Commit Graph

4726 Commits (af4bbb3064ce958ea02c4719961c4e598e4a8e89)

Author SHA1 Message Date
Alex Szpakowski a0481bb10c Completely removed custom splash screen code. iOS 8 introduced yet another official way to do launch images (via a Storyboard), and the custom splash screen code was broken on newer devices and caused bugs for all devices anyway. 2014-10-24 03:56:34 -03:00
Philipp Wiesemann bc382e390a Added an option to define libraries to be loaded on Android in a derived class.
This way it is no more needed to modify SDLActivity.java to add own libraries.
2014-10-23 16:45:18 +02:00
Philipp Wiesemann 775a802627 Fixed alert dialog for not loaded libraries on Android being cancelable.
If the alert dialog could be canceled the Activity would not be finished here.
Also setting the property to "true" would be redundant because that is default.
2014-10-23 16:41:01 +02:00
Philipp Wiesemann 425a06a9ea Fixed missing @Override annotation warning in source for Android. 2014-10-23 16:39:15 +02:00
Philipp Wiesemann 4a67627e8b Fixed upper case button in alert dialog for not loaded libraries on Android.
This is more consistent with the buttons of other dialogs on Android.
2014-10-23 16:38:03 +02:00
Philipp Wiesemann d4bdd2469f Fixed typo in message of alert dialog for not loaded libraries on Android. 2014-10-23 16:34:48 +02:00
Philipp Wiesemann 391c31cf06 Fixed writing new errors to standard output instead of error output on Android. 2014-10-23 16:33:27 +02:00
Philipp Wiesemann 85bed09561 Fixed documentation in source for Android. 2014-10-23 16:31:02 +02:00
Gabriel Jacobo 34a85f4de6 [Android] #2759: Show a message on failure to load a .so library (by Sylvain) 2014-10-21 11:44:35 -03:00
Gabriel Jacobo 96fd9cefc8 Clarify (lack of) support for desktop OpenGL on the Raspberry Pi 2014-10-21 11:27:06 -03:00
Philipp Wiesemann 5f193f0c60 Fixed setting of screen saver state crashing on some version of Android.
Setting Window flags seems to affect Views and must be handled on UI thread.
2014-10-20 22:19:09 +02:00
Gabriel Jacobo 79035b393a Bug 2739 - [Android] No support for SDL_DisableScreenSaver by Martin Gerhardy 2014-10-20 10:10:39 -03:00
Philipp Wiesemann ec4dfdfc58 Fixed bug 2476 - Allow custom main() arguments
rettichschnidi

I would like to pass custom arguments from my Java code (subclass of SDLActivity) to the native SDL2 binary.
2014-10-17 23:36:45 +02:00
Philipp Wiesemann 7cabaebed4 Fixed typo in source comment. 2014-10-17 23:26:02 +02:00
Philipp Wiesemann 0302bb771c Fixed syntax error in cmake file. 2014-10-17 23:10:33 +02:00
Sam Lantinga 38f94e21c0 Added a platform cleanup function for the Vivante video driver 2014-10-16 09:54:13 -07:00
Gabriel Jacobo 5df970a695 [udev] Fixes #2654, ID_INPUT_KEY devices are ignored.
Also added some references to udev code where these flags are set.
2014-10-16 09:41:42 -03:00
Gabriel Jacobo 29eb6e9b3c [X11] Obey DISPLAY environment variable when selecting screen (Steaphan Greene)
Discussed in bug #2192, tested with Xvfb in dual head configuration.
2014-10-15 18:33:43 -03:00
David Ludwig 1b341f5875 WinRT build fix 2014-10-15 15:50:35 -04:00
Sam Lantinga 839be30466 Updated configure based on recent configure.in changes 2014-10-15 16:26:51 +00:00
Sam Lantinga 251ca855f7 Expanded the iMX6 video driver into a general Vivante video driver that works across multiple SoCs 2014-10-15 09:18:17 -07:00
Sam Lantinga f7abb7c4e2 Better error reporting for video drivers with less than full functionality. 2014-10-15 09:14:09 -07:00
Sam Lantinga 3b70f65dc1 Fixed bug where EGL function pointers wouldn't get saved in optimized gcc builds 2014-10-15 09:13:36 -07:00
Sam Lantinga 348cf3ee28 Fixed spurious SDL error on shutdown if mouse capture isn't supported 2014-10-15 09:11:15 -07:00
Sam Lantinga 89127c2d70 Fixed input device detection on systems that aren't running the udev daemon 2014-10-15 09:10:50 -07:00
Sam Lantinga 639b39c46c Fixed crash if the event subsystem didn't initialize properly 2014-10-15 09:09:57 -07:00
David Ludwig 20a6c623c3 WinRT: fixed bug whereby offscreen-rendered content could get improperly rotated
Attributes on the host device's rotation were getting applied to offscreen
textures in an invalid manner.  This was causing some apps to look different,
depending on how the device was rotated.
2014-10-14 09:53:46 -04:00
Sam Lantinga 72f703e395 Fixed log typo 2014-10-13 14:10:41 -07:00
Sam Lantinga 557d43e69a Minor cleanups 2014-10-13 10:46:27 -07:00
Sam Lantinga bebc8d126d Added configure options to disable OpenGL ES 1.1 and 2.0 individually 2014-10-13 10:43:10 -07:00
David Ludwig 411e0f9dac WinRT: expanded the documentation on SDL_HINT_WINRT_HANDLE_BACK_BUTTON 2014-10-04 14:59:41 -04:00
J?rgen P. Tjern? 498690ffa3 Mac: Fix build with clang from Xcode 6. 2014-09-30 11:20:50 -07:00
Philipp Wiesemann 51a07ade28 Fixed broken layout for buttons with configured color in messagebox on Android. 2014-09-25 20:56:27 +02:00
Philipp Wiesemann 788a2e4597 Added setting configured color to button texts for messagebox on Android. 2014-09-24 23:46:46 +02:00
David Ludwig 53feb22897 WinRT: cleaned up the opening section of the README 2014-09-19 12:09:51 -04:00
David Ludwig 16773fd47f WinRT: fixed broken emphasis formatting in README, when rendering it with Doxygen 2014-09-19 11:27:18 -04:00
Gabriel Jacobo 476580576e [Android] Better fix for #2480, pause/resume audio 2014-09-18 11:03:34 -03:00
Ryan C. Gordon 5f9ea7edeb Haptic: Deal with negative periodic magnitudes (thanks, Elias!).
A negative periodic magnitude doesn't exist in Windows' and MacOS' FF APIs

The periodic magnitude parameter of the SDL Haptic API is based on the Linux
 FF API, so it means they are not directly compatible:
    'dwMagnitude' is a 'DWORD', which is unsigned.

Fixes Bugzilla #2701.
2014-09-17 14:49:36 -04:00
Ryan C. Gordon 266c0023da Fixed haptic documentation typos (thanks, Elias!).
Partially fixes Bugzilla #2701.
2014-09-17 14:47:42 -04:00
Gabriel Jacobo 4544343b3e [Android] Fixes #2480, music does not pause when process backgrounded
This modifies SDL_PauseAudio behavior to pause all audio devices instead of
just the default one (required on Android, at least for testmultiaudio on my
Nexus 4 which reported 2 audio devices).
It also changes SDL_PauseAudioDevice to retain the device lock from pause until
resume in order to save battery in mobile devices.
2014-09-17 11:41:12 -03:00
Gabriel Jacobo e7f2f85c3d [Android] Fixes #2679 - Crash resuming from screen off
Before destroying the static Java-side data, wait for the SDL native thread,
*and* the listener thread that waits on it to trigger a clean up.
2014-09-17 08:59:43 -03:00
Philipp Wiesemann 60df813042 Fixed doxygen warning and markdown formatting.
Three backticks for blocks are not supported by doxygen.
2014-09-16 23:09:32 +02:00
Alex Szpakowski ba565622aa Enabling highdpi mode on an iPhone 6 Plus should now create a 1080x1920 OpenGL view, rather than 1242x2208 (414x736@3x.) 2014-09-14 17:04:54 -03:00
Philipp Wiesemann 0fbd904af8 Fixed key down closing messagebox dialog instead of key up on Android.
This fixed sending key up event to SDL a dialog closed by down did not consume.
2014-09-14 19:44:53 +02:00
David Ludwig df37d1d550 WinRT: made README note that Win 8.0 targeting via MSVC 2013 Express is not possible 2014-09-14 13:10:21 -04:00
David Ludwig 75d0396eb3 WinRT: expanded and updated the README section on MSVC requirements 2014-09-14 12:57:26 -04:00
David Ludwig 0903aa3f8d WinRT: added manual, app-setup instructions to the README
A number of other parts of the WinRT README were edited, either for clarity, or to help with Markdown rendering.
2014-09-14 11:36:24 -04:00
David Ludwig 11d865b8fc WinRT: added a note to README regarding need for a MS account 2014-09-14 10:31:18 -04:00
David Ludwig 4eef8bbc11 WinRT: cleaned up section headers 2014-09-14 10:29:54 -04:00
Alex Szpakowski 3071128deb Merged default into iOS-improvements 2014-09-10 18:10:37 -03:00