Sam Lantinga
a1a0156756
Renamed SDL_SizeIO() SDL_GetIOSize()
2024-03-18 00:27:18 -04:00
Sam Lantinga
df0f5deddf
Added SDL_IOFromDynamicMem()
2024-03-18 00:27:18 -04:00
rofl0r
12245e4c75
PSP/Joystick: fix formatting
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(cherry picked from commit c17d2246fb0ed2fa5b16acbf1f2b3aa7e5ddd3cf)
2024-03-17 13:23:51 -07:00
rofl0r
7169db1e62
PSP: don't block on joystick event query
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using the blocking sceCtrlReadBufferPositive() effectively turns SDL_PollEvent() into WaitForVblank(), because the functions does exactly that if no input is buffered.
due to this, calling SDL_PollEvent() once per frame averaged in 7 ms delay out of the available 16ms budget to get a frame calculated and drawn to achieve 60 fps.
(cherry picked from commit 86f223d66426ad1a42db156d1f1d155ad987959b)
2024-03-17 13:23:51 -07:00
Sam Lantinga
747300b356
SDL file times are 64-bit integers representing nanoseconds since the Unix epoch
2024-03-17 13:21:04 -07:00
Sam Lantinga
9153287fa0
Added storage filesystem operations to the exported function list
2024-03-17 13:02:52 -07:00
SDL Wiki Bot
e7b9f75e62
Sync SDL3 wiki -> header
2024-03-17 19:29:22 +00:00
Sam Lantinga
d65ae710a1
Renamed SDL_LogGetOutputFunction() and SDL_LogSetOutputFunction() to match SDL 3.0 naming convention
2024-03-17 12:28:11 -07:00
Sam Lantinga
d8a54cd4f8
Updated "see also" references to be more consistent
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Fixes https://github.com/libsdl-org/SDL/issues/9282
2024-03-17 12:28:11 -07:00
Sam Lantinga
d972244d3a
Added a mapping for the Defender Joystick Cobra R4 (thanks @kotenok2000!)
2024-03-17 12:13:21 -07:00
Sam Lantinga
4697153d1e
Use the CRC as part of the unique key for mappings
2024-03-17 12:13:21 -07:00
Ryan C. Gordon
9d83c0a65d
filesystem: Rename some internal symbols to remove "FSops" terminology.
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This removes the "FSops" naming scheme, which was meant to mirror the
"RWops" naming scheme, which was also recently removed from SDL3.
The build system defines (`SDL_FSOPS_POSIX`, etc) and the source code
filenames retain this, because there's already things using the word
"filesystem" that might overlap (for example, lots of things have a
unique "SDL_sysfilesystem.c", to query base dirs, etc, but almost
everything uses the POSIX "SDL_sysfsops.c" source code.
Fixes #9288 .
2024-03-17 14:20:11 -04:00
Petar Popovic
4ecea42fb0
testautomation_math.c: use isinf(V) instead of fpclassify(V) == FP_INFINITE
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Using fpclassify can cause a linker error.
Using isinf instead fixes this.
2024-03-17 11:12:09 -07:00
Frank Praznik
cb39740cfd
wayland: Remove additional instance of setting the viewport source rect
2024-03-17 13:10:48 -04:00
SDL Wiki Bot
a206e1e3c0
Sync SDL3 wiki -> header
2024-03-17 15:40:25 +00:00
Sam Lantinga
2f78e5f321
All storage interface functions are optional
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If an application is creating custom storage, presumably they'll implement the functions they need.
2024-03-17 08:39:43 -07:00
Sam Lantinga
f460f42e70
Added filesystem operations to SDL_Storage
2024-03-17 08:39:43 -07:00
Sam Lantinga
7a088527c1
Removed the reserved parameter from SDL_EnumerateDirectoryCallback
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If someone needs to, say, include an SDL_Storage object, they can simply point userdata at a structure that includes the the storage and any other data needed in enumeration.
2024-03-17 08:39:43 -07:00
Sam Lantinga
ec3ba387d1
Added SDL_OpenFileStorage() for local file storage
2024-03-17 08:39:43 -07:00
Sam Lantinga
ee0a23c7ab
The storage ready callback is optional
2024-03-17 08:39:43 -07:00
Sam Lantinga
db0c1d7aeb
Added portable file and directory operations (thanks @icculus!)
2024-03-17 08:39:43 -07:00
Sam Lantinga
fe5c34d4bd
Renamed storage functions to match SDL 3.0 naming convention
2024-03-17 08:39:43 -07:00
Frank Praznik
1bab87399f
wayland: Always use the entire buffer for the viewport source
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Not doing so can result in protocol errors if the viewport source region is updated and a buffer with the old, smaller dimensions is committed.
2024-03-17 10:44:10 -04:00
Anonymous Maarten
e5812a9fd2
testpen: don't include math.h
2024-03-16 20:37:31 +01:00
Anonymous Maarten
2f13f66c71
testautomation: fix renderer leak in video tests
2024-03-16 11:59:04 -07:00
SDL Wiki Bot
9ccde0def4
Sync SDL3 wiki -> header
2024-03-16 14:20:24 +00:00
Ethan Lee
744227e6ab
Add SDL_storage
2024-03-16 07:19:50 -07:00
Sam Lantinga
4fc749443f
Added dialog files to the Xcode build
2024-03-15 16:27:02 -07:00
Sam Lantinga
25c64a954d
Removed UIKit_SetWindowMouseGrab(), mouse grab isn't supported on iOS
2024-03-15 16:26:40 -07:00
Sam Lantinga
41e187be4f
Adjust Steam button names to match SDL
2024-03-15 16:05:19 -07:00
Anonymous Maarten
572e088b8f
SDL_IOFromMem/SDL_IOFromConstMem: free userdata on close
2024-03-15 23:55:29 +01:00
Frank Praznik
ea60c2079b
dialog: Pass the Wayland or X11 parent window handle to the file dialog portal
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Pass the Wayland window export string in the form "wayland:<handle string>" or the X11 window XID in the form "x11:<XID in hex>" to the file dialog portal, so that the window manager can associate the dialog with the parent window and position it correctly.
2024-03-15 18:30:05 -04:00
Frank Praznik
d523cd069f
dialog: Detect if the file chooser portal is available
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Use the introspection method to detect if the file chooser portal is available.
2024-03-15 18:30:05 -04:00
Frank Praznik
19764ffcc8
wayland: Add the xdg-foreign-unstable-v2 protocol
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Add the xdg-foreign-unstable-v2 protocol and use it to create export handles for toplevel windows, which will be used when an external component, such as the file chooser portal, requires it.
2024-03-15 18:30:05 -04:00
Anonymous Maarten
db31367999
testffmpeg: use SDL_free instead of free
2024-03-15 21:26:40 +01:00
Anonymous Maarten
f8c2ec5462
testffmpeg: use Uint64 instead of __u64
2024-03-15 21:26:40 +01:00
Petar Popovic
2b45452dd5
Adding comments to init-flags SDL_INIT_AUDIO and SDL_INIT_SENSOR that they imply SDL_INIT_EVENTS
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When initializing SDL with the flag SDL_INIT_AUDIO or SDL_INIT_SENSOR the event subsystem also gets initialized(SDL_INIT_EVENTS). This isn't mentioned in the comments.
This commit adds these two comments.
2024-03-15 13:10:49 -07:00
SDL Wiki Bot
fa7ec59ecd
Sync SDL3 wiki -> header
2024-03-15 19:59:26 +00:00
Ryan C. Gordon
ec6de7017c
Merge pull request #9254 from icculus/sdl3-rwops-hidden-interface
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rwops: Reworked RWops for SDL3. Now it's SDL_IOStream!
2024-03-15 15:58:41 -04:00
Ryan C. Gordon
b7cda16613
iostream: Final fixes before merging.
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- SDL_GetRWProperties -> SDL_GetIOProperties
- SDL_GetRWStatus -> SDL_GetIOStatus
- Some documentation corrections and improvements.
2024-03-15 15:37:03 -04:00
Ryan C. Gordon
c175eb488c
iostream: Note that the new name has nothing to do with C++'s iostream class.
2024-03-15 01:16:31 -04:00
Ryan C. Gordon
5a21d87e69
rwops: Changed filenames that reference "rwops" to "iostream".
2024-03-14 23:30:59 -04:00
Ryan C. Gordon
6776b6108a
iostream: "free*" params should be "closeio".
2024-03-14 23:14:46 -04:00
Ryan C. Gordon
5440fd7d12
README-migration.md: Fixed some RWops mistakes.
2024-03-14 23:13:26 -04:00
Ryan C. Gordon
3a344cf877
rwops: Fixed some SDL2 symbols that got missed.
2024-03-14 21:57:21 -04:00
Ryan C. Gordon
5f64cc511e
rwops: Fixed build on Android.
2024-03-14 19:38:15 -04:00
Ryan C. Gordon
fc7afa9cbf
rwops: Renamed SDL_RWops to SDL_IOStream, and other related symbols.
2024-03-14 19:38:12 -04:00
Ryan C. Gordon
fe33b2a81b
rwops: Give implementations access to status value.
2024-03-14 19:37:07 -04:00
Ryan C. Gordon
447c29e65c
include: Added missing RWops documentation.
2024-03-14 19:37:07 -04:00
Ryan C. Gordon
cc58da4c63
rwops: Add SDL_GetRWStatus, make the statuses into an enum.
2024-03-14 19:37:06 -04:00