J?rgen P. Tjern?
366b1727bb
Mac: [NSApp keyWindow] is not valid in windowDidBecomeKey:
...
This fixes weird behavior on Mac where our first responder reverts to the window
itself, rather than the SDLTranslatorResponder, after the window has lost focus
once. This causes Escape to call cancelOperation: on the NSWindow, which by
default removes our fullscreen-ness.
When someone has turned off SDL_TEXTINPUT we should probably set another initial
responder that handles the Escape behavior, so that SDL_TEXTINPUT doesn't change
fullscreen behavior (and possibly other behavior) like it does now.
2014-01-29 18:37:23 -08:00
dbrady
109fe0e0dc
fixed hat code validation.
2014-01-28 15:28:20 -08:00
Philipp Wiesemann
68f2fe6499
Fixed spaces in source file license comment.
2014-01-29 00:29:14 +01:00
Philipp Wiesemann
62b17e7edb
Fixed comments in joystick implementation files claiming to be headers.
...
It seems comments were originally copied from SDL_sysjoystick.h.
2014-01-29 00:27:54 +01:00
Ryan C. Gordon
4f1b8a4067
Move to no-argument version of "endif()" in CMakeLists.txt.
2014-01-28 12:42:01 -05:00
Ryan C. Gordon
2de3b01c61
Some CMake fixes for static linking on Windows from the OpenFL project.
2014-01-28 12:37:04 -05:00
Gabriel Jacobo
f52d7f5eea
[Wayland] Fixes segfault when mouse enters window
2014-01-28 11:39:37 -03:00
Gabriel Jacobo
682bc47bc5
Preserve binary compatibility in SDL_SYSWM_TYPE (thanks Gerry JJ!)
...
Also moved Wayland structures to the bottom of the union for OCD related issues.
2014-01-28 09:13:46 -03:00
Ryan C. Gordon
9d85cdb1a6
CMake: Enable missing timer subsystem on Mac OS X and Haiku.
2014-01-28 00:05:23 -05:00
J?rgen P. Tjern?
2efa2dc227
X11: Don't redraw dialog box when mouse moves.
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This fixes bug #2343 . (https://bugzilla.libsdl.org/show_bug.cgi?id=2343 )
Thanks to Melker Narikka for the patch.
2014-01-27 13:43:04 -08:00
Ryan C. Gordon
aff44ccdb5
Patched to compile...uh, everywhere. :)
2014-01-27 16:13:13 -05:00
Ryan C. Gordon
87cfee27d0
Patched to compile on Windows when not supporting Direct3D.
2014-01-27 16:10:15 -05:00
Gabriel Jacobo
33479316c7
[Android] Fixes Bug 2370, don't send accelerometer changes when
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Android_JNI_GetAccelerometerValues return SDL_FALSE (thanks to Jairo Luiz)
2014-01-27 17:59:19 -03:00
Philipp Wiesemann
037475670f
Removed unused variable from Java class for Android.
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The audio thread was moved to native side and "protected" prevented a warning.
2014-01-26 23:50:35 +01:00
Philipp Wiesemann
6234415872
Fixed typo in documentation.
2014-01-26 23:42:25 +01:00
Edward Rudd
815c6c3b60
quick fix for CMAKE SOVERSION number so it matches what is output by the configure script
2014-01-25 16:08:39 -05:00
Edward Rudd
f186314aef
correct grammar on UNIX missing dependency status notice.
2014-01-25 15:13:16 -05:00
Edward Rudd
5071cb5c15
autoconf script tweaks
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- fix up chmodding sdl2-config
- remove duplicate enable_atomic section
- add pretty summary of what was found/enabled
2014-01-25 15:05:44 -05:00
Gabriel Jacobo
e78be5dafd
Bug 2358 - [Android] Sort joystick axes - Fix by David Brady
2014-01-24 09:54:04 -03:00
Gabriel Jacobo
50befa6201
Bug 2358 - [Android] Joystick Button Mappings are strange (fix by David Brady)
2014-01-23 08:44:25 -03:00
Ryan C. Gordon
ecc0df0661
Fix detection of iOS for disabling dynamic API.
2014-01-22 12:39:34 -05:00
Ryan C. Gordon
f02ef2985d
Fixed XF86 VidMode extension dynamic loading with CMake project.
2014-01-21 16:28:53 -05:00
Gabriel Jacobo
b131e74be4
Fixes 2356, [Android] SDL_JoystickGetAttached does not function
...
Also fix a potential NULL pointer access in android/SDL_SYS_JoystickGetGUID
2014-01-21 18:20:12 -03:00
Ryan C. Gordon
beee1c4424
Fixed dynamic loading of NAS in CMake project.
2014-01-21 13:58:15 -05:00
Gabriel Jacobo
cf9828a2a6
Move Wayland driver above dummy, check for driver availability before creation
2014-01-20 20:25:43 -03:00
Ryan C. Gordon
2ddd0c58c9
Patched to compile if Wayland is disabled via SDL_config.h (thanks, Martin!).
...
Fixes Bugzilla #2351 .
2014-01-20 12:53:44 -05:00
Sam Lantinga
9e90acdfcf
Make sure you clean up the associated renderer when destroying a window.
2014-01-18 11:47:03 -08:00
Gabriel Jacobo
129640af7a
Fixes prototype declaration for wl_proxy_marshal_constructor [Wayland 1.4]
2014-01-16 15:02:41 -03:00
Gabriel Jacobo
838e76c699
Fix to compile against the Wayland v1.4 headers
2014-01-16 11:33:39 -03:00
J?rgen P. Tjern?
12e7fdcbb6
Don't minimize fullscreen windows when destroying them.
...
Previously, we'd minimize fullscreen windows (if
SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS was set) during SDL_DestroyWindow if they
had keyboard focus, because we call SDL_SetKeyboardFocus(NULL) which yields a
OnWindowsFocusLost event.
Related to https://bugzilla.libsdl.org/show_bug.cgi?id=1840
2014-01-15 11:34:03 -08:00
J?rgen P. Tjern?
bc92383eea
Mac: Don't give windows focus back when we're closing them.
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Fixes bug #1840 (https://bugzilla.libsdl.org/show_bug.cgi?id=1840 )
2014-01-15 11:31:56 -08:00
J?rgen P. Tjern?
a0c9e649f5
Allow switching between FS and desktop FS.
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This should fix bug #2057 (https://bugzilla.libsdl.org/show_bug.cgi?id=2057 )
2014-01-15 11:17:09 -08:00
J?rgen P. Tjern?
a442f121e6
Test: Add Shift-Enter to switch between FS and desktop FS.
2014-01-15 11:08:55 -08:00
J?rgen P. Tjern?
a6a56af91b
Tests: Refactor key modifier checking.
2014-01-15 10:40:14 -08:00
Gabriel Jacobo
56355f3ffe
Adds README-dynapi.txt based on Ryan's G+ post (lightly edited)
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Original post: https://plus.google.com/103391075724026391227/posts/TB8UfnDYu4U
2014-01-15 12:29:17 -03:00
J?rgen P. Tjern?
8f660a4627
Mac: Trigger SDL_FINGERUP for all touches.
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Fixes bug #2348 . Thanks to Alex Szpakowski for the patch!
2014-01-14 17:33:24 -08:00
Gabriel Jacobo
c0d86b9237
Make EGL loading more resilient.
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Lesson learned while trying to run L4D2 under Wayland :)
2014-01-14 21:29:38 -03:00
Gabriel Jacobo
272ebb8efb
Dynamic loading support for Wayland
2014-01-09 13:56:21 -03:00
Edward Rudd
5fd5567c4c
define a font-size for the "unicode" message box font so the text isn't unreadable on linux systems
2014-01-08 14:53:08 -05:00
Edward Rudd
93fd65f762
some fixes to the testshape.c code so it more correctly works.
2014-01-08 14:18:11 -05:00
Ryan C. Gordon
d75665c776
Maybe fix Cygwin.
2014-01-08 01:07:57 -05:00
Ryan C. Gordon
960458e58c
Patched to compile on Cygwin.
2014-01-08 00:58:03 -05:00
Ryan C. Gordon
e9689e8df6
Another Android fix.
2014-01-08 00:51:31 -05:00
Ryan C. Gordon
d16e630160
Updated Dynamic API jumptable.
2014-01-08 00:46:39 -05:00
Ryan C. Gordon
e9be2d0b59
Add Dynamic API to Android makefile.
2014-01-08 00:45:29 -05:00
Ryan C. Gordon
afd0f32314
Patched to compile on Android (I think).
2014-01-08 00:40:48 -05:00
Ryan C. Gordon
d5c977adb7
Patched to compile on OpenBSD.
2014-01-08 00:31:19 -05:00
David Ludwig
446a270487
WinRT: fixed bug: SDL_RenderReadPixels didn't work with certain orientations of the physical display
2013-12-10 22:34:08 -05:00
Ryan C. Gordon
090327e76e
Implemented the Dynamic API magic.
2013-12-09 16:03:18 -05:00
David Ludwig
679259473e
WinRT: removed a now-complete TODO comment regarding Direct3D 11
2013-11-29 00:21:56 -05:00