
Ryan C. Gordon
dcf04559db
render: GL-based renderers should treat adaptive vsync as vsync being enabled.
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Fixes #8004 .
2023-11-23 18:28:43 -05:00
Ryan C. Gordon
74a2542564
x11: Deal with difference in GLX_EXT_swap_control_tear behavior.
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Mesa and Nvidia handle it differently, and one or the other may fix their
implementation in the future, so test which way it works at runtime.
Reference Issue #8004 .
2023-11-23 13:56:51 -05:00
Ozkan Sezer
08fac5b1b2
SDL_PenModifyForWacomID: return zero as axis_flags upon failure.
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Fixes uninitialized warning in testautomation_pen.c:
testautomation_pen.c:1512: warning: 'mask' may be used uninitialized in this function
2023-11-23 11:56:50 +03:00
Ozkan Sezer
aaba01aee4
hidapi: syncing with mainstream:
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- macos, pthread_barrier_wait: properly check the wait condition
- windows: Assert that struct has the correct size
- windows: Fix printf/string-related issues
- other miscellaneous stuff irrelevant in SDL. (for symmetry...)
2023-11-23 11:35:02 +03:00
Ozkan Sezer
5730eb67f0
add HAVE_GCC_DIAGNOSTIC_PRAGMA to SDL_internal.h, use it
2023-11-23 11:33:20 +03:00
Ozkan Sezer
42c8366fdc
revise iconv detection:
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- check libiconv with a linkage test with iconv.h included
- check libc iconv with a linkage test with iconv.h included
and LIBICONV_PLUG defined (in case libiconv header is in
include path)
- add new configuration option to prefer iconv from libiconv,
if available, over the libc version: SDL_LIBICONV, defaults
to disabled.
- remove FindIconv + pkg_check_modules for iconv, and use our
manual iconv finding only
- change FreeBSD specific LIBICONV_PLUG define in SDL_iconv.c
to configuration result.
2023-11-23 04:30:56 +03:00
Anonymous Maarten
a45b371de0
cmake: create and install SDL3::Jar target for Android
2023-11-23 02:13:08 +01:00
Ozkan Sezer
53544cabaa
psp: fix copy/paste error from SDL2 in PSP_VideoQuit().
2023-11-23 04:11:24 +03:00
Ryan C. Gordon
6cde96f9a0
psp: Hook up event subsystem init/quit.
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Fixes #8554 .
(cherry picked from commit 0e9d050296ba754d23e82752eb1bd61221768586)
2023-11-22 18:03:29 -05:00
Ryan C. Gordon
e9659f5738
Removed some function declarations that don't actually exist.
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Reference Issue #8554 .
(cherry picked from commit 87875a49b4cfc277aba6d2c4c32769a29767e561)
2023-11-22 17:58:54 -05:00
Ryan C. Gordon
3264e64738
SDL_RunApp: Make sure argc/argv are stable if the caller didn't define them.
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Fixes #8246 .
2023-11-22 17:34:39 -05:00
Sam Lantinga
eca79e38db
Removed test shape images
2023-11-22 14:11:10 -08:00
Sam Lantinga
81fc7ded78
Removed the window shape API for SDL 3.0
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Fixes https://github.com/libsdl-org/SDL/issues/6654
Fixes https://github.com/libsdl-org/SDL/issues/6897
2023-11-22 14:11:10 -08:00
Sam Lantinga
45938bbfa5
Corrected comment
2023-11-22 10:35:15 -08:00
zoeyjodon
059e550e98
Fix 3DS Analog Values ( #8581 )
2023-11-22 10:34:01 -08:00
zoey jodon
dbf14df80f
Fix joysticks returning invalid device IDs
2023-11-22 10:33:11 -08:00
Anonymous Maarten
d2db3f3993
ci: cache android ndk archive
2023-11-22 19:22:31 +01:00
Anonymous Maarten
d6291d4d42
alloca: use alloca from <stdlib.h> on NetBSD
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The only generally portable way to do this is to use -std=gnu99,
"#include <stdlib.h>", and write "alloca".
__builtin_alloca does not seem to be available on NetBSD
2023-11-22 06:33:50 +03:00
Anonymous Maarten
f26a93211f
SDL_bsdjoystick: fix -Wundef warning on FreeBSD
2023-11-22 06:23:00 +03:00
Ozkan Sezer
d1def7f033
cmake: add openbsd wscons sources to build, if supported
2023-11-22 06:21:28 +03:00
Ozkan Sezer
86d77bbcc5
kmsdrm: restrict KMSDRM_ReleaseVT/KMSDRM_AcquireVT to SDL_INPUT_LINUXEV
2023-11-22 06:21:28 +03:00
Ozkan Sezer
94ad1a4ae4
SDL_bsdjoystick.c: fix -Wundef warning.
2023-11-22 06:21:28 +03:00
Sam Lantinga
e761770c24
No, this wasn't right
2023-11-21 15:26:53 -08:00
Sam Lantinga
b7d7e54895
Fixed uninitialized variable
2023-11-21 15:26:34 -08:00
Sam Lantinga
119e02f314
Always use 'm' for controllers provided by the MFI joystick driver
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This makes sure that SDL_JoystickGUIDUsesVersion() returns false and we don't try to match against other similar controllers using old mappings.
2023-11-21 15:19:23 -08:00
Sam Lantinga
75df4cc5c2
Don't tickle PS4 Bluetooth controllers in simple mode
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The 8BitDo Zero 2 only sends reports when state changes, so trips the disconnected Bluetooth controller detection. The expected use case is that most people will have official PS4 controllers in enhanced report mode, so disconnected Bluetooth controller detection will still work for those.
Fixes https://github.com/libsdl-org/SDL/issues/8556
2023-11-21 13:25:02 -08:00
Dimitriy Ryazantcev
0d431015bf
Extract BMP magic into separate define
2023-11-21 08:37:33 -08:00
Dimitriy Ryazantcev
0413f6fc49
Use SDL_iscntrl() call instead of manual code that is doing the same ( #8593 )
2023-11-21 08:36:32 -08:00
Zack Middleton
fd91178d7f
Make size cursors be double arrows on Wayland
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I added fallbacks as they are listed under "to be discussed" in the spec
but I don't know if they're necessary.
https://www.freedesktop.org/wiki/Specifications/cursor-spec/
2023-11-21 08:34:30 -08:00
Zack Middleton
5e9b0820f3
Add cursors for X11/Wayland window resizing
2023-11-21 08:34:13 -08:00
Dimitriy Ryazantcev
91e122316c
Use SDL_small_alloc() instead of SDL_stack_alloc() in CreateMaskBitmap()
2023-11-21 07:42:01 -08:00
Ionuț Leonte
b76f8de298
Hit testing tweaks for X11 and Wayland ( #8582 )
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Hit testing on X11 and Wayland should now behave more like it
does on Windows - the current active zone is tracked on mouse
motion events and the cursor is changed accordingly when hovering
a "special" zone (such as the resize handles).
2023-11-20 13:33:11 -08:00
Ryan C. Gordon
5b1c68c2f3
testshader: Don't make local variables with the same name as GL entry points.
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Reference Issue #2706 .
(cherry picked from commit cb5b8c97472ed1c759bb6934372e3c3ff4aad8f3)
2023-11-20 15:12:37 -05:00
Sam Lantinga
30a2291d59
Fixed compatibility with sdl2-compat (thanks @sezero!)
2023-11-20 08:46:12 -08:00
Dimitriy Ryazantcev
49d58bc73a
Cleanup WIN_CreateCursor() code a bit
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Generate bimap mask from the alpha channel.
2023-11-19 12:41:12 -08:00
Frank Praznik
4722269fb6
tests: Print window occluded log events
2023-11-18 10:50:39 -05:00
Cameron Cawley
5db781cc3d
Use the correct pixel formats for OpenGL ES on big endian
2023-11-17 15:02:44 -08:00
Cameron Cawley
05e7dcf8f8
Support returning <8bpp surfaces in SDL_LoadBMP_RW
2023-11-17 08:45:32 -08:00
Cameron Cawley
773ec1cfcb
Extend blitting support for all <8bpp formats
2023-11-17 08:45:32 -08:00
Cameron Cawley
753bbd199e
Add SDL_PIXELFORMAT_INDEX2LSB and SDL_PIXELFORMAT_INDEX2MSB
2023-11-17 08:45:32 -08:00
Cameron Cawley
fda69e5e79
Test both MSB and LSB indexed surfaces in testautomation
2023-11-17 08:45:32 -08:00
Ozkan Sezer
39870031d1
use format string attributes for functions accepting va_list params, too
2023-11-17 15:56:10 +03:00
Sam Lantinga
666301f9f9
Fixed build with older macOS SDK
2023-11-16 21:01:28 -08:00
Sam Lantinga
238987df3b
Always use physicalInputProfile on OS versions that support it
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Also cleaned up @available warnings in the GCController support
2023-11-16 16:08:53 -08:00
Sam Lantinga
e424dcca4b
More fixing the build with older macOS SDKs
2023-11-16 12:04:45 -08:00